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PF w/o feats & skills?

Started by aspiringlich, May 06, 2014, 08:12:42 PM

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mcbobbo

Quote from: robiswrong;747832For me it's often a matter of:

1) How little actual decision-making actually occurs.
2) How in many cases they can cause a greater focus on mechanics rather than the imaginary shit in our heads.

As for '2' I'd argue that this has its uses.  For example,  know it all players who don't have know it all characters.  "Yes, but your untrained skill check was a 2, your character doesn't know that."  It is less imaginative,  in a way, because it is more structured.

Also I would add that the typical 3e player prefers these types of limits.
"It is the mark of an [intelligent] mind to be able to entertain a thought without accepting it."

robiswrong

Quote from: mcbobbo;748048As for '2' I'd argue that this has its uses.  For example,  know it all players who don't have know it all characters.  "Yes, but your untrained skill check was a 2, your character doesn't know that."  It is less imaginative,  in a way, because it is more structured.

I'm not against skills in general.  I'm against certain types of play that I've seen with skills.

Quote from: mcbobbo;748048Also I would add that the typical 3e player prefers these types of limits.

I'd agree.  I think that focusing on "the shit in our heads" isn't really a focus of 3.x/PF.  Which is why I prefaced it with "for me", and part of why I typically don't play 3.x/PF.