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[Dark Heresy -]

Started by Erik Boielle, January 12, 2008, 08:21:00 AM

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Blackhand

Quote from: Erik BoielleWell, at least it won't be canned the day after it comes out!
Is that what this is really about?
Blackhand 2.0 - New and improved version!

Erik Boielle

Quote from: BlackhandIs that what this is really about?

Yes. In part, if the wriiters of DH/WFRP hadn't been stupidly unprofessional and done something niche based on forum bullshit instead of examining what fucking sells (Hint - SPACE FUCKING MARINES DIPSHITS!) maybe, just maybe they wouldn't have died. For the FOUTH FUCKING TIME!

That I'd have liked it more is merely a side effect.
Hither came Conan, the Cimmerian, black-haired, sullen-eyed, sword in hand, a thief, a reaver, a slayer, with gigantic melancholies and gigantic mirth, to tread the jeweled thrones of the Earth under his sandalled feet.

GrimJesta

Playing Space Marines would be boring, IMHO.

Fight.
Pray.
Fight.
Pray.
Fight.
Pray.
Execute the traitor that tries to start small talk for interrupting prayers.
Pray some more.

Sounds exciting compared to Dark Heresy. :haw: :haw:

-=Grim=-
Quote from: Drohem;290472...there\'s always going to be someone to spew a geyser of frothy sand from their engorged vagina.  
Playing: Nothing.
Running: D&D 5e
Planning: Nothing.


Blackleaf

Quote from: GrimJestaPlaying Space Marines would be boring, IMHO.

Fight.
Pray.
Fight.
Pray.
Fight.
Pray.
Execute the traitor that tries to start small talk for interrupting prayers.
Pray some more.

In Durham Red, one of the "Marines" gets bitten by a vampire.  He thinks that means he's in her thrall and has to do anything she tells him.  Except that she's not that kind of vampire and has no psychic powers.  So she doesn't tell him that.

Marines could be good characters for roleplaying... as long as you had a mixed group.

Blackhand

Quote from: Erik BoielleYes. In part, if the wriiters of DH/WFRP hadn't been stupidly unprofessional and done something niche based on forum bullshit instead of examining what fucking sells (Hint - SPACE FUCKING MARINES DIPSHITS!) maybe, just maybe they wouldn't have died. For the FOUTH FUCKING TIME!

That I'd have liked it more is merely a side effect.

What exactly died four times?  40krp in Cincinnati?  This is the first time they have done a 40krpg.

For someone who knows so much you're pretty fucking stupid.

I don't know about mixing Space Marines with other characters because of the GINORMOUS power curve unbalancing that a Space Marine would do to a group.

"Oh no!  Heretics!"

"Lets run and get Brother Smythe!"

*Brother Smythe Arrives*

"Eat Bolter Death Heretic Scum!"

*New Adventure*

"Oh no! Aliens!"

"Lets run and get Brother Smythe!"

*Brother Smythe Arrives*

"Eat Bolter Death Alien Scum!"

*New Adventure*
Blackhand 2.0 - New and improved version!

Erik Boielle

Eh.

They publish endless novels about Marines.

You can either get with the program or, like BI, get on the dole.

So, having accepted that the only viable form of warhammer roleplaying involves Marines or something AS COOL, we turn our attention to how to do it.

I see no reason for Marines to be any less interesting than Pendragon knights.
Hither came Conan, the Cimmerian, black-haired, sullen-eyed, sword in hand, a thief, a reaver, a slayer, with gigantic melancholies and gigantic mirth, to tread the jeweled thrones of the Earth under his sandalled feet.

Blackhand

Quote from: Erik BoielleEh.

They publish endless novels about Marines.

You can either get with the program or, like BI, get on the dole.

So, having accepted that the only viable form of warhammer roleplaying involves Marines or something AS COOL, we turn our attention to how to do it.

I see no reason for Marines to be any less interesting than Pendragon knights.
How many of those do you consider to be the BL drivel I was hearing so much about the other day?

