This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Ernie Gygax's Hobby Shop Dungeon - The Adventure Begins!

Started by Benoist, April 04, 2013, 10:43:35 PM

Previous topic - Next topic

Benoist

Quote from: Dana;643437I'm looking forward to this being released. If it would lend itself well to a short-term PbP, I might try to run it.

I can't see how the setting wouldn't be able to support that kind of game play. You could either have the game function on an expedition basis, and have each PbP game basically be one particular delve in the dungeon, kind of like open table games function, which each particular session being a delve of its own. Or the characters could have some specific objective they need to find or situation to solve having to do with delving into the dungeon, so they get in, find this or that MacGuffin, solve this or that problematic, eliminate this or that guy, whatever, and then get out as quickly as they can. Or some other set up that doesn't come to my mind right away.

This could be fun to play. :)

Dana

Quote from: Benoist;643439I can't see how the setting wouldn't be able to support that kind of game play. You could either have the game function on an expedition basis, and have each PbP game basically be one particular delve in the dungeon, kind of like open table games function, which each particular session being a delve of its own. Or the characters could have some specific objective they need to find or situation to solve having to do with delving into the dungeon, so they get in, find this or that MacGuffin, solve this or that problematic, eliminate this or that guy, whatever, and then get out as quickly as they can. Or some other set up that doesn't come to my mind right away.

This could be fun to play. :)
That's the kind of thing I'm thinking of -- more of an episodic format where the cast of characters can change between treks into the dungeon. It doesn't *have* to change, but the option's there.

Daddy Warpig

Quote from: Benoist;643078I shared a picture on facebook and G+ about the project we are working on with Ernie Gygax, and I didn't want to let the RPG Site down on it. So here it is
I concur. That is awesome.

Good luck.
"To strive, to seek, to find, and not to yield."
"Ulysses" by Alfred, Lord Tennyson

Geek Gab:
Geek Gab

Benoist

Quote from: Daddy Warpig;643980I concur. That is awesome.

Good luck.

Thank you, DW. I am glad you like it. It is some hard work. But we love it, and we want to share it. We will.

RPGPundit

That's a fascinating piece of history, Benoist!

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Benoist

The Hobby Shop Dungeon now has its own Facebook page, for information, updates, previews, musings, behind-the-scenes stuff and the like.

https://www.facebook.com/hobbyshopdungeon

Akrasia

I missed this thread in April; glad it's been necro'd. :)

Great map, Benoist!  And some interesting TSR history as well.
RPG Blog: Akratic Wizardry (covering Cthulhu Mythos RPGs, TSR/OSR D&D, Mythras (RuneQuest 6), Crypts & Things, etc., as well as fantasy fiction, films, and the like).
Contributor to: Crypts & Things (old school \'swords & sorcery\'), Knockspell, and Fight On!

Benoist

Quote from: Akrasia;680918I missed this thread in April; glad it's been necro'd. :)

Great map, Benoist!  And some interesting TSR history as well.
Thank you. I appreciate it. :)


RPGPundit

LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Bedrockbrendan

This is quite interesting I have been following it on facebook, but may have missed some details. Can you elaborate on what this project will be? Is it a single release for example or an ongoing line of material.

Benoist

Quote from: BedrockBrendan;684128This is quite interesting I have been following it on facebook, but may have missed some details. Can you elaborate on what this project will be? Is it a single release for example or an ongoing line of material.

It will be a line of game products centered in and around the Hobby Shop Dungeon (named in different ways by different folks in the game world - you could name it your way in your home campaign), which you can then play entirely as-is with the regional setting around it, or plug in whole or in parts in your home campaigns. It is a product built to put you DM in charge of the game world, to make the dungeon yours, however you want to run it. There will be products, including at least one boxed set covering the framework of the dungeon proper, and then modules that are either linked to the dungeon geographically, historically, and otherwise, using a well, modular approach, for lack of a better word.

Exactly how all this will be packaged and presented is too early for me to pin down here. What I can say, since Ernie has spoken about it before, is that we want the boxed set I just talked about to be given special treatment, with fold-up maps covered with a plastic film reminiscent of the maps of the Empire of the Petal Throne boxed set, if you are familiar with it, maps which you can actually use at the game table without being afraid to wreck them with a spill of Mountain Dew, extensive descriptions of the first levels of the dungeons, the ruined keep, the settlements and region around it.

This is an enormous undertaking, but we're taking it on, and we won't quit. The world can come crashing down and swarms of meteors rain from the sky, but you are going to see it released. Our projection at the moment is a Christmas 2014 release for the boxed set. Our first module will appear in Gygax Magazine, Issue 3 (next issue, as of this writing). It will be an introduction to the dungeon with elements that plug into its history and allows characters to get involved there (or not) if you so choose.

Benoist

I'll share the news on this thread in order to keep it all together and allow for discussions about this.

I know at this point some issues of Gygax Magazine Issue #3 are in the mail, and I can announce that Ernie Gygax and I are launching the Hobby Shop Dungeon with a feature module within it.

I'll share the blurb with you, to give you an idea. I'll come back, share more information and answer questions, if any, later on.

QuoteThe forlorn dwelling of the Stone-Cutter Dwarves has been found somewhere in the wilderness at the base of the Bitter Peaks. It is rumored the clan once dealt with the renowned mage Nester De Guyx whose mazes underground became the stage of many a legend still remembered to this day.

Maybe your party is heading there searching for traces of the mage's presence, some information or clues that could help you survive in the Dungeon's depths. Maybe you have some personal connection with the dwarves, or seek to know more about the history of this world. Or maybe you simply are searching for the treasures the dwarves could have left behind. Whatever the case, glory, or death, awaits.

Take heart, for this is where a new life of adventure begins!

Written by Ernest Gary Gygax Jr. and Benoist Poiré, illustrated by industry legend Jim Holloway, THE MARMOREAL TOMB OF GARN PAT'UUL is a role playing game module for First Edition compatible rules, the feature piece of Gygax Magazine Issue #3.

Designed for levels 1 to 3, THE MARMOREAL TOMB OF GARN PAT'UUL can be used in a variety ways, straight from the page or with home-brewed modifications. It can be used in different game worlds, and can serve as an introduction to The Hobby Shop Dungeon, a brand new collection of adventure game products centered around the dungeon and setting created by Ernest Gary Gygax Jr. in 1978, and developed today in concert with Benoist Poiré.

The adventure begins. Are you ready to play your part?

Pack your gear and step through the threshold with Gygax Magazine Issue #3.


The Butcher

Benoist gifted me with an advance copy PDF, and I've been running HSD0 with my group, using Swords & Wizardry Complete. We've done two sessions and it's a fun dungeon (as my players recognized, even as they bemoaned the high body count). I've posted a short and AP report here.

Benoist

Quote from: The Butcher;710564Benoist gifted me with an advance copy PDF, and I've been running HSD0 with my group, using Swords & Wizardry Complete. We've done two sessions and it's a fun dungeon (as my players recognized, even as they bemoaned the high body count). I've posted a short and AP report here.

Cool! I had not noticed at first! Thanks for the link! I commented on there too. :)