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Does 5e still get you excited?

Started by Robyo, September 11, 2019, 09:21:37 PM

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Robyo

Me not so much. The drip, drip, drip of new playable material has gotten lame. We've been waiting, what, 5 years for the mystic (psionic) class? Is Planescape or Spelljammer ever going to be a thing again? Except for Xanathar's, few of the new supplements have been great. On the DM's side it's slightly better (Volo's was alright, Mord's was mostly lame), but still... Ravnika actually turned out to be kind of interesting, but as a playable setting, it lacks a lot.

Saltmarsh was a mixed bag at best. And I can't believe we're getting Eberron again, after we got versions in 3e and 4e.

Now I have liked some of the adventure paths (Strahd, Annihilation), but I'll never have time to play through them. The compilations are definitely more usable.

Maybe it's just gotten too much "been there done that," but it's just gotten boring, Sidney, boring!

TJS

It was never exciting.

What it is, is stable.

Robyo

Well, that's true. The Evergreen version I guess.  I'm just more interested in innovations and new horizons in the RPG megaverse, and well, 5e is slow to deliver.

A reboot of Spelljammer, Planescape, Gamma World, or hell, even Star Frontiers, would do a lot.

Koltar

WTF?

Why would game books ever get me 'excited'?

A really brilliant, nice, talented, and attractive...(maybe wears glasses) ...woman is much more likely to get me 'excited' than any game book.
Thats Life!
Dance , hug and party with people you meet - maybe at the gaming table.

- Ed C,
The return of \'You can\'t take the Sky From me!\'
http://www.youtube.com/watch?v=gUn-eN8mkDw&feature=rec-fresh+div

This is what a really cool FANTASY RPG should be like :
http://www.youtube.com/watch?v=t-WnjVUBDbs

Still here, still alive, at least Seven years now...

TJS

I think language is flexible for enough for excitement to be relative and not a binary state.

Mistwell

I am super excited about it, and jazzed to be playing tonight.

You sound like someone who reads RPGs more than plays them. Which is fine, but it's not really what 5e is best at. If you don't have time to play the adventures you already like from 5e, not sure it's really the game for you if reading stuff is your goal.

Steven Mitchell

The only published adventure for 5E I ran was the one in the starter set, and only after jazzing it up a bit.  I've been doing my own campaign in it almost since launch, heavily influenced by old school methods, and that's plenty of excitement.  

As a set of rules to run as is, 5E doesn't do much for me.  As a set of rules to twist into a game that I enjoy, it's a great starting place and a good mix of something the players can read with the mystery of an unknown world to explore.

NeonAce

Not really. My period of excitement for 5e was pretty short, though. The simplification/removal of fiddliness from 3/4e was a welcomed relief. The "Bounded Accuracy" thing was solid. Overall, it is still too full of Hit Points & D&D Class Superpowers for me to keep any long term love for it. I come from a place of not super liking D&D anyways, though, with B/X being the best of the pack out of the official editions.

HappyDaze

Running and/or playing D&D5e has never excited me, but it has also never filled me with revulsion. That's not something I can say for most other games. As an example, for some time I loved FFG's Star Wars game, but I've since come to despise it. Likewise, Shadowrun is something that I once loved but now can no longer stand to bother with. D&D5e remains something that I can work with even if I have no strong feelings for or against it.

Rhedyn

I have a lot of RPGs that I like, 5e is not one of them and I find the vast majority of OSR games more useful, and I would make rather play 4e/3e/2e/1e/BX/RC than 5e.

I used to like it, but then I played it.

Razor 007

D & D 5E is Vanilla D & D.

Lots of people like vanilla ice cream.

Vanilla is the best selling flavor of all time, by a huge margain.
I need you to roll a perception check.....

Graytung

#11
5th edition soured on me as well.

Nowadays, I find gaming is most enjoyable when playing within a setting void of the typical heroic fantasy tropes seen in 5th edition.  I really like mundane settings that parallel real world and historical timelines, a setting that is less heroic and low in magic. Adversely, I like games that take place in alien environments, even high-magic ones, that have more of a focus more on exploration and discovery, but even in these settings, I prefer players to be grounded and the magic to be otherworldly as well. Anything in-between is usually not so fun unless there is some other gimmick that sets the stage.

Setting and game style does somewhat dictate the rule-set, or at least certain rule-sets can better serve you. A system like Shadows of Esteren is actually preferred for a gritty, down to earth, game, while something like the Cypher System might better suit a more alien, high-magic realm. I'm a big D6 fan too when it comes to heroic pulp. These games tend to be dripping with atmosphere and can be very immersive. The only interesting 5th edition adventures follow such themes. The Curse of Strahd is dark and isolated, Tomb of Annihilation is expansive and exotic. More importantly, both adventures are pretty brutal.

5th edition in general is stale in comparison, promoting a gaming culture built on heroic fantasy tropes. Most players I've played with want to make cookie-cutter "heroes" without even earning that honorific by doing heroic deeds. They'd be better off playing a supers game to be frank because those games tend to be about playing one-dimensional freaks and doing cool things with your super powers.

5th Edition is actually an interesting system when you pull it apart, but the way you play it tends to keep you in the middle-safe-comfortable-ground. It's just easier to change the ruleset rather than change the 5th edition system. And well, not all gaming is 5th edition, thank god.

tenbones

It anti-excites me. In fact - it makes me want to go 1e/2e or even OSR more than ever.

jhkim

I'm never excited by an edition's rules. I'm excited at stuff that I intend to do using those rules.

I've GMed two 5E campaigns with different focuses, plus a run of the original Ravenloft module. I'm excited for running Ravenloft II with 5E, and I'm also thinking about another campaign (not excited yet, but pulling together ideas for one).

Shawn Driscoll