This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Credo

Started by Balbinus, October 13, 2006, 04:54:32 PM

Previous topic - Next topic

James J Skach

I know the original intent was to just have people put down their "credo" about gaming without real discussion, but I just couldn't help myself...

Quote from: Imperator1. I only play with people I like.
Except at cons, where I don't know the specific people mustered to a table, necessarily. And if I don't like the people after the first hour or so, then I just get up and scream "What the fuck is wrong with you people?" and storm out.

Quote from: Imperator2. Fudging is cheating. If you have to fudge, the game doesn't work.
Or you could be there to have fun or something. And then fudging is cheating and you should all go to hell and burn for eternity for even thinking of it...jeez...just to have fun you're going to fudge?  Were you raised in a barn?

And now my favorite part:

Quote from: Imperator3. Kewl Powerz are cool. But if they are the only motivation you have to play, go playing WoW or some shit like that.
In a nutshell, if cool powers are your only motivation, you are a dysfunctional player, not a "true" roleplayer, or some crock of shit like that.

Quote from: Imperator4. We produce story by gaming. Thus, it's an improvised story, for good and bad.
You know, I produce a story by taking a shit.  I produce story, and shit. Come to think of it, that's redundant.

Quote from: Imperator5. Games are fueled by interesting conflicts.If you are not interested in that, go play WoW.
In a nutshell, if you are not interested in the right kind of play, you are a dysfunctional player, not a "true" roleplayer, or some crock of shit like that.

Quote from: Imperator6. I don't give a fuck about GNS, Adventure/Thematic games or any other division you try to make between games of pretending being something. All that is bollocks. I play games. If you feel all smug and superior because you play that special way, go fuck yourself.
Because I'm separating myself from all of you WoW players so I can feel smug and superior.

Quote from: Imperator9. Everyone is entitled to play the way he likes, without having to bear with any other guy coming and telling him that he's a dysfunctional player, not a "true" roleplayer, or some other crock of shit like that. Anyway, I don't care about what other people does at their table.
Unless, of course, you play WoW, which means you are a dysfunctional player, not a "true" roleplayer, or some crock of shit like that.

But, having said all that, I don't care what other people do.  Unless they play WoW. That just pisses me off.
The rules are my slave, not my master. - Old Geezer

The RPG Haven - Talking About RPGs

mythusmage

1. A well presented trip to the store beats a poorly presented "ultimate battle to save the infinite multi-verse" any day.

2. A well placed Burning Hands can bring down a mountain.

3. When the monster's response to your attack is to clean the wound, dab Bactine on it, apply a bandaid, and then call the exterminatior; take the hint.

4. You don't have to solve the puzzle to have a good time.

---4a. You, as guide, don't have to tell your players the solution. If they fail and the villain succeeds, let the players deal with the fallout of their failure.

5. Listen to feedback.

6. No adventure plot has ever survived contact with the players.

---6a. There's always somebody ready to take over for the boss should he happened to get killed in the first scene.

-----6a1. Bringing the boss back for no good reason is cheating.

-------6a1a. You don't have to tell the players how the boss came back, they can find that out for themselves.

7. Mercenaries are trustworthy as long as they're paid.

8. There will always be people convinced they deserve your wonder maguffin more than you do.

9. If you must take home all the monsters you petrified for a sculpture garden, make sure to drill a hole in the back into the heart. It could save your life.

10. Every man is a hero in his own story. Some stories are tragedies.

11. Fudge is perfectly fine at a game. I'm fond of chocolate myself.

12. Healthy turkeys in a killer dungeon are bad news.

13. Black and white morality has only ever worked for eight year olds. Even the darkest soul can be redeemed, if you're willing to work hard at it.

---13a. But don't let the bastard shine you on, some people need killin'.

14. You can't breed when you're dead.
Any one who thinks he knows America has never been to America.

James McMurray

1. First and foremost, if you're having fun you're doing it right, no matter what some low-brow, high-brow, pseudo-intellectual, anti-intellectual, or otherwise misinformed doofus might try to cram down your throat.

2. Feel free to hate d20, just don't be like the majority of people that hate it for reasons that make no sense, with statements clearly indicating you don't actually understand the game.

3. Railing against a game for being pretentious is in itself a pretentious act.

4. It doesn't matter what power level you game at as long as the risk is commensurate to the reward, and rule #1 is followed.

5. RPG.net? That's the forum with the motivational posters thread right? I didn't know they did anything else there. :D (honestly, I've thumbed through one thread there that wasn't the posters thread)

6. If you haven't followed the Tucker's Kobolds link yet, do it. It's a classic article from Dragon Magazine from before some modern gamers were born. You don't have to know what a kobold is to use it for your games.

7. If someone calls you Swine, Infidel, Pedestrian, or any other pseudo-intellectual stock insult because your way of having fun differs from their way of having fun, they probably have a small penis.

QuoteDogg! Look up "blading," all the blood in pro wrestling's been real since it was a carnival sideshow.

I meant that more on a philosophical level than a phsiological level. Blood from a hard shot to the nose is, in that sense, more "real" than blood from a tiny razor scratch.

James McMurray

8. Some people play Sabbat because they want to investigate the deeper meaning of true evil, but most do it because those are the guys that are allowed to revel in being immortal badasses.

droog

Quote from: BalbinusWhy is it his call?  Whatever he thinks, and I haven't scrolled down yet, I enjoy your posts.

