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[Dark Heresy -]

Started by Erik Boielle, January 12, 2008, 08:21:00 AM

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Pseudoephedrine

Necromunda is one of the easier settings / concepts to model in Dark Heresy. Rogue traders would also be pretty easy to do, so long as nobody wanted to be a xeno.

The main gaps in Dark Heresy as it stands are its lack of xenos, space marines and other superhuman characters as either pregenerated NPCs or character options. If you want to play Necromunda, these aren't really elements you'd be using anyhow.
Running
The Pernicious Light, or The Wreckers of Sword Island;
A Goblin\'s Progress, or Of Cannons and Canons;
An Oration on the Dignity of Tash, or On the Elves and Their Lies
All for S&W Complete
Playing: Dark Heresy, WFRP 2e

"Elves don\'t want you cutting down trees but they sell wood items, they don\'t care about the forests, they\'\'re the fuckin\' wood mafia." -Anonymous

Sean

Last night I played a DH game - it was like Love and Rockets' 'The Death of Speedy' meets 'The Shield', with Atari Teenage Riot and Sleep's 'Dopesmoker' as a soundtrack.

It's funny that the people who blast Erik for wanting WFRP to be ultra-RIFTS are the people who dislike the low-rent gritty-as-fuck street level opportunities DH allows. Space Marines would just be wargaming.

hardcore - you know the score

GrimJesta

Quote from: Erik Boielle...

Dan Abnett doesn't work for BL or the RPG industry. He's just an author. Which you still haven't addressed how a book that sells out completely in droves in a day or two is a failure. Care to?

-=Grim=-
Quote from: Drohem;290472...there\'s always going to be someone to spew a geyser of frothy sand from their engorged vagina.  
Playing: Nothing.
Running: D&D 5e
Planning: Nothing.


GrimJesta

Quote from: SeanIt's funny that the people who blast Erik for wanting WFRP to be ultra-RIFTS are the people who dislike the low-rent gritty-as-fuck street level opportunities DH allows.

Who?

-=Grim=-
Quote from: Drohem;290472...there\'s always going to be someone to spew a geyser of frothy sand from their engorged vagina.  
Playing: Nothing.
Running: D&D 5e
Planning: Nothing.


KrakaJak

Quote from: GrimJestaDan Abnett doesn't work for BL or the RPG industry. He's just an author. Which you still haven't addressed how a book that sells out completely in droves in a day or two is a failure. Care to?

-=Grim=-
Dan Abnett wrote a lot of the setting material for Dark Heresy. So, now you're wrong on all accounts :D
-Jak
 
 "Be the person you want to be, at the expense of everything."
Spreading Un-Common Sense since 1983

Warthur

Quote from: PseudoephedrineNecromunda is one of the easier settings / concepts to model in Dark Heresy. Rogue traders would also be pretty easy to do, so long as nobody wanted to be a xeno.

The main gaps in Dark Heresy as it stands are its lack of xenos, space marines and other superhuman characters as either pregenerated NPCs or character options. If you want to play Necromunda, these aren't really elements you'd be using anyhow.
And really, how easy would it be to slip Xenos in? Just stat up a WFRP elf and give him a gun, and you've got an Eldar...
I am no longer posting here or reading this forum because Pundit has regularly claimed credit for keeping this community active. I am sick of his bullshit for reasons I explain here and I don\'t want to contribute to anything he considers to be a personal success on his part.

I recommend The RPG Pub as a friendly place where RPGs can be discussed and where the guiding principles of moderation are "be kind to each other" and "no politics". It\'s pretty chill so far.

David R

Is Necromunda the 40K setting that was detailed in White Dwarf some years back?

Regards,
David R

The Good Assyrian

Quote from: David RIs Necromunda the 40K setting that was detailed in White Dwarf some years back?

Regards,
David R

I am not sure about the White Dwarf connection, but Necromunda was the setting of one of GW's better games.  It was a skirmish game with each player controlling a gang in the city's infamous Underhive.  It was chock full of setting goodness that could very easily be translated into RPG material.  

Fortunately, it is all available for download here.  Enjoy!

And I agree with those who have pointed out that Dark Heresy would seem to be well-suited to this kind of game.


