SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

DCC vs 5e

Started by RabidWookie, September 06, 2014, 01:47:27 AM

Previous topic - Next topic

Larsdangly

Yeah, when D&D got assimilated by the Borg the hobby underwent a transition that can't be undone. It used to be that cool, gonzo ideas and freaky art could be found in both insider and outsider games, and the borders between styles of games were vague. Now there is this sharp divide between corporate games, with their glossy artwork and douche-y writing and lame packaged settings, and the indie games that let it rip. 5E can take all the ideas it wants from the smaller games, but it can't shake the nasty funk of The Man.

LibraryLass

Quote from: JRR;785376DCC in spades.  It at least resembles D&D.

More than the thing that actually is D&D?;)

DCC does have the advantage of not having two months to kill until the DMG becomes available, if you find the aesthetic to your tastes.
http://rachelghoulgamestuff.blogspot.com/
Rachel Bonuses: Now with pretty

Quote from: noismsI get depressed, suicidal and aggressive when nerds start comparing penis sizes via the medium of how much they know about swords.

Quote from: Larsdangly;786974An encounter with a weird and potentially life threatening monster is not game wrecking. It is the game.

Currently panhandling for my transition/medical bills.

YourSwordisMine

Quote from: Larsdangly;7853965E maintains the scent of corporate sleeze given off by all WoC products.

That must be what my PHB smells like then.
Quote from: ExploderwizardStarting out as fully formed awesome and riding the awesome train across a flat plane to awesome town just doesn\'t feel like D&D. :)

Quote from: ExploderwizardThe interwebs are like Tahiti - its a magical place.

RunningLaser

I had the DCC rpg for a bit- the biggest hurdle I had was reading the pages.  The text went straight into the page's gutter, making reading a chore.

Simlasa

Quote from: Larsdangly;7854045E can take all the ideas it wants from the smaller games, but it can't shake the nasty funk of The Man.
I think that will always be an issue for me. It's just a preference I have for that DIY end of the pool... could be anything. I try not to eat at chain restaurants, I prefer smaller indie movies and 'auteur' films, college radio stations, music that isn't Top 40... Youtube channels over most mainstream TV.
It seems to me that as soon as things get too 'professional' and start involving more money, more people sticking their noses in... and content generally gets watered down in favor of pleasing a wider audience.
Even at the micro-niche level of RPGs, 5e has that air of wanting to be a bit 'all things for all people' while DCC and LotFP definitely do not.
 
I guess that's a 'bad attitude' but it keeps things interesting.

LordVreeg

Quote from: The Butcher;785373This is how I see it:

I'd use D&D 5e for a game that feels like post-Dragonlance, middle-to-new-school D&D. Forgotten Realms, Eberron, your favorite TSR AD&D 2e-era setting or Paizo adventure path, or that homebrew setting you came up with when D&D 3.0e came out and you returned to D&D after years of playing White Wolf or GURPS or whatever.

I'd use DCC for super-gonzo, old-schooler-than-old-school D&D from TSR, Judges Guild and the OSR. The first D&D setting you created, Greyhawk with the 1982 World of Greyhawk book, the First Fantasy Campaign, your favorite TSR or Judges Guild module, Anomalous Subsurface Environment, Vornheim, Dwimmermount, Rob's Majestic Wilderlands and Blackmarsh, Aos' Metal Earth, Jack Shear's World Between, VectorSigma's Wampus Country and of course, the very evocatively named and illustrated adventures from Goodman Games.
Amazing.
Matching system to setting and game style.  what a thought.
Currently running 1 live groups and two online group in my 30+ year old campaign setting.  
http://celtricia.pbworks.com/
Setting of the Year, 08 Campaign Builders Guild awards.
\'Orbis non sufficit\'

My current Collegium Arcana online game, a test for any ruleset.

Tommy Brownell

Quote from: Marleycat;785340I lean to 5e because it's far more familiar to me but the spells/corruption of DCC is so Mage the Awakening 2e to me....there HAS to be a way to steal that for my future 5e game.

I'm doing 5e RAW at first...but I do so love the DCC magic system...
The Most Unread Blog on the Internet.  Ever. - My RPG, Comic and Video Game reviews and articles.

The Butcher

Quote from: LordVreeg;785484Amazing.
Matching system to setting and game style.  what a thought.

Yeah, I know, super original. It's not like anyone else here has ever stated a setting design rule about calibrating system to setting expectations and/or vice-versa. ;)

Zak S

#23
Quote from: The Butcher;785373This is how I see it:

I'd use D&D 5e for a game that feels like post-Dragonlance, middle-to-new-school D&D. Forgotten Realms, Eberron, your favorite TSR AD&D 2e-era setting or Paizo adventure path, or that homebrew setting you came up with when D&D 3.0e came out and you returned to D&D after years of playing White Wolf or GURPS or whatever.