For me, having you here, Tony, Levi and a bunch of others more on the story side of the hobby improves things, if I just wanted to hear people who agreed with me...
My first rule of sociability is 'Don't hang around where you're not wanted.' Pundog doesn't want me, his 2oC doesn't want me – at least, they're not interested in the things I'm interested in. Neither are 90% of the people on this board. Due to his ideals, Pundog won't get rid of me, which is all very cool, but it leaves me in the position of being a crasher at a party.

It's not that I want people to agree with me. It's that I'm actually rather more way out in my tastes than either Tony or Levi, as far as I can tell. I've now come to the point where I'm wondering if I've got anything to keep me here apart from bloody-mindedness and reminiscence.

You wouldn't go on a Christian forum to talk about Islam. Maybe Settembrini is right and my hobby is entirely distinct from his. What I've realised is that I don't actually care whether it is or not.
The past lives on in your front room
The poor still weak the rich still rule
History lives in the books at home
The books at home

Gang of Four
[/size]

mattormeg

Hey, man - easy, there. I want you here. The more the merrier.

Having a lot of people on a board with truly divergent opinions means that we all get exposed to a lot of different ideas.

Hang around.

Yamo

Quote from: RPGPunditDeadwood and Rome both managed to be brilliantly exciting TV series that are fun to watch without having to add magic that works or the supernatural or
 little green wish-fulfilling aliens from venus that only the main character sees; so why is it that Gamers seem to think that you can only make history "fun" if you add in any/all of the above to it?

RPGPundit

Those are non-interactive entertainment tightly-plotted by experienced profession screenwriters and presented by experienced professional actors.

Gamers use KEWL POWERZ as a way to generate interest simply because the average Joe at the gaming table just can't do what the production crew of one of these award-winning television shows can.
In order to qualify as a roleplaying game, a game design must feature:

1. A traditional player/GM relationship.
2. No set story or plot.
3. No live action aspect.
4. No win conditions.

Don't like it? Too bad.

Click here to visit the Intenet's only dedicated forum for Fudge and Fate fans!

Zachary The First

Quote from: Levi KornelsenWhich is bull (the sophisticated issues thing, that is).  I've run Exalted.  We powergamed the living hell out of it, and had a great time doing it.

Was it puerile, adolescent trash?  You bet.

Were we willing to acknowledge that?  Absolutely.

Did acknowledging it make it better? Yes.

Levi, how is it possible for anyone to ever dislike you?
RPG Blog 2

Currently Prepping: Castles & Crusades
Currently Reading/Brainstorming: Mythras
Currently Revisiting: Napoleonic/Age of Sail in Space

Levi Kornelsen

Quote from: Zachary The FirstLevi, how is it possible for anyone to ever dislike you?

Well, some folks can't handle being disagreed with.  It's like I'm insulting their manhood...

...No, I don't understand it.

David R

Quote from: Pelorus11. It's a fucking shame about Jorune.

Yes, it is.

Regards,
David R

J Arcane

Hmm, this seems like it could be fun.

Rule #1:  Like that I've seen several times in this thread, the first rule is to have fun.  This is the core rule in all games, RPGs or not.

Rule #2:  There are a lot of different ways to achieve fun.  

Rule #3:  None of those ways are mutually exclusive.

Rule #4:  Two different games, can focus on two different ways to achieve fun, and both of those games can be fun in themselves.  Neither is necessarily superior over the other, because of Rule #1.  

Rule #5:  The only real metric of a games quality is, ultimately, how successfully it achieves Rule #1, FOR YOU.  

Rule #6:  Other people have different tastes.  Rule #5 is only useful for you, and you alone, because only you like quite what you like.  

Rule #7:  Feelign superior over others because you method of playing glorified cops and robbers is different from theirs, is plain silly.

Rule #8:  All peoples should feel authorized to mock those who violate Rule #7.
Bedroom Wall Press - Games that make you feel like a kid again.

Arcana Rising - An Urban Fantasy Roleplaying Game, powered by Hulks and Horrors.
Hulks and Horrors - A Sci-Fi Roleplaying game of Exploration and Dungeon Adventure
Heaven\'s Shadow - A Roleplaying Game of Faith and Assassination

Aos

1. Fun rule
2. I'm down with cool powers.
3. Realism is not a big deal to me.
4. when it doubt, burn it down.
5. I don't get why people like Rules heavy games- which is odd because I used to think that they were the shit. Regardless, though, party on gurps dude- but be prepared to supply free drugs if your looking for me to sit in.
6. I don;t understand how anyone can use playing RPGs as a springboard to feeling superior to anyone else- but I've seen it happen on the internet and in the real world. Get over yourself, you are no better and no worse than the guy watching futbol.
You are posting in a troll thread.

Metal Earth

Cosmic Tales- Webcomic

beejazz

Quote from: Aos4. when it doubt, burn it down.

How could I have forgotten this!?

Sosthenes

I'll have to complain about the prevalence of fireballs and similar forms of attack. Freezing it is as good and will allow you to gloat over the bodies of your vanquished victims.
(This message has brought to you by Lord Kelvin)
 

J Arcane

Quote from: SosthenesI'll have to complain about the prevalence of fireballs and similar forms of attack. Freezing it is as good and will allow you to gloat over the bodies of your vanquished victims.
(This message has brought to you by Lord Kelvin)
Ice is fun, yes, but you must admit that "Kill it with ice" just doesn't have the same ring as "Kill it with fire."
Bedroom Wall Press - Games that make you feel like a kid again.

Arcana Rising - An Urban Fantasy Roleplaying Game, powered by Hulks and Horrors.
Hulks and Horrors - A Sci-Fi Roleplaying game of Exploration and Dungeon Adventure
Heaven\'s Shadow - A Roleplaying Game of Faith and Assassination