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Edge Studio's Wokeugan Take on Oriental Adventures

Started by Persimmon, November 16, 2023, 02:26:10 PM

Previous topic - Next topic

Venka

I mean, mocking their two pages of genuflection and nonsense seems like the more salient point.

I've no idea, of course.  If they want to sell me a book, they can start by calling it Oriental Adventures, because then I'll know I'm dealing with some entity with a spine.

Also I know everyone is saying it, but Wokeugan definitely brought a smile to my face.

Opaopajr

When those who cannot distinguish between reality and fiction want to participate in play, yet also want to harangue others, and protect their precious strawmen: Batshit Nanny Harpies.  ;D Accept no substitutes!

Yeah, no. Old skool L5Rer here. Fourth edition is as far as I will deign to play, but my heart is in 3e LBS and 1e L5R, and OA is a product of its time with katanas uber alles (martial arts as a better customizable Punch/Wrestle table is nice variant though).  :) This Edge studio wankery is unsurprising and stale.  ::) I guess things really were better in ye golden age.  ;D
Just make your fuckin\' guy and roll the dice, you pricks. Focus on what\'s interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it\'s more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
-- talysman

Shipyard Locked

Quote from: jhkim on November 18, 2023, 02:21:53 AM
What are the actual changes in setting and system content?

Off the top of my head, for Adventures in Rokugan (the 5e D&D version of the setting), they did the following:

They wrote out seppuku as much as possible.

They added "wandering free-wheeling adventurer-for-hire with shades of murder-hobo" as a concept to the setting to make it more D&D.

They toned down (or sometimes eliminated) caste distinctions.

They rewrote the Rokugani as much less xenophobic so more foreigners could be running around.

They rewrote the setting so more non-humans could be running around with no consequence, including some D&D-style races.

They extracted some Chinese and Korean influences.

They swapped the genders and orientations of some long-established NPCs.

Wrath of God

QuoteThey added "wandering free-wheeling adventurer-for-hire with shades of murder-hobo" as a concept to the setting to make it more D&D.

They toned down (or sometimes eliminated) caste distinctions.

They rewrote the Rokugani as much less xenophobic so more foreigners could be running around.

They rewrote the setting so more non-humans could be running around with no consequence, including some D&D-style races.

Those things are relatively acceptable for D&D variant, especially when classic variant is not-changed (unless they changed those things in 5e of LofR) as well.


QuoteThey extracted some Chinese and Korean influences.

Uhhh.. .thats racist :P

QuoteThey swapped the genders and orientations of some long-established NPCs.

Of course they did.
"Never compromise. Not even in the face of Armageddon."

"And I will strike down upon thee
With great vengeance and furious anger"


"Molti Nemici, Molto Onore"

Shipyard Locked

Quote from: Wrath of God on November 18, 2023, 07:53:51 AM
Those things are relatively acceptable for D&D variant...

I suppose there's an argument for that, but they also contribute to the kitchen-sink renfair blandness that D&D has come to typify. A setting is as much about what you exclude as what you include.

Quote from: Wrath of God on November 18, 2023, 07:53:51 AM
... especially when classic variant is not-changed (unless they changed those things in 5e of LofR) as well.

As I recall that's correct, the Genesys version of L5R is not as dramatically changed. It does not do the four specific things you quoted, but certainly changed NPCs and remixed the story that they rebooted (that's where the gender/orientation swapping started). It is also not selling well, judging by the failure of the LCG, how sparse the publication schedule for its RPG supplements suddenly became, and how much they've ramped up D&D-L5R in its place.

Quote from: Wrath of God on November 18, 2023, 07:53:51 AM
Uhhh.. .thats racist :P

Nonono, you see mixing elements of different cultures to make a new imaginary setting is racist because [checks notes] you're engaging in orientalist-colonialist thinking by treating different Asian cultures as an undifferentiated mass. Never mind that people (including Japanese game devs) do that all the time with European cultures because that's "punching up" by attacking the nationalist tendencies that lead to Nazism, so there!

Orphan81

If I had more time and some dedicated players, I'd convert L5R to Savage Worlds.

I own every edition of L5R and was a huge fan, but I think it's own complexity got in it's way a lot of the time. It's systems tend to work well if you want to focus completely on a heavy social court based campaign.

