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OLD MODULES YOU ARE RUNNING

Started by Bedrockbrendan, March 09, 2025, 10:35:09 AM

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Bedrockbrendan

This is a catch-all thread for anyone running older modules for the first time or doing so again after many years. I started running the Ravenloft modules again a couple of years ago. I started with The Book of Crypts, an anthology book of adventures. I made a point of running the adventures exactly as intended, in the style the writers had in mind (because I wanted my group to experience Ravenloft the way we would have been playing it when it was being published: I wanted them to have an experience of the stuff as primary texts to give them a glimpse of gaming in the 90s). My style has evolved a lot since then, and so it was interesting to try to return to that approach. I recently picked up Adam's Wrath. I recalled liking a lot of Lisa Smedman's stuff back then, and this was an adventure I remembered using at my table back in the day (I do know I ran it at least once or twice but most of my memories are how much use the book had as fodder for material after I ran it; a lot of these modules had parts you could extract and put into other adventures). I am going to read through it this afternoon and will probably post an update when I have run it.

If you've been running any of the older modules, feel free to share here.

Ruprecht

I recently ran Steading of the Hill Giant Chief and White Plume Mountain. Both 5e conversions.

Hill giants was a blast. A stealth raid that forced the PCs to avoid a big or long fight.

White Plume Mountain was forgettable annd overly funhouse style for my liking. Three magic items are also a bit overpowered ( my PCs have no intention of returning them). Anyway those items make a nice excuse for additional adventures as original owners want them back.
Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing. ~Robert E. Howard

Crusader X


I've been thinking of running the Slave Lords modules, using a rules set other than AD&D.  Maybe 5e, maybe Castles & Crusades, maybe Olde Swords Reign.


Ratman_tf

Quote from: Ruprecht on March 09, 2025, 11:14:28 AMI recently ran Steading of the Hill Giant Chief and White Plume Mountain. Both 5e conversions.

Hill giants was a blast. A stealth raid that forced the PCs to avoid a big or long fight.

White Plume Mountain was forgettable annd overly funhouse style for my liking. Three magic items are also a bit overpowered ( my PCs have no intention of returning them). Anyway those items make a nice excuse for additional adventures as original owners want them back.

My brother ran a campaign on the idea that the players rarely return the artifacts.
It went in a Harry Potter direction, with the artifacts being part of a set of phylacteries for Keraptis.
He ran us through a bunch of the old modules with that setup being a link for them.
The notion of an exclusionary and hostile RPG community is a fever dream of zealots who view all social dynamics through a narrow keyhole of structural oppression.
-Haffrung

BadApple

I've been running a Traveller campaign on the ship and I've run a number of CT modules mixed in with my own stuff.  Off the top of my head, I've run Death Station (DA3) and Ship in the Lake (old zine adventure).
>Blade Runner RPG
Terrible idea, overwhelming majority of ttrpg players can't pass Voight-Kampff test.
    - Anonymous