TGA
 

blakkie

Quote from: SeanLast night I played a DH game - it was like Love and Rockets' 'The Death of Speedy' meets 'The Shield', with Atari Teenage Riot and Sleep's 'Dopesmoker' as a soundtrack.
Hrrrm, I am suppose to play a one-off of DH next Sunday. I wonder how well this will go over with the WH fan (semi-retired) that wanted to play it.
"Because honestly? I have no idea what you do. None." - Pierce Inverarity

David R

Thanks TGA. Yes it's the same "setting" I think. From memory - different types of gangs, a corrupt city mayor, plotting cultist....yeah Dark Heresy (from what I've read so far), would be perfect.

Regards,
David R

Blackhand

I'd pay more attention to this thread if more of you were actually 40k fans.

It seems most of the bitching is because it didn't pander to you.

If you want ultraviolence, wait for Death Watch.

If they had put all of the 40k universe in one book, you'd bitch about it because it was so watered down.

The focus is great.  If you don't like the game, don't play it - there will be two more with two different focus groups.

If you don't like what I'm saying, they you either a) don't understand the premise - but think that you do or b) are very jealous of the game.

Oh and for the record, Fischig was not a beginning character, but rather the captain of the baddest ass Arbites (pronounced AR BUH TAYZ) on the planet, for those of you who have claimed to read that story.
Blackhand 2.0 - New and improved version!

Warthur

Death Watch isn't coming out. The rogue trader game isn't coming out either. At least, not under the auspices of Black Industries: they're going to stop publishing new products after September.
I am no longer posting here or reading this forum because Pundit has regularly claimed credit for keeping this community active. I am sick of his bullshit for reasons I explain here and I don\'t want to contribute to anything he considers to be a personal success on his part.

I recommend The RPG Pub as a friendly place where RPGs can be discussed and where the guiding principles of moderation are "be kind to each other" and "no politics". It\'s pretty chill so far.

Blackhand

GW Group owns everything.  Black Library, Black Industries - all of it.  Being a life-devotee to everything Warhammer, I know the only thing this heralds is that a different team will be making the RPG games from now on.  Most likely with this system, because GW owns everything.  They simply will not allow another company (which Black Industries wasn't anyway) to maintain control over the IP.  

Just because this is the first 40k RPG doesn't mean it's the last.  THis just announces the dissolution of the creative team as it was.

Whoever said that Specialist Games was a graveyard clearly is not a GW hobbyist.

We already have all the games we need anyway...I mean, if you like super heroic combat set in the Warhammer 40,000 universe - why don't you try Warhammer 40,000 or Necromunda?  Hell, the rules to Necromunda are free and it is an awesome game.

Dark Heresy fills a niche in the GW hobby that hasn't been filled before - an RPG set in the 40k universe.  Whoever is sad that aliens didn't make it into the book is not familiar with Warhammer 40,000 and is forming this opinion based on what they think traditional RPG's should be.

I don't really even think we need Death Watch - I myself think it my be a little too straightjacketing for RPG players to attempt to play a space marine.  Rogue Trader would be awesome, but since this is a rather iconic name in Warhammer 40,000 I wouldn't despair of ever seeing what was planned come to fruition under the watchful eye of GW.

I mean really, we didn't need Black Industries.  That was for the creative team set up under the publishing wing of GW - Black Library.

I think Black Library can fend for themselves, now that contracted writers wrote the framework for the rules systems we needed.
Blackhand 2.0 - New and improved version!

Danger

Blackhand.  

Relax, man.
I start from his boots and work my way up. It takes a good half a roll to encompass his jolly round belly alone. Soon, Father Christmas is completely wrapped in clingfilm. It is not quite so good as wrapping Roy but it is enjoyable nonetheless and is certainly a feather in my cap.

GrimJesta

Quote from: KrakaJakDan Abnett wrote a lot of the setting material for Dark Heresy. So, now you're wrong on all accounts :D

OOOHOHO! I stand corrected. To the corner of shame with me.

-=Grim=-
Quote from: Drohem;290472...there\'s always going to be someone to spew a geyser of frothy sand from their engorged vagina.  
Playing: Nothing.
Running: D&D 5e
Planning: Nothing.