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Need feedback from GMs

Started by questkick, September 18, 2013, 03:31:44 PM

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Bill

Quote from: vytzka;692853I must admit, I find it hard to see a point in a dice roller in a tabletop game. Unless you're playing Exalted or Cthulhutech, but D&D?

10d6 fireball?

Ravenswing

Quote from: Bill;69350410d6 fireball?
(looks into his dicebag, stops counting d6s after two dozen, and shrugs)
This was a cool site, until it became an echo chamber for whiners screeching about how the "Evul SJWs are TAKING OVAH!!!" every time any RPG book included a non-"traditional" NPC or concept, or their MAGA peeners got in a twist. You're in luck, drama queens: the Taliban is hiring.

questkick

Quote from: Ravenswing;693639(looks into his dicebag, stops counting d6s after two dozen, and shrugs)

But can you look them up, roll them, and calculate the result with bonuses in the time it takes to click a button?

A group of 5 people each spending 30 seconds looking up dice, rolling, and calculating, means waiting an extra 2 minutes between your turns.  That kills immersion and can make combat drag for an extra 10 minutes.

Bill

Quote from: questkick;693878But can you look them up, roll them, and calculate the result with bonuses in the time it takes to click a button?

A group of 5 people each spending 30 seconds looking up dice, rolling, and calculating, means waiting an extra 2 minutes between your turns.  That kills immersion and can make combat drag for an extra 10 minutes.

I agree, allthough some will defend rolling huge piles of dice as fun.

The point to me is not that rolling dice can't be fun, but the immerssion breaking aspect.

You can't elimiate metagame thinking or immerssion breaking, but I do like to reduce both where possible.