SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

DCC vs 5e

Started by RabidWookie, September 06, 2014, 01:47:27 AM

Previous topic - Next topic

Armchair Gamer

Quote from: LibraryLass;785727I dunno, I think we kind of are a little bit. :)

Could be. As someone who is quite vocally not part of the OSR, I didn't want to make the claim. :)

RPGPundit

I've been running a DCC campaign for well over a year now, so that puts the lie to the idea that it's not good for long-term play.

In any case, I think a world needs to reflect the system it's run in.  BECMI/RC D&D, for example, can be run in any number of worlds, but it's particularly good in Mystara because that setting was set up as if assuming that some of the rule peculiarities of the system were just part of the "physics" of the setting.

A good DCC setting needs to be one where wizards are often crazy and not usually stable enough to be a major collective force in the world (so for example, a kingdom like Alphatia, from the aforementioned Mystara, would not sit well with DCC rules).  It needs to be one where the gods are DEFINITELY "crazy" (or at least have motives impossible to comprehend by mortals) and their clerics are all beleaguered Drama queens or fanatics who are constantly faced with seemingly random expressions of disapproval from their deities.

For me, I disagree with Zak's earlier suggestion; I'm a pretty black and white type of guy, so when I run DCC I want it to be more gonzo than gonzo, hence my "last sun" setting which is by far the most over-the-top gonzo setting I've ever run. It's like a cross between Adventure Time, South Park, Thundarr, Metamorposis Alpha, and all the weirdest weirdness of super-old-school Sword & Sorcery (or Sword & Planet) gaming.

As for 5e; I think we don't totally know what works best for it just yet; we probably won't for at least a few months yet (I think, at the very least, until the DMG comes out and we've had some time to assimilate all the details and possibilities).

So to respond to the OP, I don't think it's a "Vs." situation; I'm running DCC right now, and I plan to run 5e sometime in the future.  I already know the type of setting I plan to run with it; which won't be strictly conventional tolkien-esque fantasy by any means, but it certainly won't be the zaniness of what I'm doing with DCC right now.
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

finarvyn

Quote from: jcfiala;785563The idea of the adventure was amusing and fun, sure, but that didn't depend on DCC, it was just a fun fantasy adventure.
Little necro on an older thread...

I love the DCC RPG but at the moment my local game store only supports 5E. I've been running a 5E campaign at the store since September but I have several GMs at my table who have seen the modules since they also run the game at the store. The above quote got me thinking.

Everyone talks about taking their campaign of choice and converting to DCC RPG, but what about the other way around? The adventures published for the DCC ROG tend to be fresh and innovative (I'm not looking at the older d20 adventures, but only the ones specifically for the DCC RPG) and it would seem that I could run a party of 5E characters through them with minimal tweaking.

The main issue, of course, would be monster conversion since DCC RPG adventures tend to feature unique creatures which aren't in the monster manual. (That's a cool feature of the modules, but makes conversion harder.)

Here's a monster taken from a DCC RPG module:
Vine Horrors (2): Init +2; Atk vine +2 melee (1d4); AC 13; HD 2d10; hp 10 each; MV 20'; Act 2d20; SP entangle (automatic 1d6 damage on next round if both vine attacks land; DC 15 Str check to escape); SV Fort +2, Ref +0, Will +2; AL C.

I know that a monster out of context is hard to judge, but....
* It seems like initiative requires no conversion.
* The attack bonus seems okay, perhaps double the damage.
* The AC is probably fine.
* The hit dice / hit points seem low; perhaps double them.
* The DC Str check to escape seems appropriate.
* The saving throws could be ignored and replaced with 5E saves.

Bottom line is that to me it would appear that 5E bulks up the hit points and the damage, so one could be pretty close to a 5E scale by simply taking most things as-is but doubling HD and damage from the module.

What say you? Anyone used a DCC RPG module in their 5E game?
Marv / Finarvyn
Kingmaker of Amber
I'm pretty much responsible for the S&W WB rules.
Amber Diceless Player since 1993
OD&D Player since 1975

Opaopajr

#48
Never used a DCC module in 5e D&D yet. That said, I'd do almost like you and retain just about everything. However I would raise Atk instead of Dmg, as 5e presumes more hitting all around.

So doubling the HP is fine, but with the Special Power for auto-strangle 1d6 next round if both vines hit... 2d4+auto1d6 will wipe most 1st through 3rd levels without adequate party cooperation. Given that "Vine Horror (2)" likely reads 2x Vine Horrors, and presuming they get two melee vine attacks a round, that can be a lethal encounter. Keeping the damage low, but the hit rate high is enough and sticks closer to the 5e "hit often, bloat HP" paradigm.

Things I would add:
- Immunities, weaknesses, & resistances. For me, as plants, I would play that up.
Immune: Bludgeon, Psychic, Thunder. (no dmg)
Resist: Lightning, Pierce, Poison. (half dmg)
Weak: Cold, Fire, Necrotic. (double dmg)
- Stealth adv in plant heavy terrain. surprise alone would up the lethality of these creatures, instead of more damage.
- Languages. never know, they may wanna negotiate. not so DCC, but still.
- Speed. I'd add Climb equal to its walking Spd.
- Senses. Blindsight (short) & Tremorsight (longer)

Very Night of the Triffids now, if you ask me.
Just make your fuckin\' guy and roll the dice, you pricks. Focus on what\'s interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it\'s more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
-- talysman

ostap bender

on somewhat unrelated note goodman games just has announced lankhmar boxed set and line of products for dcc.