I'd use DCC for super-gonzo, old-schooler-than-old-school D&D from TSR, Judges Guild and the OSR. The first D&D setting you created, Greyhawk with the 1982 World of Greyhawk book, the First Fantasy Campaign, your favorite TSR or Judges Guild module, Anomalous Subsurface Environment, Vornheim, Dwimmermount, Rob's Majestic Wilderlands and Blackmarsh, Aos' Metal Earth, Jack Shear's World Between, VectorSigma's Wampus Country and of course, the very evocatively named and illustrated adventures from Goodman Games.

I'd do the opposite.

I find the weirdness of DCC stacks with local weirdness so much that fights involving DCC people take 2-3 times as long because everybody has a spell or patron bond or deed or corruption they gotta factor in to half the rolls. So if I had a vanilla setting I'd add DCC for flavor and if I had a weird setting I'd use 5e (which I am). 5e's (like most D&Ds) is pretty flexible.
I won a jillion RPG design awards.

Buy something. 100% of the proceeds go toward legal action against people this forum hates.

The Butcher

Quote from: Zak S;785502I'd do the opposite.

I find the weirdness of DCC stacks with local weirdness so much that fights involving DCC people take 2-3 times as long because everybody has a spell or patron bond or deed or corruption they gotta factor in to half the rolls. So if I had a vanilla setting I'd add DCC for flavor and if I had a weird setting I'd use 5e (which I am). 5e's (like most D&Ds) is pretty flexible.

That's an intriguing thought, but isn't a world ruled by DCC's weirdness-generating logic bound not to stay "vanilla" for long? I mean, it's kind of hard to rendezvous with Elminster (or whoever your Merlin/Gandalf stand-in might be) by the hearth of a cozy Dalelands tavern when he's got cloven hooves and scaly skin and tentacles coming out of his chin.

Zak S

Quote from: The Butcher;785504That's an intriguing thought, but isn't a world ruled by DCC's weirdness-generating logic bound not to stay "vanilla" for long? I mean, it's kind of hard to rendezvous with Elminster (or whoever your Merlin/Gandalf stand-in might be) by the hearth of a cozy Dalelands tavern when he's got cloven hooves and scaly skin and tentacles coming out of his chin.
Which is fun to watch happen.

I mean if you want vanilla vanilla vanilla then, yeah, don't play DCC at all.
I won a jillion RPG design awards.

Buy something. 100% of the proceeds go toward legal action against people this forum hates.

Arkansan

Quote from: The Butcher;785504That's an intriguing thought, but isn't a world ruled by DCC's weirdness-generating logic bound not to stay "vanilla" for long? I mean, it's kind of hard to rendezvous with Elminster (or whoever your Merlin/Gandalf stand-in might be) by the hearth of a cozy Dalelands tavern when he's got cloven hooves and scaly skin and tentacles coming out of his chin.

That would be about the only way Elminsters mary sue ass would be interesting at this point.

Skyrock

#27
Elminster spouting tentacles from his ass!?

For when is that game being scheduled, and are there still spots in it? Calling dibs on the rogue who pops out of the shadows, points fingers at him and says "Haha!".
My graphical guestbook

When I write "TDE", I mean "The Dark Eye". Wanna know more? Way more?

VectorSigma

Quote from: The Butcher;785373I'd use DCC for ... VectorSigma's Wampus Country

Interesting that you say that, as I'm considering using 5e for my next Wampus Country campaign.

I like both DCC and 5e.  5e has a certain neutrality to it - or rather, the implicit assumptions are so de rigeur that it doesn't _seem_ to have assumptions, if that makes any sense; while DCC has its own voice which is awesome but unavoidable.  "Let's play DCC, but without the gonzo" is a goofy thing to say, right?  There's also that (possibly unfair) perception-baggage that DCC is great for one-shots but not great for campaign play.
Wampus Country - Whimsical tales on the fantasy frontier

"Describing Erik Jensen\'s Wampus Country setting is difficult"  -- Grognardia

"Well worth reading."  -- Steve Winter

"...seriously nifty stuff..." -- Bruce Baugh

"[Erik is] the Carrot-Top of role-playing games." -- Jared Sorensen, who probably meant it as an insult, but screw that guy.

"Next con I\'m playing in Wampus."  -- Harley Stroh

LibraryLass

Quote from: Simlasa;785480I think that will always be an issue for me. It's just a preference I have for that DIY end of the pool... could be anything. I try not to eat at chain restaurants, I prefer smaller indie movies and 'auteur' films, college radio stations, music that isn't Top 40... Youtube channels over most mainstream TV.
It seems to me that as soon as things get too 'professional' and start involving more money, more people sticking their noses in... and content generally gets watered down in favor of pleasing a wider audience.
Even at the micro-niche level of RPGs, 5e has that air of wanting to be a bit 'all things for all people' while DCC and LotFP definitely do not.
 
I guess that's a 'bad attitude' but it keeps things interesting.

So you're a hipster, then. :p
http://rachelghoulgamestuff.blogspot.com/
Rachel Bonuses: Now with pretty

Quote from: noismsI get depressed, suicidal and aggressive when nerds start comparing penis sizes via the medium of how much they know about swords.

Quote from: Larsdangly;786974An encounter with a weird and potentially life threatening monster is not game wrecking. It is the game.

Currently panhandling for my transition/medical bills.