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Game tricks and tools

Started by Will, October 17, 2014, 01:33:16 PM

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Vic99

8) For modern and semi modern games.  Keep several interesting or creepy black and white photos of people handy that you can scrawl on the back of at a moments notice.  Works for COC, d20 modern, SR.

Many players of a certain age appreciate props.

Vic99

9) Need a house layout on the fly.  Use the floor plan for the house you grew up in or grandparents house.  The way you describe it, players probably wouldn't make the connection anyway;

10) Need a semi important NPC on the fly, use a college prof you had with some quirks, or an old girl/boy friend no one knew about, or describe someone you saw in a coffee shop recently, or someone you met while traveling.

Will

Along those lines:

http://www.listal.com/actors/1920s/all

(I looked into stuff like this when making characters for a standard Call of Cthulhu game -- great for the 'period' look for character portraits)
This forum is great in that the moderators aren\'t jack-booted fascists.

Unfortunately, this forum is filled with total a-holes, including a bunch of rape culture enabling dillholes.

So embracing the \'no X is better than bad X,\' I\'m out of here. If you need to find me I\'m sure you can.

Spinachcat

I am big fan of Index Card Tents for both the GM and players.

For conventions, it allows you to put the relevant info for the group on one side Name, Race/Background, Class/Role so everyone knows who is who and it adds to the immersion if players can easily use the PC names. And on the other side, I like to put key roleplaying traits and maybe some core stats for easy player reference.