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Could have been a great game! If only...

Started by Jaeger, April 06, 2008, 08:11:02 PM

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Lancer

Ohhh.. How can I forget this one.. Silver Age Sentinels

Maybe if GoO didn't go out of business suddenly.

brettmb2

Quote from: LancerOhhh.. How can I forget this one.. Silver Age Sentinels
Actually, I would have liked it if the text wasn't so small and the book wasn't so big :)
Brett Bernstein
Precis Intermedia

arminius

Like Dragonquest, I think Universe could have been a great game if only SPI hadn't collapsed shortly after it was released. Mainly I liked the "feel" of the setting--somewhat more hard-SF (though still with the hyperjumping) than Traveller. Much of the feel was conveyed through the related board games Voyage of the Pandora and Star Trader, one of which emphasized scientific exploration, the other corporate competition and intrigue. Without much by way of intelligent aliens or large-scale warfare, there was a bit of an Alien/Outland proto-cyberpunk feel.

The system also had some nifty elements that at least sounded good on paper, but I've never had a chance to test the game out.

ColonelHardisson

Quote from: David RLost Souls. I have no idea why this game didn't do well.

Regards,
David R

It was an interesting concept, but appealed to a very eclectic taste. Plus the art, at least in the version I have, is pretty dadgum bad. I'm actually surprised it did well enough for more than one edition.
"Illegitimis non carborundum." - General Joseph "Vinegar Joe" Stilwell

4e definitely has an Old School feel. If you disagree, cool. I won\'t throw any hyperbole out to prove the point.

ColonelHardisson

Quote from: KellriJames Bond + Ghostbusters - pretty rubbish franchises handcuffed to pretty great game mechanics

I thought Ghostbusters was a fantastic franchise on which to base a game. The game preceded the bad second film, and did more with the concept than the film franchise. The edition that followed the second film was larded down with a lot unnecessary new stuff, and had a lot of the fun extracted that had been in the original. Still, that original game, which, if I'm not mistaken, was the first iteration of WEG's d6 system, was actually a pretty nifty game. Everything about the game was a winner, at least at first. I think it failed when WEG tried to make it into a more serious game.
"Illegitimis non carborundum." - General Joseph "Vinegar Joe" Stilwell

4e definitely has an Old School feel. If you disagree, cool. I won\'t throw any hyperbole out to prove the point.

jeff37923

The Ringworld RPG would have been a great game if it could have stayed in production.

I mean, shit fire, you have access to all of Larry Niven's Known Space to play in coupled with Chaosium's percentile system. How can you go wrong? And just think of the expansions that could have gone along with the latter published Niven stories.
"Meh."

Caesar Slaad

Quote from: David RLost Souls. I have no idea why this game didn't do well.

Is that the game that had the "lucky numbers", that you gained more of as you progressed? (which is essentially like a roll under system with more difficult tracking?)
The Secret Volcano Base: my intermittently updated RPG blog.

Running: Pathfinder Scarred Lands, Mutants & Masterminds, Masks, Starfinder, Bulldogs!
Playing: Sigh. Nothing.
Planning: Some Cyberpunk thing, system TBD.

David R

Sorry I didn't mean Lost Souls...I meant Whispering Vault :o

Regards,
David R

David Johansen

Okay, back up a minute here.  IMO AD&D 1e is the best iteration of D&D and d20 is the worst, though I do like the handling of armour classes and saving throws better.

I don't mind classes when they serve the purpose of fitting characters to the setting or speeding character creation and I don't mind levels if they serve the purpose of speeding and pre-packaging character advancement.

I don't even mind them when they act as a skill cost filter for the purpose of a soft sort of niche protection as they do in Rolemaster.  Though if I got to design the new edition professions would be talents that alter skill costs.

What I don't like is when they do a little of each role and only serve to complicate and bog down character creation as they do in d20.  Class abilities, prerequisites for prestige classes, alternate skill point gains, Yech and people whine about the complexity of RMSS?

Anyhow, the reason AD&D 1e is the best itteration of D&D is that it's still a mass combat game with rules for character advancement and dungeon crawls.  That's not the only thing an rpg should ever try to be, but it is the only reasonable justification for a class and level system with armour that makes you harder to hit and hit point escalation.  AD&D covered everything from naval and seige combat to the bizzare effects of casting spells under water or on the plane of elemental fire, in the core of the game.  Yes it could have been better organized.  Yes the weapon verses armour type table should have been the core to hit table and classes should have provided to hit bonuses.  No I don't know why it's easier to save against death than wands.  But it's the only time D&D has ever known what it was trying to be and then done what it needed to do to be that.
Fantasy Adventure Comic, games, and more http://www.uncouthsavage.com

Sigmund

Quote from: AosD20 would be great, except it sucks.

Only for you.
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Caesar Slaad

Wait, was the point of this thread "your favorite game sux".

Cause that's how it's looking. Gave lots of folks with chips on their shoulder air time.
The Secret Volcano Base: my intermittently updated RPG blog.

Running: Pathfinder Scarred Lands, Mutants & Masterminds, Masks, Starfinder, Bulldogs!
Playing: Sigh. Nothing.
Planning: Some Cyberpunk thing, system TBD.

Sigmund

Quote from: LancerI just find it interesting how you single me out when:
I wasn't the person who brought it up first. At least you acknowledge that but it still doesn't justify singling me out.

and two:
There were posters after me who continued talking off-topic either in favor or against class/level systems. If you are going to single me out, there are a few more posters you should single out as well... including the OP.

and three:
In that last post I wasn't even bashing 3e/d20. I had agreed to stop doing that 2 pages ago-- which is why I didn't continue arguing with jeff or you. I was merely responding (admittedly bad on my part) to another off-topic post that had nothing to do with 3.x/d20 bashing. And then, ironically, for all your supposed good intentions about staying on topic (and attempts to make me out to be the "bad guy"), you decide to bring up the 3.x/d20 stuff all over again... You talk about staying on topic and yet you are just as responsible for derailing this thread as I or anyone else who was involved is. Shame on you!

But to get BACK on topic, other under-rated games to be considered may include Cartoon Action Hour and Feng Shui.

Anyhow, lol at Aos. :D

Ah, I see you suffer from short-term memory loss. I'll keep that in mind for the future.

As to why I "singled you out" (which doesn't seem to make sense when I wrote pretty clearly that I know you weren't the only one who had brought it up) was simply because you were the last person to post something along those lines, and you posted the line, "The thing that keeps it going so strong is the brand name.", which is such a load of shit I can smell it over the internet, and you mentioned class/level as the reason why DnD is so "bad" instead of just not to your taste.

Oh, and you can take your "Shame on you!" bullshit and go shove it.
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Sigmund

I thought it was "tell me some great games that failed for often minor reasons", but I guess it's turned into a "your favorite game sux" thread instead, which is a pity. And I bit at the troll again... I'm too hotheaded damn it.
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Ian Absentia

Quote from: SigmundI thought it was "tell me some great games that failed for often minor reasons", but I guess it's turned into a "your favorite game sux" thread instead, which is a pity. And I bit at the troll again... I'm too hotheaded damn it.
Oh, all right.

It would have been a great game if...the coke and whores had shown up an hour earlier.

!i!

Sigmund

Quote from: Ian AbsentiaOh, all right.

It would have been a great game if...the coke and whores had shown up an hour earlier.

!i!

Now see, that's a game I wanna get to know better. I think I could really sink my teeth into a game like this. Easy to fix too, tell the whores to show up an hour early and get them ta bring the coke.... simple.
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.