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BRP passes the Kaiju test.

Started by Darrin Kelley, January 23, 2024, 01:45:38 AM

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Darrin Kelley

 

hedgehobbit

Quote from: Darrin Kelley on January 26, 2024, 04:40:21 AM

HOW!?! You can't just claim something is handled well in a game without some sort of explanation of the relevant rules.

In BRP, you have Parry and Dodge rules. Well, Ultraman can parry an attack by Jirass but a normal human can't. What is the breakpoint of how big something has to be to be able to fight like that?

Darrin Kelley

Quote from: hedgehobbit on January 26, 2024, 10:05:00 AM
HOW!?! You can't just claim something is handled well in a game without some sort of explanation of the relevant rules.

That type of answer doesn't come free. Pay me, and I'll think about it.
 

Chris24601

Quote from: Cipher on January 23, 2024, 12:26:17 PM
I actually like BRP but I find it as clunky as any other system when it comes to giant creatures.

The Size scaling is simple enough, but how can a human Dodge or Parry Godzilla'a stomping giant foot?
Parrying would be impossible, yes. But dodging depends a bit on which Godzilla you're talking about. Original or the Minus One version was just 50m tall so his feet were probably only 20-30' long and 10-20' wide so you only have to clear 5-15' diving out of the way as it comes down.

By contrast, the Legendary Pictures one from the recent US films has a foot that is 23 meters (75 feet) across... meaning you need to clear up to 37 feet in the time before the foot comes down.

The first requires a relatively easy 6-7 mph to get out from under even if you were dead center. The latter requires a humanly impossible 25 mph escape from a dead center foot stomp.

I actually have a 50m tall mecha-kaiju in my setting. Its feet are represented by two 25' x 25' pieces of blocking terrain that require Reflexes or Acrobatics checks to avoid and deal threat based on how much you miss the check by (threat burns up Edge, your pool for avoiding actual wounds), pushes you to outside the area if you have any Edge left, or turns you to instant paste if you have insufficient Edge to avoid it.

It gets to move each leg once per turn in addition to its tail swipe and disintegration beam.

Swords and even PC-scale spells can't do much beyond scuffing the paint from the outside (short of bombardment by the equivalent of a frigate's worth of guided missiles; in a post-apocalyptic science-fantasy setting; there's basically nothing that can bring the thing down from the outside).

The only PC viable way to bring it down is find and blow an access hatch, climb up through the mecha-kaiju's internal defenses and take out its "brain."