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Dark Heresy 1e/2e vs. Only War

Started by Crüesader, June 05, 2016, 04:09:05 AM

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Crüesader

Quote from: Nikita;903871So use your own (and your friends) army service memories to fullest and mix them with some ideas from Nazi Pulp novels.

"Servitor Rodeo" comes to mind...

Spinachcat

Quote from: Crüesader;903517Something interesting I found a while back, thought this would be an okay place to drop it.

That was an awesome take on AM and Mars. As far as I'm concerned, that's now canon.


Quote from: Crüesader;902056So while we're bullshittin' here- how you guys feel about running a game through Skype and the Tabletop simulator?

Run it in Play by Post!!!


Quote from: RPGPundit;903852That's an excellent description of warp travel!

Definitely! The only part I'd change is the "80% kill rate as successful" because the Imperium does transport goods and certainly troops. But I am good with a certain kill rate as "success" vs. "acceptable" vs. "oh fuck, we're a space hulk"

Reckall

A good reference for a "Only War" campaign could be "The Forever War" by Joe Haldeman: spare, frantic, screaming actions followed by pages and pages of plot, characters' interactions and boredom (for the characters, not the reader - I read the book in a single sitting).

Re: players playing DC and then whining because they get creamed 20 minutes in... it makes no sense. It reminds me of those players all excited to try Call of Cthulhu and then whining because their minds got shattered 5 minutes in. Either you know what you are getting into, or play something else.
For every idiot who denounces Ayn Rand as "intellectualism" there is an excellent DM who creates a "Bioshock" adventure.

Crüesader

Quote from: Spinachcat;904530Run it in Play by Post!!!

it's possible, but if I were to GM- I'd rather narrate.  When I GM, I tend to describe things well... like a normal person.  "Hey, you know those damned weird Catholics with the pointy hats and masks? They look like those."

I'm not a good GM.