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Do you have a "favorite" die?

Started by RPGPundit, March 13, 2015, 08:29:06 PM

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RPGPundit

A lot of people do. If so, what die is it, and why is it your 'favorite'? Is it a superstitious thing, or a sentimental thing, or both? (or something else, like some utilitarian reason)
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Sacrosanct

favorite dice type?  D12. Favorite dice?  My pair of dark jade d6s I got in 1983 in Alaska.  Close 2nd are my original set from Moldvay's basic I got in 1981
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Ladybird

Favourite set are my plasticy, mis-moulded, piss yellow, d10 set.

They're shit. In a shit kind of way. But they were the only d10 set for sale in Scotland in 2011. So I bought them.

I don't have a favourite individual die, but I do have a blank d6. If I'm GM'ing and my players are mucking about, I roll it, to see how much I care about their shit.
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Omega

Favorite die type? The d10 percentile dice.

Favorite personal dice? My Star Frontiers d10 percentiles.

And a d20 which is half bone colour and half blood colour. The 20 is the top of the bone side and the 1 is the top of the bloody side. Would love to get the rest of the set but so far have not found any online.

Previously a gold transparent d20 with sparkles in it. Got it at a comic book store.

JamesV

I have a blue d20 that came from the first set of dice my mom bought for me that did not come from a boxed set. Whenever I need a good roll, ol' blue comes through well. Including a combat where the die told probability to fuck off and gave me four 20s in six rolls.
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snooggums

Whichever d20 my players currently claim is cursed is my favorite die.

Werekoala

#6
Favorite die type - d4. It's just so... odd, in comparison to other dice. Something about that quirkiness appeals to me. Also like d8, probably for the same reason.

Favorite dice to use - my black, white, and red Traveller "Imperial Sunburst" d6 (I have 6 of them) that I got from Loren Wiseman when I was writing for GURPS Traveller and the online version of JTAS.
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tuypo1

speaking of die i have been thinking lately why do they call them percentile die wouldn't a percentile die be d101 there is such a thing as 0%
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Ravenswing

In terms of genre, I have a sneaking fondness for d8s, for no reason I can bring to mind.  I use a d8 even now, however much I've been playing 3d6 games since 1981, for various bits of linear randomization.

Wish I had my original polydice, but they were lost in a move many years ago.
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tuypo1

#9
i dont have a favourite die but thats largely because theres not a lot to choose from my favourite type would have to be the d20 but thats probably because i mostly play d20 systems

however when you are rolling great big handfulls of dice nothing beats a bunch of tiny d6s
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Soylent Green

I like Fudge dice with the whole zero-centered result thing and minimalist "+","-" notation. It's all very zen. :-)

Other than Fudge dice, I guess I'd got for the humble d6. It is after all the iconic die.
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YourSwordisMine

d10 percentile is my favorite dicing mechanic.
Gamescience Precision, its all I use now.

I am also fond of Ubiquity Dice, as I love Hollow Earth Expedition.

Otherwise, I detest dice pools (HEX not withstanding). Especially the Cortex/+ dicing mechanic.
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Omega

Quote from: tuypo1;819962speaking of die i have been thinking lately why do they call them percentile die wouldn't a percentile die be d101 there is such a thing as 0%

No. Because a percentile dice covers the spread 001 to 100. 001 is sometimes an automatic failure, depending on the game. The whole idea is to roll better than (or sometimes equal to) the failure chance.
If there is a 0% chance of success (or failure) then why would you even need to roll?

tuypo1

you do make a good point about the d100 being largely for roll under systems but my problem is the naming it just bothers me in a completely irrational way
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Turanil

#14
I love the d12 who gets too little use in D&D. I like it because it's cool to look at, rolls very well (unlike a d4 or d8), and represents an excellent range of number (not too much, not too few), if that last comment makes sense.

By the way: what about a game that would make use of 2d6 and 1d12 rolls; where 1d12 rolls would represent an option for great success but also a risk of great failure, while a 2d6 roll would be more like representing a default job done with caution and lack of involvement.
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