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D&D&D--Dungeons & Dragons drinking game ideas?

Started by cranebump, September 07, 2015, 09:08:07 AM

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cranebump

We're hosting a double feature of "The Gamers" and "Dorkness Rising" next week and are looking for drinking game ideas to go with the movie.  Already have incorporated the idea of sipping everytime someone says "The Shadow!" (That'll need to be small sips, right?) and a few others. But we could use some more suggestions for drinking prompts or any other ideas. Lushes, sots and tottering drunks--here is your time to shine! (Thanks in advance)
"When devils will the blackest sins put on, they do suggest at first with heavenly shows..."

Werekoala

What system? Mechanics-wise for 3e/3.5 I can think of a couple.

Fail a saving throw (failed Willpower drink x2)
Roll a 20 (if it results in a critical hit drink x2)
Search for secret doors / traps (drink upon entering every room/corridor if you say "I'm always searching for traps")
Need healing to prevent Permadeath (drink entire drink)
Critical Fail (entire drink of someone else's choice)
Do something completely contradictory to the spirit of the Adventure (drink two entire drinks of the DMs choice)

Not withstanding the fact that 90% of my group doesn't drink, the last adventure I ran would have had most of them under the table within a couple of hours. :)
Lan Astaslem


"It's rpg.net The population there would call the Second Coming of Jesus Christ a hate crime." - thedungeondelver

cranebump

Generic D&D terms.

We're watching the movies and need cues for them, or something related.
"When devils will the blackest sins put on, they do suggest at first with heavenly shows..."

cranebump

Quote from: Werekoala;854264What system? Mechanics-wise for 3e/3.5 I can think of a couple.

Fail a saving throw (failed Willpower drink x2)
Roll a 20 (if it results in a critical hit drink x2)
Search for secret doors / traps (drink upon entering every room/corridor if you say "I'm always searching for traps")
Need healing to prevent Permadeath (drink entire drink)
Critical Fail (entire drink of someone else's choice)
Do something completely contradictory to the spirit of the Adventure (drink two entire drinks of the DMs choice)

Not withstanding the fact that 90% of my group doesn't drink, the last adventure I ran would have had most of them under the table within a couple of hours. :)


Thanks for the ideas. We're not actually gaming that evening. Just watching the movies. I'll keep these in mind if we decide to extend the game to the table!:-)
"When devils will the blackest sins put on, they do suggest at first with heavenly shows..."

Chainsaw

If you are watching the D&D movie(s), I would recommend slamming a few shots of tequila as the opening credits roll and then chugging strong beer every few minutes until you find yourself waking up the next day.

Brand55

I really need to watch those movies again. It's been too long and I mostly only remember Dorkness Rising. Anyway, take a drink when:

The bard dies (only do this if you aren't afraid of death by alcohol poisoning)
The bard scores
Cass exploits the rules
There's a gender change

Werekoala

Quote from: cranebump;854310Thanks for the ideas. We're not actually gaming that evening. Just watching the movies. I'll keep these in mind if we decide to extend the game to the table!:-)

Oops, sorry - I blame the hangover. :)
Lan Astaslem


"It's rpg.net The population there would call the Second Coming of Jesus Christ a hate crime." - thedungeondelver