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Dan Harmon's "Ten D&D tips"

Started by thedungeondelver, April 10, 2014, 02:27:45 PM

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Gronan of Simmerya

Quote from: Gib;742119Fuck, I do not even use alcohol and I have no trouble with basically any level of drunkenness at my table..

Then I'll send the guy who pissed on the table to you.
You should go to GaryCon.  Period.

The rules can\'t cure stupid, and the rules can\'t cure asshole.

Sacrosanct

Quote from: dragoner;742143IMO, on screen D&D play, like on Eureka or Big Bang Theory, came off as fairly geeky.

This is largely true.  The only one who played D&D on community that is like how it really plays was the guy who was David Cross.  Although Danny Pudi is like most DMs I know when he says stuff like, "I'm the DM, I'm not here to give you anything."  ;)


Although, it was odd that he was the only one rolling dice.  Better than BBT though, where they roll 1 d20 to figure out the entire combat round.  You'd think some of these people would be familiar enough to make things a bit more accurate.
D&D is not an "everyone gets a ribbon" game.  If you\'re stupid, your PC will die.  If you\'re an asshole, your PC will die (probably from the other PCs).  If you\'re unlucky, your PC may die.  Point?  PC\'s die.  Get over it and roll up a new one.

JRT

Quote from: thedungeondelver;742219No, he was out after season 3.  He hasn't had anything to do with Community beyond his name on the credits in a while.  "Advanced Advanced Dungeons & Dragons" wasn't his writing or anything...

Actually, that was reversed with the latest season.

He was out in Season 4 but in Season 5 he returned to being the showrunner and wrote the "Repilot" episode.  So he's back doing his thing.  Even though he didn't write that episode, as Showrunner he's pretty much got his hands back in the game full time.  (He's never really written most of the episodes in any event).  I'll bet they wouldn't have even done a second D&D episode if he wasn't back.
Just some background on myself

http://www.clashofechoes.com/jrt-interview/

Aos

Quote from: Old Geezer;742222Then I'll send the guy who pissed on the table to you.

I play with drunks and stoners, not idiots.
You are posting in a troll thread.

Metal Earth

Cosmic Tales- Webcomic

LibraryLass

Quote from: thedungeondelver;742219No, he was out after season 3.  He hasn't had anything to do with Community beyond his name on the credits in a while.  "Advanced Advanced Dungeons & Dragons" wasn't his writing or anything...

It's my understanding he returned for this latest season, actually.

Edit: Ninja'd.
http://rachelghoulgamestuff.blogspot.com/
Rachel Bonuses: Now with pretty

Quote from: noismsI get depressed, suicidal and aggressive when nerds start comparing penis sizes via the medium of how much they know about swords.

Quote from: Larsdangly;786974An encounter with a weird and potentially life threatening monster is not game wrecking. It is the game.

Currently panhandling for my transition/medical bills.

Spinachcat

Quote from: Old Geezer;742222Then I'll send the guy who pissed on the table to you.

WTF???

Tell us this story.

Alathon

Disclosure:  Where I live, both are legal.

I can kinda see the alcohol vs weed thing.  Clearly it's mostly all about whatever the people at the table are about, but they are different drugs and have different impacts on how people act.  I've run drunk, and run stoned, and while I'd argue the former was a somewhat more successful campaign, there were also more telling mistakes/miscues as a GM.

Alcohol lubricates in a way weed doesn't.  Alcohol makes it easier to get angry and fuck up for some reason.  Alcohol doesn't slow you down in the same ways weed does, you can keep snappy conversation going longer, within limits, as long as you're used to doing that while drinking.  Alcohol can replace snacks/food, weed does the opposite.   Alcohol doesn't totally ruin your recall at the low end, the way even moderate weed use does.  Alcohol makes for faster response times in situations where a slow back-and-forth can make things dreary, such as combat.  Too much alcohol is severely injurious or fatal, and it's rarely obvious when your carriage is degrading until it's degraded a lot.  Alcohol can easily be consumed during game without inflicting alcohol on anyone else.

Weed chills you out, it's hard to ever lose your shit smoking up.  Weed makes you kinda dopey and slow rather than assertive-->aggressive-->angry.  Weed makes for a lot of hilarious one-off ideas, the value of which depends heavily on whether your campaign benefits from ninjas stealing mountains.  Weed tends to lead to munchies.  Weed leads to slower responses to anything and everything.  Too much weed is no biggie, and the progression from stoned to hella stoned is far easier to track.  Weed often requires it's own time, and if you do it during the game, even with a hand-held vape or a table-top, the smell of it is inflicted on everyone in the room.

