SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Reviving dead PCs in OSR games

Started by mAcular Chaotic, July 17, 2023, 04:49:21 AM

Previous topic - Next topic

Persimmon

Quote from: Spinachcat on July 18, 2023, 04:14:50 AM
Depending on the OSR system, you need a 7th-9th level cleric to Raise Dead who are generally rare in most OSR settings. 500 gp would be a low cost, but the PC would have to make CON roll of some sort or be extra dead. If they survive, they suffer -1 CON which definitely leads to death spiral over time.

I've seen plenty of PCs fail that CON roll. That's almost more painful than just dying in battle.

True; off the top of my head 4 of our last 5 PCs who had resurrection, reincarnation, or whatever in our games failed the Con check.  And in at least one case the PC had a pretty high Con and still failed.  And in some cases, with no body as after falling into a lava pit, there's just no coming back.

spon


Scooter

Quote from: mAcular Chaotic on July 17, 2023, 07:38:22 AM
How low is low level in your case?

Low = 1st - 5th
Medium = 6th - 12th
High = 13+

I use spell level casting ability as demarcation points (low, medium, high). 1-3 level spells need at least a 5th level caster, 4-6 level spells need at least an 11th level caster and 7-9 level spells need at least a 13th level caster.

If a 7th level spell cannot be cast by a party member it is not a "high level" game,
There is no saving throw vs. stupidity

S'mon

For me 'fireball' and 'fly' are hallmarks of mid level, so typically 5th. Raise Dead & maybe Teleport mark High level, so typically 9th+, though it varies 7-10 by ruleset.
Shadowdark Wilderlands (Fridays 6pm UK/1pm EST)  https://smons.blogspot.com/2024/08/shadowdark.html