Teazia

#50
Quote from: Haffrung;785656Dude, commercial success and popularity are anathema to hipsters. The whole points of hipsterism is to display a discernment for authenticity and quality (filtered through a lens of ironic nostalgia) that the average schmuck mindlessly following popular culture cannot grasp. You think you're cool with your MacBook labtop? Well the true hipster uses a manual typewriter. Like that catchy folk band Mumford and Sons? The hipsters liked them before they were popular, and hate them now. You ride a $1,400 urban cruiser bike? The hipster refurbishes vintage bicycles. Enjoy expensive whiskey? The hipster drinks cheap blue-collar beer brands and cut-rate bourbon because of the aura of authenticity (and irony) they evoke.

If hipsters ever take an interest in RPGs, they'll play first edition Traveler and Paladium Fantasy.

So yeah, you might be a hipster.

I used to be a college town Proto-Hipster.  I remember when PBR went from returnable thick walled glass bottles with a dongle paper ribbon (the original breweries were all shut down) to Miller contract brewed brand only swill beer that was much worse than when it was real PBR.  

Cut to 15 years later where I had a China PBR (while riding a hydrofoil from Hong Kong to Macao) that was brewed to original PBR spec on original PBR equipment (PBR launched in China in the 80's or early 90's).  It was a blast from the past!  Yes, hipsters, know that China PBR is more authentic and much better tasting than USA PBR.  Take a trip to commie China for a time warp (a bit tough to do on barista wages though).

Anyhow, DCC Lankhmar sounds great!
Miniature Mashup with the Fungeon Master  (Not me, but great nonetheless)

jeff37923

Quote from: Haffrung;785656Dude, commercial success and popularity are anathema to hipsters. The whole points of hipsterism is to display a discernment for authenticity and quality (filtered through a lens of ironic nostalgia) that the average schmuck mindlessly following popular culture cannot grasp. You think you're cool with your MacBook labtop? Well the true hipster uses a manual typewriter. Like that catchy folk band Mumford and Sons? The hipsters liked them before they were popular, and hate them now. You ride a $1,400 urban cruiser bike? The hipster refurbishes vintage bicycles. Enjoy expensive whiskey? The hipster drinks cheap blue-collar beer brands and cut-rate bourbon because of the aura of authenticity (and irony) they evoke.

If hipsters ever take an interest in RPGs, they'll play first edition Traveller and Paladium Fantasy.

So yeah, you might be a hipster.

You act like playing first edition Traveller is a bad thing....
"Meh."

finarvyn

Quote from: ostap bender;822793on somewhat unrelated note goodman games just has announced lankhmar boxed set and line of products for dcc.
Not so much unrelated, actually. This announcement was the impetus that got me thinking about running DCC modules in my in-store 5E game.
Marv / Finarvyn
Kingmaker of Amber
I'm pretty much responsible for the S&W WB rules.
Amber Diceless Player since 1993
OD&D Player since 1975

ArrozConLeche

Quote from: Haffrung;785656So yeah, you might be a hipster.

The litmus test seems to be whether one listens to and likes Neutral Milk Hotel.

RunningLaser

Quote from: Haffrung;785656If hipsters ever take an interest in RPGs, they'll play first edition Traveler and Paladium Fantasy.

Dude, that's the Palladium Role-Playing Game First Edition Revised!!!!!

:)

S'mon

Quote from: finarvyn;822656Bottom line is that to me it would appear that 5E bulks up the hit points and the damage, so one could be pretty close to a 5E scale by simply taking most things as-is but doubling HD and damage from the module.

Dunno about DCC specifically, but I noticed that with pre-3e D&D it looked as if conversion to 5e would mean basically X2 hp and roughly x2 damage, as you say - eg a 5 hp orc doing 1d6 damage should become a 10 hp orc doing 1d6+3 or 1d8+3 damage to keep the threat level consistent.
Shadowdark Wilderlands (Fridays 6pm UK/1pm EST)  https://smons.blogspot.com/2024/08/shadowdark.html

Simlasa

Quote from: ArrozConLeche;822853The litmus test seems to be whether one listens to and likes Neutral Milk Hotel.
Love them! I first heard them them when they played in my friend's basement... it was damn near a religious experience.
Still, I'm not seeing what's 'hipster' about them.

danskmacabre

If I hadn't got 5E, which I'm very happy about, DCC does look very interesting.

The requirement for d5 (ok you can do this with a d10), d7, d14, d16, d24 and a d30 is a big turn off though.

Ultimately though, I'll stick with 5E, it fits the bill for me and it's just fun to run and play.
Actually, I ran 5E at an RPG convention the weekend just passed.
A couple of the players came to the game having read (by their perception) a lot of negative press on RPG forums about 5E.
By the end of the session, they loved 5E and were were very impressed with it.

RPGPundit

Quote from: ArrozConLeche;822853The litmus test seems to be whether one listens to and likes Neutral Milk Hotel.

Seriously? Fucking hipsters! I was into the Neutral Milk Hotel before any of them got around to thinking it was cool.
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

The Butcher

Quote from: Haffrung;785656If hipsters ever take an interest in RPGs, they'll play first edition Traveler and Paladium Fantasy.

That would make me inordinately happy. But it's never gonna happen. Except maybe ironically, because hipsters (for the most part) suck.