This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Central Casting: Is It Really That Good?

Started by Pierce Inverarity, August 13, 2007, 01:37:09 PM

Previous topic - Next topic

Pierce Inverarity

Coz it better be, given what it's going for.

What does it deliver? I want to generate S&S characters. Are the lifepaths of the fantasy CC book genre-blending or not? Will I end up with a character who was taught by Halflings how to grow pipeweed before he turned to killing giant frogs?
Ich habe mir schon sehr lange keine Gedanken mehr über Bleistifte gemacht.--Settembrini

Caesar Slaad

Quote from: Pierce InverarityCoz it better be, given what it's going for.

What does it deliver? I want to generate S&S characters. Are the lifepaths of the fantasy CC book genre-blending or not? Will I end up with a character who was taught by Halflings how to grow pipeweed before he turned to killing giant frogs?

I've seen some stuff just about that bizarre. While I've used it as a muse of sorts from time to time, I think it's fair to say that the results take some tweaking and a reroll here or there.
The Secret Volcano Base: my intermittently updated RPG blog.

Running: Pathfinder Scarred Lands, Mutants & Masterminds, Masks, Starfinder, Bulldogs!
Playing: Sigh. Nothing.
Planning: Some Cyberpunk thing, system TBD.

Settembrini

I got mine for DM 5. Sci Fi version included. It´s nothing extra-awesome. It´s just good to have.
If there can\'t be a TPK against the will of the players it\'s not an RPG.- Pierce Inverarity

jrients

Central Casting is a big pile of stupid charts.  Do you like using big stupid dice charts?  Answer that question and you'll know whether CC is right for you.  Personally, I like the sci-fi version better than the other two installments.  I've never read the CC: Dungeons volume.
Jeff Rients
My gameblog

Lord Hobie

As a character concept aid, it's OK.  You'll want to pick and choose as much as you randomize, in all probability.  

As a book of random event tables for ginning up a quickie NPC motivation or tic, or an instant response to pesky player inquiries ('what military rank did my dad hold, and how did he get it?'), it's worth its weight in gold.

Lord Hobie
 

Pierce Inverarity

Quote from: jrientsCentral Casting is a big pile of stupid charts.  Do you like using big stupid dice charts?  

Basically, yes! But not when the output is garbage, which I have no problem generating myself.

From what y'all are saying it does sound more useful than not, though. Just not like something you could depend on using "cold" during the game except for minor on-the-fly details.

Hm.

DM 5? I hate you, Settembrini.
Ich habe mir schon sehr lange keine Gedanken mehr über Bleistifte gemacht.--Settembrini

Wil

Quote from: Pierce InverarityCoz it better be, given what it's going for.

What does it deliver? I want to generate S&S characters. Are the lifepaths of the fantasy CC book genre-blending or not? Will I end up with a character who was taught by Halflings how to grow pipeweed before he turned to killing giant frogs?

In short: yes, and weirder. You'll get a halfling that was abandoned by his parents on the night of a meteor storm, to be raised by Ogres to become a general in the human army and then lost an eye.

I think if they are auctioning for a high amount it's partly limited supply and partly nostalgia by people remembering them to be better than they were.

I've used all three books, and even when I first started using them in the late 80s it was only to mine for ideas. I'd adjust rolls to results that were more interesting or made sense.

One book I did get a lot of mileage out of was Central Casting: Dungeons. For a while I ran a RC D&D game solely using maps generating from that book.
Aggregate Cognizance - RPG blog, especially if you like bullshit reviews

Silverlion

I always ended up with a glowing sword tattoo on about 2/3rds of my characters from the Heroes Now book. (Often at very different points of time in the process/their "lives".)

In general the books are, interesting if you like quirky random results and/or are looking for a starting point and inspirational source. It's (like a lot of gaming books) isn't as useful if you don't have a discerning mind behind it to help shape things towards your preferences.
High Valor REVISED: A fantasy Dark Age RPG. Available NOW!
Hearts & Souls 2E Coming in 2019

Dr Rotwang!

Central Casting: Heroes NOW gave me Lark Mason*, a pulp character who was kidnapped by cultists as a child, was raised in the cult, and then escaped -- and now fights them with his armored roadster.

So you tell me.

*FUN FACT: Lark Mason is the name of an appraiser I saw on Antiques Roadshow.  I steal the best!
Dr Rotwang!
...never blogs faster than he can see.
FONZITUDE RATING: 1985
[/font]

Caesar Slaad

Quote from: Dr Rotwang!Central Casting: Heroes NOW gave me Lark Mason*, a pulp character who was kidnapped by cultists as a child, was raised in the cult, and then escaped -- and now fights them with his armored roadster.

So you tell me.[/SIZE]

You know... I was struggling to come up with backgrounds for my Spycraft pregens for GenCon. I totally forgot I had Heroes Now. :eek:
The Secret Volcano Base: my intermittently updated RPG blog.

Running: Pathfinder Scarred Lands, Mutants & Masterminds, Masks, Starfinder, Bulldogs!
Playing: Sigh. Nothing.
Planning: Some Cyberpunk thing, system TBD.

jgants

My favorite part about the fantasy book was being able to quickly generate all those wacky titles (e.g., "Lord of the East Marshes") for nobility.
Now Prepping: One-shot adventures for Coriolis, RuneQuest (classic), Numenera, 7th Sea 2nd edition, and Adventures in Middle-Earth.

Recently Ended: Palladium Fantasy - Warlords of the Wastelands: A fantasy campaign beginning in the Baalgor Wastelands, where characters emerge from the oppressive kingdom of the giants. Read about it here.