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Don't ask modern D&D to be "Humanocentric"

Started by ForgottenF, July 12, 2024, 07:30:27 AM

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Chris24601

Quote from: Omega on July 24, 2024, 09:10:53 PM
Quote from: Chris24601 on July 23, 2024, 12:46:45 PM
Quote from: Omega on July 23, 2024, 05:35:31 AMWith the new changes to the race system in 6e. What actually does a human character have going for it?

At least with 5e you could either get +1s across the board, which I prefered. Or a +1/+2 and a feat.
Humans, at least according to the playtest material for the thing (which apparently has not changed) gets...

Resourceful. You gain Inspiration whenever you finish a Long Rest.
Versatile. You gain the Skilled Feat or another 1st-level Feat of your choice.


Isnt Fake 5e supposed to be making getting inspiration either very easy now or practically automatic?

Does not every class or background now grant a free feat at level 1?
So humans get 2 feats at start (or 3 more skills)?

And this is all supposedly backwards compatible. wotc could not tell the truth if they tried.
The Variant Human essentially became the standard human for the 2024 version.

To also be fair, most of the 2014 backgrounds provided something akin to a non-combat feat as a special trait. Urchin for example had...

CITY SECRETS You know the secret patterns and flow to cities and can find passages through the urban sprawl that others would miss. When you are not in combat, you (and companions you lead) can travel between any two locations in the city twice as fast as your speed would normally allow.

The Noble Knight Background gave you three non-combat retainers. Soldier let you requisition supplies and have other soldiers follow your orders. Depending on the campaign the 2014 Background features are arguably better than the "pick a 1st level feat" option.

Note: I'm not saying its good... I don't think even 2014 D&D was good (a good DM could, at best, make it mediocre), I'm just saying I don't think its going to be THAT far out of line with the previous 5e stuff that you couldn't use them together. 5e's game balance in general is so out of whack that the new material isn't going to sway the average that much.

As far as previous adventures and the Monster Manuals? Yeah, those are definitely close enough you could use them with the 2024 stuff and not even notice.



Woolshedwargamer

Quote from: ForgottenF on July 12, 2024, 07:30:27 AMRunning 3e/4e/5e/Pathfinder or any similar game and then complaining about having a rainbow kids club party is like standing in the rain and complaining that you got wet.



I am playing in a face to face Pathfinder 2e game at the moment. To be honest, if it were not for the social contact of a face to face game, I wouldn't play. Our group is all non-humans because as you said - why would you do anything else.

Omega

Its always a bit pathetic seeing people in Reddit spiut off that "5e cant do low magic" or "5e can not do human or X race only campaigns."

Its like there is no imagination in some of these fuckwits and they drown out the people who prove them wrong.

ForgottenF

Quote from: Omega on August 02, 2024, 01:10:17 AMIts always a bit pathetic seeing people in Reddit spiut off that "5e cant do low magic" or "5e can not do human or X race only campaigns."

Its like there is no imagination in some of these fuckwits and they drown out the people who prove them wrong.

I mean, human-only is easy. You just ban every other player race. I don't think any edition of D&D does low magic without a lot of homebrewing, but that subject would probably need its own thread.
Playing: Mongoose Traveller 2e
Running: Dolmenwood
Planning: Warlock!, Savage Worlds (Lankhmar and Flash Gordon), Kogarashi

Opaopajr

Yeah, this new human baseline sounds like typical WotC power inflation. What before in TSR was humans could be any class and hit level 10+ in any class became universalized to every race in 3e there on from WotC. So 5e is again race can be any class and they all can go up to lvl 20.

Similarly the Fighter class has been routinely giving away the farm bit by bit. Granted it occurred under TSR a bit, but it really picked up speed under WotC and people were asking "What happened?" surprised that the obvious result came about. And looking at the 5e Fighter Multiclass rules was eye-roll inducing, the class basically hands over everything in a level or two.

In my opinion it is a human habit with design to get into a) power creep, and b) mission creep (add more responsibilities until it implodes). But WotC does tend to keep that full throttle attitude, like those delirious hookers and blow days of 1990s Magic: the Gathering CCG big-time money, where they just floor it until the edition breaks. So I have zero interest in this D&D 5.5e or 6e or whatever. I can recognize patterns, and WotC has been consistent here, now with added aging Hasbro Corporate band wagoning and design by committee.

The game reached apotheosis in 2e for me so all of this is mere bemused amusement. I did like 5e, I still kinda do; great chassis. But I'm not on an edition treadmill and I expect crap product from the 2015--2025 Lead Age (a.k.a. Woke Era). Lead Age because lead is a soft, heavy metal with a rainbow sheen to its dull luster, whose consumption makes you violent and stupid. It's a write-off pop cultural decade, as the really good stuff is buried in the independent backwaters.
Just make your fuckin\' guy and roll the dice, you pricks. Focus on what\'s interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it\'s more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
-- talysman

Eric Diaz

I'll leave my 2c here.

