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Characters or Situations?

Started by KrakaJak, November 02, 2006, 06:16:36 PM

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KrakaJak

What are RPG's really about: Characters or situations?
Which is more important?
 
If you take the fully detailed characters with epic hopes and dreams and put them in a suvivable vacuum by themselves, can it still be a fulfilling experience?
 
If you have mute, identical, non-sentient robot characters that are weapons in a war against all life itself, where the Princes of the Galactic Alien Federation who created them are constatntly fighting with the Allied Earth Robotic Reprogramming Agency. Would they be able to have fun?
 
Or take D&D for example. What if you build characters with no names or player classes only to fight them in an arena, are you still Role-Playing?
 
What if two players build characters with back historys and only talk in a room alone? Are they still gaming?
 
Just something I've been pondering lately. Thoughts?
-Jak
 
 "Be the person you want to be, at the expense of everything."
Spreading Un-Common Sense since 1983

Mcrow

i think RPGs are all about characters IN situations. Not just one or the other. Characters are more important than the situations, but characters cannot be heros without situations.

mattormeg

The players are very important, but not necessarily so the characters.
I've played with a lot of people who don't really invest a lot in their characters, but still have a blast playing. You know, they're the folks who say, "My guy goes and checks out that sound down the hall." However, without a dramatic situation to put these same players in, there's just no way to have a good time.
Neither life nor entertainment may exist in a vacuum.

The Yann Waters

Characters: situations inevitably follow.
Previously known by the name of "GrimGent".

KrakaJak

Quote from: Mcrowi think RPGs are all about characters IN situations. Not just one or the other. Characters are more important than the situations, but characters cannot be heros without situations.

What if the charatcers already ARE heroes?
-Jak
 
 "Be the person you want to be, at the expense of everything."
Spreading Un-Common Sense since 1983

Mcrow

Quote from: KrakaJakWhat if the charatcers already ARE heroes?

then there are no worries because there is an equal balance between characters and situaional importance.

by nature heros who are important wouldn't be in unimportant situations.

Levi Kornelsen

Quote from: KrakaJakIf you take the fully detailed characters with epic hopes and dreams and put them in a suvivable vacuum by themselves, can it still be a fulfilling experience?

Their hopes and dreams don't exist in that vacuum, because there'[s nothing for them to fix onto.  Likewise, their desires, frustrations, and so on.

For those characters to be complete, they must be somewhere.

beejazz

Quote from: GrimGentCharacters: situations inevitably follow.
Situations: characters inevitably follow.

The Yann Waters

Quote from: beejazzSituations: characters inevitably follow.
A tree falls down in the forest, but there is no one around to hear it.
Previously known by the name of "GrimGent".

beejazz

Say wha!? Anyway, to me at least, character is defined by ACTION. In all caps.

Spike

Quote from: GrimGentA tree falls down in the forest, but there is no one around to hear it.


A tree falls in the forest and hits a Mime, does anyone care?
For you the day you found a minor error in a Post by Spike and forced him to admit it, it was the greatest day of your internet life.  For me it was... Tuesday.

For the curious: Apparently, in person, I sound exactly like the Youtube Character The Nostalgia Critic.   I have no words.

[URL=https:

Simon Owen

Situations. Characters are defined by goals which can only come about/be resolved by situations. I think.
Social order at the expense of liberty is hardly a bargain - The Marquis De Sade.

The Yann Waters

Quote from: SpikeA tree falls in the forest and hits a Mime, does anyone care?
Well, there you'd have a character in a situation, so yes. A matter of life and death: the thrilling saga of an injured mime's desperate struggle to escape the savage wilderness! Or perhaps it symbolizes the natural world striking back at the artifice and pretension of civilization! Oh, the possibilities.
Previously known by the name of "GrimGent".

Spike

Quote from: GrimGentWell, there you'd have a character in a situation, so yes. A matter of life and death: the thrilling saga of an injured mime's desperate struggle to escape the savage wilderness! Or perhaps it symbolizes the natural world striking back at the artifice and pretension of civilization! Oh, the possibilities.


Ah, but what were you planning to use for mechanics? I was thinking something involving Charades coupled with non-euclidean dice...
For you the day you found a minor error in a Post by Spike and forced him to admit it, it was the greatest day of your internet life.  For me it was... Tuesday.

For the curious: Apparently, in person, I sound exactly like the Youtube Character The Nostalgia Critic.   I have no words.

[URL=https:

Mcrow

Quote from: Simon OwenSituations. Characters are defined by goals which can only come about/be resolved by situations. I think.

I think you are right on.

Welcome to the boards Simon!