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[Fading Suns 2nd] please help with my Imperial Knight

Started by Warboss Squee, September 26, 2014, 05:34:22 PM

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Warboss Squee

Alright, feeling much better, and finished up with the math. I haven't bothered including Vitality or Wyrd, but everything else should be there. Feel free to rip it apart and tell me what I did wrong.

Strength 4 Dexterity 8 Endurance 4
Wits 6 Perception 7 Tech 3
Extrovert/Introvert 5/1 Passion/Calm 4/3 Faith/Ego 2/5
Natural Skills: Charm 5 Dodge 3 Fight 4 Impress 3 Melee 5 Shoot 4 Sneak 4 Vigour 3 Observe 5
Learned Skills: Etiquette 4, Lore (rival house) 1, Read Urthish (2 pts), Arts (Rhetoric) 1, Inquiry 3, Lore (court rivals) 1, Social (Oratory) 1, Ride 1, Remedy 1, Empathy 4, Torture 5,

Psi 3, Path Pyche: Intuit, Emote, Mindsight

Benifices and Afflictions

Rank (Knight) *
Cash (1000 FB) *
Rise in Rank (Baronet)*

Infamous Family +1 pt
Vendetta +3 pts

Assests: Wealthy (10000/1000) 7 pts
Contact 1 pt
Contact 1 pt

*From Path

Gear

Rapier w/Shocker
Dueling Shield
Polymer Knit
Medium Autofeed Pistol+10 clips
Fusion Torch (TL8)                  
Expedition MedPac w/5 doses Elixir  
Whisper Pin (TL5)
Wrist Squawker (TL5)
10 Fusion Cels              
Low Light Goggles

1740 FB spent, 260 remaining

Warboss Squee

So, I took Polymer Knit (kevlar) rather than Sythsilk, since it affords better protection against guns, and while guns are very expensive, it's the nobility that love their swords, and I imagine most bad guys would have firearms of some kind.

Thoughts?