This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Defenition of interacting?

Started by Yig, June 15, 2006, 08:41:44 AM

Previous topic - Next topic

Yig

Let say the party is under the effect of a Veil spell.

The spell description mention that:

QuoteThose who interact with the subjects can attempt Will disbelief saves to see through the glamer, but spell resistance doesn't help.

That mean that if anybody only talk to us they get a Will save? Or they have to touch us?
 

Nicephorus

I don't think a quick touch would do it since the spell changes the feel of the creature as well.

I'd say talking is enough if it's a conversation, and not just saying hi while passing on the street - enough where they can see that your behavior and speech mannerisms might not be appropriate for your form.

By the way, you might have scared people off with the accidentally Forgey sounding title.  At first, I thought it was going to be one of those threads trying to get an annoyingly detailed definition of basic interactions between players.

Janos

I figured it was going to be another "does this break invisibility" thread.

I would take that to mean a conversation, a handshake, or any contact more than brushing past them in the street or nodding.
 

Yig

Here's the situation: our party (level 16) is planning to use Veil to enter a human city occupied by drows. Once inside we're gonna scout and decide if we try to take out their leaders on our own or not.

They know what our party look like so we just want to change what we look like. The party is all made up of humans and 1 half-ogre (me) and we'll all look like humans of our gender to blend in with the rest of the population.

We made our plan at the end of the session so we have 1 week to discuss it with the DM.
 

Trainz

Come on guys, we need more input before wednesday.

Bring it on!
 

Nicephorus

I thought the target part was referring to someone it was cast on who didn't want it.

Name Lips

Quote from: NicephorusI thought the target part was referring to someone it was cast on who didn't want it.
This is correct. All cure wounds spells and ability buff spells allow a saving throw, too.

I interpret "interact" to mean "a deliberate attempt to interact specifically with the target of the spell."

So brushing up against the shoulder of, no.

Talking to them, yes.

This is one of those interesting circumstances where a skill might be superior to the spell. I foiled a party with the Disguise skill once. True seeing, detect magic, etc., all failed. Their opponents had blended into the crowd with mundane disguises. (I allow people to use their ranks in disguise to disguise other people, but such people would use their own charisma bonus.)
Next phase, new wave, dance craze, anyways, it's still rock and roll to me.

You can talk all you want about theory, craft, or whatever. But in the end, it's still just new ways of looking at people playing make-believe and having a good time with their friends. Intellectualize or analyze all you want, but we've been playing the same game since we were 2 years old. We just have shinier books, spend more money, and use bigger words now.

Yig

Look like we're fucked then.

So if one guard says one word to us he get a Will Save and since we're playing a high level game he will most likely succeed.
 

Name Lips

Quote from: YigLook like we're fucked then.

So if one guard says one word to us he get a Will Save and since we're playing a high level game he will most likely succeed.
You could Heighten your spell so the DC is higher. Or use Invisibility 10', Silence, and Nystul's Aura to make your group harder to detect. Or kill some guards and take their uniforms. Or diplomatically engineer an attack on the Drow city by the nearby, disaffected cult of Driders, and slip in during the confusion. Or use Clairovoyance and Clairaudience to get all the information you might need without entering in the first place. Or polymorph into Drow, and again use Nystul's Aura so you won't show up under Detect Magic.

You still have options.
Next phase, new wave, dance craze, anyways, it's still rock and roll to me.

You can talk all you want about theory, craft, or whatever. But in the end, it's still just new ways of looking at people playing make-believe and having a good time with their friends. Intellectualize or analyze all you want, but we've been playing the same game since we were 2 years old. We just have shinier books, spend more money, and use bigger words now.

Yig

We are about to enter a city that was recently conquered by drows so the classic kill guard/change clothes won't work.

We could maybe all change to look like drows... But I'm not sure it would work since I think only 1 person in the group knows how to speak drow.

And since we don't have an arcanist in the group, a friendly wizzy made a few scrolls for us. We do have a 16th level with maxed out UMD :)
 

Name Lips

Quote from: YigWe are about to enter a city that was recently conquered by drows so the classic kill guard/change clothes won't work.

We could maybe all change to look like drows... But I'm not sure it would work since I think only 1 person in the group knows how to speak drow.
One drow with a collection of slaves, then. :) I hope the person who can speak Drow has ranks in Bluff, though.

QuoteAnd since we don't have an arcanist in the group,
Hire one, next time you have a chance. Tell him you'll pay him per mission, plus a retroactive fee (per PHB rules) for every spell he casts for you. Without the versitility of high-level spells, a lot of typical high-level scenarios become, as you've noticed, next to impossible. As far as I'm concerned, once you hit 10th level, you're assumed to be divining and scrying and gathering massive amounts of information magically before doing pretty much anything.
Quotea friendly wizzy made a few scrolls for us. We do have a 16th level with maxed out UMD :)
I'd put out the money to have scrolls for every imaginable utility spell in the PHB for this guy, if you can't find a wizard to join your party. For spells that would need multiple castings to get the whole party through a tight spot (such as gaseous form) you might need several copies.

A party without an arcane caster is like a party without healing magic. It's a self correcting problem. Eventually people will die and new characters will be brought in. Eventually one will be brought in who can do arcane magic or heal, and the party will be effective again.
Next phase, new wave, dance craze, anyways, it's still rock and roll to me.

You can talk all you want about theory, craft, or whatever. But in the end, it's still just new ways of looking at people playing make-believe and having a good time with their friends. Intellectualize or analyze all you want, but we've been playing the same game since we were 2 years old. We just have shinier books, spend more money, and use bigger words now.

Yig

Quote from: Name LipsOne drow with a collection of slaves, then. :) I hope the person who can speak Drow has ranks in Bluff, though.

Don't think he has... Who knows :)

QuoteHire one, next time you have a chance. Tell him you'll pay him per mission, plus a retroactive fee (per PHB rules) for every spell he casts for you. Without the versitility of high-level spells, a lot of typical high-level scenarios become, as you've noticed, next to impossible. As far as I'm concerned, once you hit 10th level, you're assumed to be divining and scrying and gathering massive amounts of information magically before doing pretty much anything.

Too bad I can't take Leadership (LA +2 and a penlity to Cha...). I think that we'll try to get a wizzy hireling.

QuoteI'd put out the money to have scrolls for every imaginable utility spell in the PHB for this guy, if you can't find a wizard to join your party. For spells that would need multiple castings to get the whole party through a tight spot (such as gaseous form) you might need several copies.

Oops, insert "warlock" between "level" and "with". At least we got a wand of identify. Next time with get a lot of cash, we will get a truckload of scrolls.

QuoteA party without an arcane caster is like a party without healing magic. It's a self correcting problem. Eventually people will die and new characters will be brought in. Eventually one will be brought in who can do arcane magic or heal, and the party will be effective again.

I think that a party without a caster will fare better than a party without a healer.