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D&D 5E vs. Pathfinder 2E, which will you choose?

Started by Batjon, August 17, 2019, 07:47:08 AM

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Spinachcat

Quote from: daddystabz;1099746IMy question to you all is which game would you choose between D&D 5E and Pathfinder 2E and why?

Neither. Fuck'em both.

If there was a great group of players for a 5e game, I might consider joining for the quality of the roleplay in spite of the system, but anything Pathfinder gets a hard pass from me.


Quote from: Ninneveh;1099834I'd go with Palladium.

Hell yeah!

Opaopajr

Not even a question, 5e D&D hands down. :)

I want to retread 3.PF crunch like I want another RPG encyclopedia set to memorize. :rolleyes:
Just make your fuckin\' guy and roll the dice, you pricks. Focus on what\'s interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it\'s more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
-- talysman

Kevin197

5E D&D and this is from someone who was a pathfinder fanboy.

Mankcam

Like many others here, D&D is not my main rpg.

I actually hardly ever GM it, but I'm happy to be a PC in a D&D game if my friends want to play it.

That said, if the choice is D&D 5E or PF2, then D&D 5E definately gets my vote.

My D&D preferences are:
1. AiME (5E variant)
2. D&D 5E
3. DCC
4. S&W

PF isn't even on my radar, let alone PF2...

trechriron

Neither. 5e and PF2 are well designed games and I'm sure they make D&D players happy.

If I'm going to run anything D&D like, I will pick a retroclone that tickles my fancy. Fantastic Heroes & Witchery, DCC (just picked it up this weekend at Dragonflight, has some fun stuff in there...), ACKS... Just can't deal with the long slog of HP whiddling newer versions embrace. Combat just takes too damn long.
Trentin C Bergeron (trechriron)
Bard, Creative & RPG Enthusiast

----------------------------------------------------------------------
D.O.N.G. Black-Belt (Thanks tenbones!)

hedgehobbit

That recent Pathfinder 2e thread about characters really unsold me on that game (and I'm a big fan of D&D 3e), so I guess I'd have to pick 5e. 3e, for all it's problems, wasn't really that bad at lower levels, especially if you kept ability scores in check. It got crazy around 10th level but, by then, you've played for a year or so built up to it. I no longer have patience for all that Background and Inspiration crap at character generation that more recent games pile on.


Alexander Kalinowski

Quick question: did I understand this right - any character in PF2e can attack up to 3 times per turn?
Author of the Knights of the Black Lily RPG, a game of sexy black fantasy.
Setting: Ilethra, a fantasy continent ruled over by exclusively spiteful and bored gods who play with mortals for their sport.
System: Faithful fantasy genre simulation. Bell-curved d100 as a core mechanic. Action economy based on interruptability. Cinematic attack sequences in melee. Fortune Points tied to scenario endgame stakes. Challenge-driven Game Design.
The dark gods await.

Simlasa

Quote from: Spinachcat;1099836Neither. Fuck'em both.
What he said.
So many other games I'd rather play, or at least try out.

Razor 007

Quote from: Alexander Kalinowski;1099906Quick question: did I understand this right - any character in PF2e can attack up to 3 times per turn?


No.  I don't think so.
I need you to roll a perception check.....

Shasarak

Quote from: Alexander Kalinowski;1099906Quick question: did I understand this right - any character in PF2e can attack up to 3 times per turn?

Every character has three actions per round.  Attacking takes one action.  Each attack after the first gets a cumulative-5 penalty.
Who da Drow?  U da drow! - hedgehobbit

There will be poor always,
pathetically struggling,
look at the good things you've got! -  Jesus

HappyDaze

I looked at the PF2 book today and I thought it was visually unappealing. The pages remind me of the character sheet, and it looks way too "busy" and distracting. I also think they skimped on the covers; they are fairly thin for a hardcover and they flex way too much under the weight of the pages.

Conanist

The PF2 gameplay is closer to my sensibilities at this point, so I'll pick that. The crunchier combat rules make combats less certain than they are in "bounded accuracy" 5e, especially the increased number of critical hits. And I think this makes for better, more memorable encounters.

I think the 5e adventures are better from what I've seen, but I'd rather use my own or convert smaller adventures than use the campaign style 6 book set or hardcover that these systems are using now.

Haffrung

Which will I choose? Both. No reason to stick to just one RPG. 5E and PF2 support difference approaches to D&D. Both can be fun.

As for the hypothetical situation of having to choose one, I suppose I'd pick 5E just because it's easier to get people to play.
 

Mor'du

I spent a ton of money on Pathfinder around 7 years ago - in hope that my son would get into playing it along with me - it didn't interest him at all ( his friends would always ask to look through my 1st E stuff) he went off to college and got into 4th ed. there, his group then switched to 5th and he didn't like it. ( I think he likes the tactical end of 4th) I raised him playing The Fantasy Trip Melee/Wizard and I'd just add role-playing into the battles. he now plays GURPS I started buying into 5th ed. but stopped.  So for my solitaire games my framework is based in 1st ed.  the older I get the less I want to buy into systems especially if they are just going to sit in the book case.  I think I'm just going to stick with my old AD&D.  been playing The Fantasy Trip more often as well.  both just fit like an old baseball glove to me.  it feels like with a lot of these new systems - that they are trying to re-invent the wheel. guess I'm just an old codger resistant to change, It's an expensive for me to buy all of the books all over again. I think neither of them are for me.