Mistwell

#52
Quote from: thedungeondelver;742219No, he was out after season 3.  He hasn't had anything to do with Community beyond his name on the credits in a while.  "Advanced Advanced Dungeons & Dragons" wasn't his writing or anything...

You're wrong. Dan Harmon was out after season 3, AND THEN BROUGHT BACK after missing one season. He's the showrunner for this season, and did directly work on this episode, and he's in the behind the scenes video for it.

Mistwell

#53
Quote from: JRT;742228Even though he didn't write that episode, as Showrunner he's pretty much got his hands back in the game full time.  (He's never really written most of the episodes in any event).  I'll bet they wouldn't have even done a second D&D episode if he wasn't back.

The show is generally written as a collaborative effort, and he's the grand poo-bah of that writing session.  They described this during one of the comic-con panels.  And yeah that makes me a big nerd, but I was covering the panels as a reporter so I had to take notes :)

LibraryLass

Quote from: Mistwell;742332The show is generally written as a collaborative effort, and he's the grand poo-bah of that writing session.  They described this during one of the comic-con panels.  And yeah that makes me a big nerd, but I was covering the panels as a reporter so I had to take notes :)

Still a nerd though. :D
http://rachelghoulgamestuff.blogspot.com/
Rachel Bonuses: Now with pretty

Quote from: noismsI get depressed, suicidal and aggressive when nerds start comparing penis sizes via the medium of how much they know about swords.

Quote from: Larsdangly;786974An encounter with a weird and potentially life threatening monster is not game wrecking. It is the game.

Currently panhandling for my transition/medical bills.

Marleycat

Quote from: Alathon;742329Disclosure:  Where I live, both are legal.

I can kinda see the alcohol vs weed thing.  Clearly it's mostly all about whatever the people at the table are about, but they are different drugs and have different impacts on how people act.  I've run drunk, and run stoned, and while I'd argue the former was a somewhat more successful campaign, there were also more telling mistakes/miscues as a GM.

Alcohol lubricates in a way weed doesn't.  Alcohol makes it easier to get angry and fuck up for some reason.  Alcohol doesn't slow you down in the same ways weed does, you can keep snappy conversation going longer, within limits, as long as you're used to doing that while drinking.  Alcohol can replace snacks/food, weed does the opposite.   Alcohol doesn't totally ruin your recall at the low end, the way even moderate weed use does.  Alcohol makes for faster response times in situations where a slow back-and-forth can make things dreary, such as combat.  Too much alcohol is severely injurious or fatal, and it's rarely obvious when your carriage is degrading until it's degraded a lot.  Alcohol can easily be consumed during game without inflicting alcohol on anyone else.

Weed chills you out, it's hard to ever lose your shit smoking up.  Weed makes you kinda dopey and slow rather than assertive-->aggressive-->angry.  Weed makes for a lot of hilarious one-off ideas, the value of which depends heavily on whether your campaign benefits from ninjas stealing mountains.  Weed tends to lead to munchies.  Weed leads to slower responses to anything and everything.  Too much weed is no biggie, and the progression from stoned to hella stoned is far easier to track.  Weed often requires it's own time, and if you do it during the game, even with a hand-held vape or a table-top, the smell of it is inflicted on everyone in the room.
Someone with firsthand knowledge. I have never seen or gamed while stoned or with someone stoned. It looks like it could be fun.... now drunk I know and your assessment isn't that off even in the worst case.
Don\'t mess with cats we kill wizards in one blow.;)

Machinegun Blue

Ok, everybody knows it is possible to drink without getting drunk, right? Just checking.

Benoist

Quote from: Machinegun Blue;742395Ok, everybody knows it is possible to drink without getting drunk, right? Just checking.

I thought nobody would mention it. Jesus. :rolleyes:

dragoner

Quote from: Machinegun Blue;742395Ok, everybody knows it is possible to drink without getting drunk, right? Just checking.

That is what I was saying about getting loaded, people who are going to be getting drunk or stoned are going to be doing it whether there is a game or not, like anything else, it is a matter of priorities.
The most beautiful peonies I ever saw ... were grown in almost pure cat excrement.
-Vonnegut

Enlightened

Quote from: Machinegun Blue;742395Ok, everybody knows it is possible to drink without getting drunk, right? Just checking.

I've noticed through lots of IRL conversations that people use the word "drunk" very differently.

I personally use drunk to mean "I can feel the alcohol in me" (and if you're drinking and you can't feel the alcohol in you then what's the point?)

Whereas others I've seen reserve the word drunk only for meaning "nearly non-functioning levels of inebriation".

And others use it for other degrees of meaning between the two.