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Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: zamiel on September 06, 2006, 02:38:51 PM

Title: [D&D]The Bronze Age
Post by: zamiel on September 06, 2006, 02:38:51 PM
So, what elements would you want in an age of wonder type bronze age/age of wonders type D&D game. I'm thinking about making a large amount of the monsters dire animals. Also, spears replacing swords as most common weapon.
What else?
-Zam
Title: [D&D]The Bronze Age
Post by: Vellorian on September 06, 2006, 02:42:02 PM
Quote from: zamielSo, what elements would you want in an age of wonder type bronze age/age of wonders type D&D game. I'm thinking about making a large amount of the monsters dire animals. Also, spears replacing swords as most common weapon.
What else?

If you're including Grecian elements, then there needs to be a strong focus on beauty.  Heroes were beautiful.  Maidens were beautiful.  If you were ugly, then you were marked by the gods as evil (or you simply could never become a hero).
Title: [D&D]The Bronze Age
Post by: John Morrow on September 06, 2006, 04:41:05 PM
Quote from: zamielWhat else?

You might find some of the comments in this thread useful:

http://forum.rpg.net/showthread.php?t=282700
Title: [D&D]The Bronze Age
Post by: zamiel on September 08, 2006, 09:20:17 AM
Quote from: John MorrowYou might find some of the comments in this thread useful:

http://forum.rpg.net/showthread.php?t=282700
I have read said thread. I'm looking for more d20 specific advice.
-Zam
Title: [D&D]The Bronze Age
Post by: JamesV on September 08, 2006, 05:39:09 PM
It should be obvious that the gods have a more hands on approach to events in the world. They won't necessarily manifest in front of you, but their agents (maybe planestouched or half celestial/infernal) run wild and their words are for those willing to give the proper respect, and woe to you if you don't!

Ghosts are not just scary, they are a link to your ancestors and their wisdom. Speak with the Dead would be fairly common among the used spells.