But when you want to go on Samurai Adventures, the complexity gets in the way. Savage Worlds has really grown as a system, particularly with how it's implemented Rifts and Pathfinder in it's own way. I think it would be easy enough to make Clan/School/Family frameworks and abilities and have the superior combat system of Savage Worlds... Heck you can even take the one on one dueling rules from Deadlands and covert them over for Iajatsu duels.

Overall though, I'm just sad one of my favorite settings is in the hands of people who have turned it into shit.
It's like how John Wick completely fucked 7th Sea second edition.

Two of my favorite game lines just completely ruined.
1. Some of you culture warriors are so committed to the bit you'll throw out any nuance or common sense in fear it's 'giving in' to the other side.

2. I'm a married homeowner with a career and a child. I won life. You can't insult me.

3. I work in a Prison, your tough guy act is boring.

Wrath of God

QuoteAs I recall that's correct, the Genesys version of L5R is not as dramatically changed. It does not do the four specific things you quoted, but certainly changed NPCs and remixed the story that they rebooted (that's where the gender/orientation swapping started). It is also not selling well, judging by the failure of the LCG, how sparse the publication schedule for its RPG supplements suddenly became, and how much they've ramped up D&D-L5R in its place.

Well definitely they ditched traditional attributes for Rings only.

QuoteI suppose there's an argument for that, but they also contribute to the kitchen-sink renfair blandness that D&D has come to typify. A setting is as much about what you exclude as what you include.

I agree but well that's for renfair 5e players, so let be it.

QuoteNonono, you see mixing elements of different cultures to make a new imaginary setting is racist because [checks notes] you're engaging in orientalist-colonialist thinking by treating different Asian cultures as an undifferentiated mass. Never mind that people (including Japanese game devs) do that all the time with European cultures because that's "punching up" by attacking the nationalist tendencies that lead to Nazism, so there!

And here I am with my idea that when crafting setting you role 3d1000 for table of various nations, historical kingdoms and fantasy stereotypes for each realm in your hexcrawl ;)
Give me samurai viking dwarves, dammit. (Also they speak French).


QuoteIt's like how John Wick completely fucked 7th Sea second edition.

Mechanics of 2e sucks utterly but I'm gonna say I enjoy expansions of lore to parts not described in previous edition.
Especially well of course Polish-Lithuanian Commonwealth mixed with Kosciusko Insurgency ;) GO POLAND!
"Never compromise. Not even in the face of Armageddon."

"And I will strike down upon thee
With great vengeance and furious anger"


"Molti Nemici, Molto Onore"

Orphan81

Quote from: Wrath of God on November 18, 2023, 04:18:57 PM

Mechanics of 2e sucks utterly but I'm gonna say I enjoy expansions of lore to parts not described in previous edition.
Especially well of course Polish-Lithuanian Commonwealth mixed with Kosciusko Insurgency ;) GO POLAND!

I should say, I'm definitely in favor of the addition of a Poland-Lithuania :-)

But there were a lot of other changes to the Lore I think were worse overall. The change of Glamor from being a gift from the Fae to being restricted to "Grail Knights". The change of Dracheneisen from being a super metal players could wear that was bulletproof to being ultra rare and only used by Monster Hunters. The change from the Vendel and Vesenvanmenhjair from being in conflict with one another to being hunky dory happy and get along (Which means there is ZERO conflict in Vendel which means there's nothing to do there) The change from Alande being the original heir of the throne of Castille who abdicated to his younger brother Sandoval and became leader of the Pirate Nations to....being a generic female pirate.

There's more and more... but the additions to the setting (Fantasy Poland) was at the cost of so many things about the setting that were really special.

I want most of the 1st edition Lore, with the addition of Poland and North America and the Caribbean with a revised 1st edition system.

Something I'll never see, but a man can dream.

Honor and Intrigue is a great replacement though.
1. Some of you culture warriors are so committed to the bit you'll throw out any nuance or common sense in fear it's 'giving in' to the other side.

2. I'm a married homeowner with a career and a child. I won life. You can't insult me.

3. I work in a Prison, your tough guy act is boring.

Grognard GM

Quote from: Wrath of God on November 18, 2023, 04:18:57 PMMechanics of 2e sucks utterly but I'm gonna say I enjoy expansions of lore to parts not described in previous edition.

It didn't expand the lore though, because they changed the core lore to such a degree that it became a new thing.
I'm a middle aged guy with a lot of free time, looking for similar, to form a group for regular gaming. You should be chill, non-woke, and have time on your hands.

