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talking in rules terms rather than 'adventure terms'

Started by Age of Fable, July 13, 2008, 06:43:30 AM

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StormBringer

Quote from: GrimJesta;227580McMurray:

You obviously play the game and know it, so can you answer my original question? Using the 'cave slime' example, if a 1st level party and a 15th level party meet in the same room and decide to cross the slime, do they both use the same DC? Or, are the detractors correct in that they'd each get their own weird DC?

-=Grim=-
To clarify, if the same first level party were to go back at 15th level, the DC of the cave slime would depend upon if that area was still meant to be challenging.  If the area was meant as a terrain to hinder movement or complicate combat, the suggestion is that the DC would increase with the level of the party.

The advice isn't to give each party or individual a separate DC to roll against; the advice is to give a particular hazard a variable DC, based on the needs of the narrative.  

My guess is that adjectives are meant to mask this, so that kicking down a steel-bound ironwood magical door at 15th level sounds cooler than kicking down a rotting wooden door at first level, even though the odds are roughly the same.
If you read the above post, you owe me $20 for tutoring fees

\'Let them call me rebel, and welcome, I have no concern for it, but I should suffer the misery of devils, were I to make a whore of my soul.\'
- Thomas Paine
\'Everything doesn\'t need

James McMurray

Quote from: GrimJesta;227580McMurray:

You obviously play the game and know it, so can you answer my original question? Using the 'cave slime' example, if a 1st level party and a 15th level party meet in the same room and decide to cross the slime, do they both use the same DC? Or, are the detractors correct in that they'd each get their own weird DC?

-=Grim=-

They all use the same DC.

If they fight monsters together, those monsters' stats will remain constant. Though it's likely that the 15th level party will have some sort of big nasty(es) to take care of, while the 1st level party fights its minions (not necessarily the 1 hit point variety).

Imperator

Quote from: James McMurray;224959We sometimes express our actions in narrative terms. We always express them in rules terms.

If you're playing a game, and you want to stick to the rules, it's important that everyone know what is happening from a rules point of view.

This is my position, specially in a situation of combat. I always strive for my players to know the ruls as much as possible.
My name is Ramón Nogueras. Running now Vampire: the Masquerade (Giovanni Chronicles IV for just 3 players), and itching to resume my Call of Cthulhu campaign (The Sense of the Sleight-of-Hand Man).