I don't disagree Space Marine adventure wouldn't be cool, but they are even more the 'Emperor's Bitches' than the DH PC's you've been hating on.
Blackhand 2.0 - New and improved version!

Erik Boielle

Quote from: BlackhandHow many of those do you consider to be the BL drivel I was hearing so much about the other day?

They do their job.

QuoteI don't disagree Space Marine adventure wouldn't be cool, but they are even more the 'Emperor's Bitches' than the DH PC's you've been hating on.

Nah. Space Marines only answer to the Emperor, and he hasn't given any directives for ten thousand years. Like Inquisitors, they are more or less left to their own devices. And just as Inquisitors argue (with RAM grenades and star hot plasma) about what the Emperor would want, so can Marines.

And Marines are always portrayed as passionate guys - if you shoot one they scream in pain and anger, so they arn't robots. It'd be easy to have a Rage stat for Marines that they can build up by doing violence that makes them more powerful but also more likly to go berserk or forget their piety or fall to the dark side or declare themselves gods and carve out their own kingdoms.

They are the most powerful warriors in a galaxy where there is only war. Can you say raging hyper-testosterone fulled egos and god complexes?

Basically, the direction to approach it from is that no ifs no buts people want Marines. You can give them Marines or GTFO. If you can't make Marines work, someone else wiill, so quit complaining and get to work.
Hither came Conan, the Cimmerian, black-haired, sullen-eyed, sword in hand, a thief, a reaver, a slayer, with gigantic melancholies and gigantic mirth, to tread the jeweled thrones of the Earth under his sandalled feet.

Blackleaf

From the Oracle of Wikipedia... because I don't bring Rogue Trader with me everywhere I go. :haw:

QuoteA Rogue Trader can be in charge of up to a dozen ships, including many transports with willing colonists and troops. They tend to be individuals who have reached a certain height in the Imperium but for some reason are not considered fit for further advancement. By being offered Rogue Trader status, they can be put somewhere out of harm's reach, though it strengthens their reputation as outcasts. They can include overzealous Space Marine Commanders, powerful navigators and even Inquisitors.

Pierce Inverarity

Reading this thread I get the impression Space Marines are a bit like Minsc in Baldur's Gate?
Ich habe mir schon sehr lange keine Gedanken mehr über Bleistifte gemacht.--Settembrini

GrimJesta

Squeaky Tyranid gets the kick!

-=Grim=-
Quote from: Drohem;290472...there\'s always going to be someone to spew a geyser of frothy sand from their engorged vagina.  
Playing: Nothing.
Running: D&D 5e
Planning: Nothing.


GrimJesta

ain check on timing myself spending XP, Spike. I slashed open my right hand (my writing/mouse-clicking hand) and have stitches and shit. Considering that I'm typing with one finger (left index) my time would be way off. But I still want to check if it's as cumbersome as you say it is. I might do three characters to see if it's only the first time you do it that it's slow. Once you know the skills and talents I think it'll speed up and only take a few minutes.

-=Grim=-
Quote from: Drohem;290472...there\'s always going to be someone to spew a geyser of frothy sand from their engorged vagina.  
Playing: Nothing.
Running: D&D 5e
Planning: Nothing.


Blackhand

It's really not that hard, Grim.

2000 points is a little much I think.  My campaigns tend to run about that much in their entirety - I do 10 episodes before we switch back to WFRP (where I use the same system) and award 200xp per session.  Yes, I do it arbitrarily so I control how powerful each PC is at any given time.

Episode 8 is next Thursday and the PC's have 1400xp going into it.

After 10 episodes of WFRP we'll come back to Dark Heresy and surviving characters will have 2000xp to start next campaign.

I have been crafting NPC's (with Fate Points) around 1200xp for the last two sessions and it's a breeze to generate these characters if you're familiar with the system.  Much easier than D&D or any other system I've ever played (with the possible exception of WFRP).
Blackhand 2.0 - New and improved version!