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D&D 5E crunchiness?

Started by BarefootGaijin, July 10, 2014, 07:24:17 PM

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Sacrosanct

Oh, it gets worse:

Quote from: GX.Sigma;6342258I think there's a very important about game design concept that you're missing. The thing about balance is that it makes the "imagination" aspect better. I mean, if there was an option that was perfect for your character concept, but actually sucked mechanically (to the point where your character was useless compared to the others), it wouldn't be as fun to play that character.

Great.  So these guys expect me to believe that 4e encourages greater imagination than a game like 1e because you don't have to worry about "useless characters"?

SMH  

There are so many things wrong with that quoted statement I'm not sure where to begin.  This is the kind of mentality that needs to go away and stick with MMOs.
D&D is not an "everyone gets a ribbon" game.  If you\'re stupid, your PC will die.  If you\'re an asshole, your PC will die (probably from the other PCs).  If you\'re unlucky, your PC may die.  Point?  PC\'s die.  Get over it and roll up a new one.

Armchair Gamer

Quote from: Sacrosanct;771630Great.  So these guys expect me to believe that 4e encourages greater imagination than a game like 1e because you don't have to worry about "useless characters"?

  The comparison is more often made to 3E, which suffered from serious issues where building to concept was an easy way to produce a character much more or less powerful than the game's assumed norm, and included no warnings to that effect. Other editions of D&D generally didn't suffer from that issue to the same degree, or if they did, only at levels that hardly anyone actually played. :)

QuoteThere are so many things wrong with that quoted statement I'm not sure where to begin.  This is the kind of mentality that needs to go away and stick with MMOs.

  The mentality is an opposition to things like "fighters should be inferior to spellcasters because MAGIC!"

jibbajibba

Quote from: Sacrosanct;771602There are no boring fighters.  There are only boring players.


But we already knew that.

You can have boring fighters. Sometimes it's nice to roleplaythe boring solid guy that makes sure the party have enough rope, makes sure the horses are hobbled before the party go to sleep, that guards are set etc etc.

You can't play Leeroy Jenkins all the time.
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Jibbajibba
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Sacrosanct

Quote from: jibbajibba;771680You can have boring fighters. Sometimes it's nice to roleplaythe boring solid guy that makes sure the party have enough rope, makes sure the horses are hobbled before the party go to sleep, that guards are set etc etc.

You can't play Leeroy Jenkins all the time.

once again, that's a player decision
D&D is not an "everyone gets a ribbon" game.  If you\'re stupid, your PC will die.  If you\'re an asshole, your PC will die (probably from the other PCs).  If you\'re unlucky, your PC may die.  Point?  PC\'s die.  Get over it and roll up a new one.

Saplatt

Quote from: jibbajibba;771680...
You can't play Leeroy Jenkins all the time.

Most of the fighter types I know do exactly that. The spellcasters and other tacticians huddle up and try to plan some nifty combination, and the next thing you know, they're all rolling for initiative because the fighter just kicked down the door and charged right into the fray.

And it looks like 5e fighters will be especially good at that.

jibbajibba

Quote from: Sacrosanct;771689once again, that's a player decision

But not necessarily cos they are boring :D
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Daztur

Quote from: Armchair Gamer;771663The comparison is more often made to 3E, which suffered from serious issues where building to concept was an easy way to produce a character much more or less powerful than the game's assumed norm, and included no warnings to that effect. Other editions of D&D generally didn't suffer from that issue to the same degree, or if they did, only at levels that hardly anyone actually played. :)

Yeah, very often when people talk about "D&D" or "D&D before 4ed" they mean 3.5ed.

Marleycat

Quote from: Saplatt;771700Most of the fighter types I know do exactly that. The spellcasters and other tacticians huddle up and try to plan some nifty combination, and the next thing you know, they're all rolling for initiative because the fighter just kicked down the door and charged right into the fray.

And it looks like 5e fighters will be especially good at that.

Sounds about right in my experience. Most people that play pure fighters do it for the action they rarely like planning. And yeah in 5e if any class is overpowered it would be the fighter. Maybe the warlock or bard if you pick the right spells.
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