See below:

https://www.therpgsite.com/news-and-adverts/looking-to-form-a-group-of-people-with-lots-of-spare-time-for-regular-games/

Wrath of God

QuoteIt didn't expand the lore though, because they changed the core lore to such a degree that it became a new thing.

Possibly, but then who cares about French ;)



Quote
I should say, I'm definitely in favor of the addition of a Poland-Lithuania :-)

But there were a lot of other changes to the Lore I think were worse overall. The change of Glamor from being a gift from the Fae to being restricted to "Grail Knights". The change of Dracheneisen from being a super metal players could wear that was bulletproof to being ultra rare and only used by Monster Hunters. The change from the Vendel and Vesenvanmenhjair from being in conflict with one another to being hunky dory happy and get along (Which means there is ZERO conflict in Vendel which means there's nothing to do there) The change from Alande being the original heir of the throne of Castille who abdicated to his younger brother Sandoval and became leader of the Pirate Nations to....being a generic female pirate.

There's more and more... but the additions to the setting (Fantasy Poland) was at the cost of so many things about the setting that were really special.

I want most of the 1st edition Lore, with the addition of Poland and North America and the Caribbean with a revised 1st edition system.

Something I'll never see, but a man can dream.

Honor and Intrigue is a great replacement though.

Well there are always possibility of making fan projects.
Take 1e and 2e and cherry pick best options - probably like 90% of 1 and 10% of 2e.

Does H&I is somehow setting neutral or it's own variation of theme?
"Never compromise. Not even in the face of Armageddon."

"And I will strike down upon thee
With great vengeance and furious anger"


"Molti Nemici, Molto Onore"

Orphan81

Quote from: Wrath of God on November 19, 2023, 05:42:21 AM


Does H&I is somehow setting neutral or it's own variation of theme?

Honor and Intrigue is setting neutral. It runs on the Barbarians of Lemuria system, but with extensive rules for Swashbuckling style sword fights, taking down mooks, and has swordman rules and the like. It's back section even has a take on doing magic to a degree. Overall it's a better "2nd edition" of 7th Sea than 2nd edition is. I've ran it and it's tons of fun.

That being said, I was still hoping 7th Sea second edition would have been an upgrade over the first one. The original system was built so well into the setting too... With the Five attributes of Brawn, Finesse, Resolve, Wits and Panache... and how the Country you were from gave you a bonus to one of those... The idea of "Flesh Wounds" and all the neat merits.

That's really the only reason I wanted it over Honor and Intrigue... there's something to be said about a system being built for it's setting... 1st edition 7th Sea was almost balanced and I remember pretty much making my own 1.5 version of the system around 2008 that I ran a huge campaign with.

Sadly, I lost all the rules fixes myself and a friend of mine who was a Mathematician (who sadly died a few years ago) came up with together.

But outside of that, if you want an awesome swashbuckling game? Honor and Intrigue is it... and it's first supplement really added a bunch more Swordsman Schools for getting the rest of 7th sea as a whole.

If/When I run 7th Sea again, I'm likely just to use Honor and Intrigue and  Kludge of the setting from 1 and 2.
1. Some of you culture warriors are so committed to the bit you'll throw out any nuance or common sense in fear it's 'giving in' to the other side.

2. I'm a married homeowner with a career and a child. I won life. You can't insult me.

3. I work in a Prison, your tough guy act is boring.

KindaMeh

So Honor and Intrigue is potentially preferable as a 7th Sea engine to even 1e without the fixes? I guess that may indeed speak rather highly to the system from a swashbuckling and mechanical perspective, given that it doesn't sound primarily to have been designed for that setting. Also sounds somewhat lower magic-integration than 7th Sea, given that the description  for that I see online is swashbuckling and sorcery. Would you say that's prospectively part of the appeal, something that requires a workaround, or just something I'm outright getting wrong, I guess? I've wanted to do a swashbuckling campaign or one shot recently, but my procrastinative lack of nautical knowledge and a rules system that would be appropriately flavorful and impactful have gotten in the way a bit.

Also, while this is probably inaccurate to how the game is actually played, just the name Honor+Intrigue makes me think of honor systems like they had in the 1e OA and the like. In part just due to the title and topic of this thread. Is there an emphasis on honor, dueling, and maintaining social face within the mechanics? Or is that more something one would choose to bring into or leave out of their own game at will?