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It hit me like a soggy lump of mashed potatoes... (OD&D)

Started by Gronan of Simmerya, March 18, 2018, 07:18:51 PM

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Christopher Brady

Quote from: Omega;1031955Chalk can be rubbed out. And chalk doesnt tell you visibly that something is seriously wrong. (because we walked through at least one teleporter and the group only knew about it because I was mapping and thought I'd goofed up my map.)

It'll take days in a dry environment, also, most teams would have a special 'code' or placement to look for.  And you don't think Goblins and Orks or other under 'dark' dweller not do this either?
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

crkrueger

Quote from: David Johansen;1032043Don't try to force them to play what you think is a great game, let them play what they think is a great game.
Actually, NO.

What you do is find players who agree with you on what would be a great game and flush the rest down the toilet. :D
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

Gronan of Simmerya

Quote from: CRKrueger;1032189Actually, NO.

What you do is find players who agree with you on what would be a great game and flush the rest down the toilet. :D

Exactly.  A game the referee isn't excited about is a game that WILL suck.
You should go to GaryCon.  Period.

The rules can\'t cure stupid, and the rules can\'t cure asshole.

Gronan of Simmerya

Quote from: David Johansen;1032043Don't try to force them to play what you think is a great game, let them play what they think is a great game.

Only if they pay me.  My standard rate is $150 an hour.  Why should they force me to play what they think is a great game?

I've never failed to fill a game.  Demand exceeds supply.
You should go to GaryCon.  Period.

The rules can\'t cure stupid, and the rules can\'t cure asshole.

Spinachcat

Quote from: David Johansen;1032043The secret to good DMing is to find out what the players want and give it to them, tease them to be sure, but give them what they enjoy.

This does work, but only can last if the DM is having fun too.

For some DMs, their players obviously having fun is enough for them. AKA, positive feedback loop. That's cool for those groups. As long as the feedback loop brings joy to both sides of the table, this arrangement works excellently. The problem happens when the loop isn't balanced or ends.

For other DMs, there needs to be something more (or much more) than just the fulfillment of player desires.

For me, I want both. I do enjoy the players having a great time, but its on my terms. Thus, I am clear upfront with players. AKA, I am running THIS game in THAT style with THESE assumptions...wanna play?

Gronan of Simmerya

And we're back to the beginning; what I thought was "enough information" turned out not to be.
You should go to GaryCon.  Period.

The rules can\'t cure stupid, and the rules can\'t cure asshole.

Kyle Aaron

Quote from: Gronan of Simmerya;1032243And we're back to the beginning; what I thought was "enough information" turned out not to be.
In physical training, there's a saying, "I said it was simple, not easy."

And that's a good thing in both training and rpgs. But people miss it in training, so we can't expect any better from gamers.
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Conflict, the adventure game of modern warfare
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