I like both "all human" and "all cosplay" campaigns. Having a PC play an elf like something non-human is very rare.

https://methodsetmadness.blogspot.com/2023/05/all-elves-are-half-elves.html
Chaos Factory Books  - Dark fantasy RPGs and more!

Methods & Madness - my  D&D 5e / Old School / Game design blog.

Eric Diaz

#143
Quote from: Omega on August 02, 2024, 01:10:17 AMIts always a bit pathetic seeing people in Reddit spiut off that "5e cant do low magic" or "5e can not do human or X race only campaigns."

Its like there is no imagination in some of these fuckwits and they drown out the people who prove them wrong.

5e can do both but it requires some effort. More than half the classes are magic and the ones that arent have magic subclasses.

The PHB has a huge list of spells, the chapter is much bigger than combat, etc. You have like 500+ spells and barely 50 ordinary weapons.

Many monsters are only harmed by magic. Etc etc.

D&D is probably the most magic-heavy RPG except for maybe ars magika... I might still try, but I'd certainly consider Mythras/BRP, GURPS, Pendragon, etc.

EDIT: come to think of it, I'm planning an all-human, low-magic campaign, and I'll probably use OSRish rules because that is what I like anyway.
Chaos Factory Books  - Dark fantasy RPGs and more!

Methods & Madness - my  D&D 5e / Old School / Game design blog.

Abraxus

Why not both.

Sometimes I can't to play or run an all human party. Sometimes the same for a mix of races.

More often than not the second. I live. Work and exist as a human 24/7/365 days of the year. Why in a fantasy RPG that has non-human options would I want to escape the mundane day to day to play myself.

If my only choice is to play in an all human campaign and the GM is good at running the game I will be the first in line as well.

Why not enjoy the entire buffet table rather than one end of it.

Omega

Quote from: ForgottenF on August 02, 2024, 09:26:28 AMI mean, human-only is easy. You just ban every other player race. I don't think any edition of D&D does low magic without a lot of homebrewing, but that subject would probably need its own thread.

You do not need any homebrewing at all and never have to run a low or no magic campaign.

Omega

Quote from: Eric Diaz on August 03, 2024, 01:04:53 PMThe PHB has a huge list of spells, the chapter is much bigger than combat, etc. You have like 500+ spells and barely 50 ordinary weapons.

Many monsters are only harmed by magic. Etc etc.

Part of that problem with 5e is that they split several spells into their component parts, and they waste alot of ink repeating themselves over and over trying to idiot-proof the game. Tasha's Cauldron actually wastes two whole pages worth of print just repeating the same warning or note over and over and over and over.

But you can ditch all the spells and magic subclasses and run a no-magic setting with the fighter and thief.

As for monsters and magic. You just dont use them. Its really that simple. You can run whole campaigns in regular D&D and never see a monster once because all the problems are people ones. And any monsters you use, just stick to the ones that arent weapon immune. Its a LOW or NO magic campaign. Why do people keep forgetting that when selecting monsters?

Omega

Quote from: Abraxus on August 03, 2024, 01:09:38 PMWhy not both.

Why not enjoy the entire buffet table rather than one end of it.

Because to some village idiots on this forum playing anything other than baseline is BAD and WRONG and VERBOTEN! Huh? Now what other group pulls that from a different angle?

Eric Diaz

Quote from: Omega on August 04, 2024, 04:21:25 PM
Quote from: Eric Diaz on August 03, 2024, 01:04:53 PMThe PHB has a huge list of spells, the chapter is much bigger than combat, etc. You have like 500+ spells and barely 50 ordinary weapons.

Many monsters are only harmed by magic. Etc etc.

Part of that problem with 5e is that they split several spells into their component parts, and they waste alot of ink repeating themselves over and over trying to idiot-proof the game. Tasha's Cauldron actually wastes two whole pages worth of print just repeating the same warning or note over and over and over and over.

But you can ditch all the spells and magic subclasses and run a no-magic setting with the fighter and thief.

As for monsters and magic. You just dont use them. Its really that simple. You can run whole campaigns in regular D&D and never see a monster once because all the problems are people ones. And any monsters you use, just stick to the ones that arent weapon immune. Its a LOW or NO magic campaign. Why do people keep forgetting that when selecting monsters?


It is doable, but if you are simply more than half of the material in the rule books you're carrying, it is harder to see the point.

Not much of an issue if you play only, just copy-paste the SRD down to one third (or less) of the original size.
Chaos Factory Books  - Dark fantasy RPGs and more!

Methods & Madness - my  D&D 5e / Old School / Game design blog.

Omega

Quote from: Eric Diaz on August 04, 2024, 06:40:47 PMt is doable, but if you are simply more than half of the material in the rule books you're carrying, it is harder to see the point.

The point is to use D&D for what it was meant for. To do about anything. When they did the Conan and Red Sonja modules they pared the allowable races down to just Human and disallowed about every class except the Fighter, Thief and Assassin.

The "Historical" line for 2e did the same. Theres been quote a few examples actually.