This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

d20 with dangerous magic

Started by Rubio, April 04, 2007, 12:19:50 PM

Previous topic - Next topic

James J Skach

Rubio,

I commented over on d20 haven. Essentially, I think it's a good approach, but needs some tweaking.  It looks like you've come a long way around to be back at three types of magic - clerical/sorcerous/druidic, IMHO, YMMV, etc.

Thanks,
Jim
The rules are my slave, not my master. - Old Geezer

The RPG Haven - Talking About RPGs