I want to create a wand of fireballs. What is the xp cost and gold cost to do this?
I'd look it up, but I'm away from my books. I figured someone here should have those rules memorized...
Caster level x spell level x 750
5 x 3 x 750
11250 gp
450 xp
12 days of crafting.
Quote from: Name LipsCaster level x spell level x 750
5 x 3 x 750
11250 gp
450 xp
12 days of crafting.
Holy shit! 11250 gp???
Alright, I might not create any wand after all.
Thanks for the help, still...
Yeah -- most wands are ridiculously overpriced, unless you're talking 1st level spells, in which case they are totally munchkiny. :)
Quote from: Dr_AvalancheHoly shit! 11250 gp???
That's the cost to
buy one. The cost to
make one is half that, or 5,625 gp. The XP cost and time is right, though.
Sorry, I could have sworn I remembered it right.
I forgot that the equation is to calculate the Base Cost. And that the Base Cost is not the Crafting Cost. :)
Quote from: DackeThat's the cost to buy one. The cost to make one is half that, or 5,625 gp. The XP cost and time is right, though.
Ok. That's still a lot of money, but possibly, just possibly worth it. And within my budget, at least theoretically.
Quote from: Dr_AvalancheOk. That's still a lot of money, but possibly, just possibly worth it. And within my budget, at least theoretically.
Your DM might also allow you to pay fractional amounts for fewer charges. There's really no reason not to. So 2812.5gp for 25 charges, or 1125gp for 10 charges.
Heck, I'd even allow 11250gp for 100 charges.
Quote from: Name LipsHeck, I'd even allow 11250gp for 100 charges.
You bastard! How could you! That would clearly destroy game balance!
[/Hypersmurf]
Quote from: Name LipsYour DM might also allow you to pay fractional amounts for fewer charges. There's really no reason not to.
Yes, there is. Basically, wands are a bulk discount over scrolls - instead of paying 25 gp per 1st-level spell, you pay 15 gp. If you allow wands to be made with fewer charges, you're essentially giving that discount away for free.
Quote from: DackeYes, there is. Basically, wands are a bulk discount over scrolls - instead of paying 25 gp per 1st-level spell, you pay 15 gp. If you allow wands to be made with fewer charges, you're essentially giving that discount away for free.
Okay, no GOOD reason. :p
WotC decreed game balance is never an acceptable reason. :deviousgrin:
Scrolls suck anyways.
Actually, he doesn't allow wands to be made at fractional numbers. They're always made with 50 charges. I can however buy them at any fraction I'd like, "used".
Plus, I was just given exactly the xp I need to make lvl 6, which would mean spending xp a bad idea right now anyway.
Always made with 50 charges.
That reminds me of a ruling I made. I looked at the equipment list and ruled that you can only buy rope in 50' sections. Hilarity ensued.
Actually, I really did this. Totally for the comedic value, of course, but it's stuck. Any time anybody in the world wants to climb something longer than 50 feet, they need to tie ropes together. People are reluctant to cut their 50' ropes, because what if they need a long rope later? It'd be a pain to have to tie a bunch of 10' sections to a 50' section...
Hehehe...
Quote from: Dr_AvalancheActually, he doesn't allow wands to be made at fractional numbers. They're always made with 50 charges. I can however buy them at any fraction I'd like, "used".
That sort of makes sense. I would probably do something like charge 10% of the base cost of the wand, plus the rest of the cost in proportion to the number of charges (e.g. a wand with 25 charges would cost 55% of the cost of a fully-charged wand). This is because of the diminishing returns of the utility as the number of charges grow - having access to one
disguise self in a crisis situation is great, but you probably won't use up the full fifty in a wand over your whole adventuring career.
Here's an idea! Fill up a wand with different spells! Like 10 charges of Disguise Self, 10 chartes of Shield, 10 charges of Burning Hands, 10 charges of Grease, and 10 charges of Summon Monster!
Hey, you could even use mixed spell levels, like 20 charges of Magic Missile, and 30 charges of Fireball!
Quote from: Name LipsHere's an idea! Fill up a wand with different spells! Like 10 charges of Disguise Self, 10 chartes of Shield, 10 charges of Burning Hands, 10 charges of Grease, and 10 charges of Summon Monster!
Hey, you could even use mixed spell levels, like 20 charges of Magic Missile, and 30 charges of Fireball!
Now that's just crazy talk. You will DESTROY THE GAME WITH SUCH VILE TALK.
Quote from: CyberzombieNow that's just crazy talk. You will DESTROY THE GAME WITH SUCH VILE TALK.
I know, it makes me chortle. :heh:
Quote from: Name LipsI know, it makes me chortle. :heh:
What's next? Are you going to start mass producing potions in batches? Or maybe you're going to point out that Legend Lore is *less effective* than making Knowledge checks?
Bloody anarchist! Your kind will destroy the game.