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What do you most look for in Supplements as a GM/Ref?

Started by WrongOnTheInternet, June 22, 2016, 07:33:15 PM

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Skarg

I look for well-researched realistic rules for things I don't have rules for, or that can help me improve my rules for things. So things like _The Desert Environment_ - things that make good games out of situations like travel, climbing, weather, vehicles, spaceships, trade, crafting, tunneling, whatever.

everloss

I went on a buying spree of lots of stuff game-people say are great products to own. 90% of them are boring crap with no utility for me. I think the last supplement that came out that I actually used and continue to use is Vornheim. I've used every table in that book at least once. Which sucks because I've spent money on products I don't like, will never use, and probably won't even be able to pull anything useful out of. That's kind of aggravating. I could have used that money for steak or drugs or ribs.

So, I guess I look for stuff like that.

I like strange and non-cliche monsters.
I like spells with subtlety and long reaching effects.
I like mechanical things that make GMing easier and more fun.
I like system agnostic stuff.
I like softcover books with black and white art inside.
Like everyone else, I have a blog
rpgpunk

WrongOnTheInternet

Quote from: everloss;905318I went on a buying spree of lots of stuff game-people say are great products to own. 90% of them are boring crap with no utility for me. I think the last supplement that came out that I actually used and continue to use is Vornheim.

Out of curiosity, what books have you bought that people say are great that are actually crap?  I generally can find use for most of the supplements I buy, even if that use is extremely indirect.

Old One Eye

Quote from: WrongOnTheInternet;905552Out of curiosity, what books have you bought that people say are great that are actually crap?  I generally can find use for most of the supplements I buy, even if that use is extremely indirect.

GURPS supplements are routinely lauded.  Every one I have is so damn boring that my eyes bleed.

RPGPundit

I want stuff that's innovative, but not in stupid ways. That can be immediately usable for my campaigns with little to no conversion necessary. And of course lots of random tables.
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