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Can A Dead Game Line Come Back To Life?

Started by jeff37923, March 14, 2025, 03:19:21 PM

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JeremyR

Honestly, that was one of the maddening things about Traveller. People loved Classic Traveller but Marc Miller kept trying to push his newer versions that people really didn't want, basically keeping the IP down for decades until Mongoose came out with their Traveller, which was very much a updated Classic Traveller.

BadApple

I love CT and I really like the Mongoose version too. 

I was unhappy when Mongoose chose to clamp down on third party content.  There was a lot of really cool things being published under the OGL for MgT 1e. 
>Blade Runner RPG
Terrible idea, overwhelming majority of ttrpg players can't pass Voight-Kampff test.
    - Anonymous

blackstone

Quote from: tenbones on March 20, 2025, 07:05:38 PM
Quote from: blackstone on March 18, 2025, 07:58:22 AMA game is never dead, as long as it's being played.

Technically true. But the goal should be for it to be played by as many people as possible, so that it can get more content.

As a player your point is well served. But god forbid if your GM disappears... then that game goes poof and thus... the game marches one step closer to that eternal line of regression, to pop up only when that lone GM appears somewhere else.



As least for me and my group, that would never happen. When I stopped using HM4e for our group, my best friend still carried on using it for his game. I understand not all groups are like this. I just saying that there's always a chance someone will take up the mantle of DM and use those rules.
1. I'm a married homeowner with a career and kids. I won life. You can't insult me.

2. I've been deployed to Iraq, so your tough guy act is boring.

TKurtBond

Quote from: BadApple on March 24, 2025, 07:16:40 AMI love CT and I really like the Mongoose version too. 

I was unhappy when Mongoose chose to clamp down on third party content.  There was a lot of really cool things being published under the OGL for MgT 1e. 
And lots of interesting stuff being published with Cepheus Engine descendant rules now.
My blog, Lacking Natural Simplicity, which has  Another Take (and in Geminispace at gemini://consp.org).  And the Minimal OpenD6 SRD.

Koltar

Quote from: JeremyR on March 23, 2025, 04:53:18 PMHonestly, that was one of the maddening things about Traveller. People loved Classic Traveller but Marc Miller kept trying to push his newer versions that people really didn't want, basically keeping the IP down for decades until Mongoose came out with their Traveller, which was very much a updated Classic Traveller.

Yep - No one needed or wanted 'Rebellion' or "New Era". As the later GURPS:Traveller proved - the  original era of classic TRAVELLER worked just fine for most folks.

- Ed C.
The return of \'You can\'t take the Sky From me!\'
http://www.youtube.com/watch?v=gUn-eN8mkDw&feature=rec-fresh+div

This is what a really cool FANTASY RPG should be like :
http://www.youtube.com/watch?v=t-WnjVUBDbs

Still here, still alive, at least Seven years now...

BadApple

Quote from: Koltar on March 27, 2025, 01:40:38 AM
Quote from: JeremyR on March 23, 2025, 04:53:18 PMHonestly, that was one of the maddening things about Traveller. People loved Classic Traveller but Marc Miller kept trying to push his newer versions that people really didn't want, basically keeping the IP down for decades until Mongoose came out with their Traveller, which was very much a updated Classic Traveller.

Yep - No one needed or wanted 'Rebellion' or "New Era". As the later GURPS:Traveller proved - the  original era of classic TRAVELLER worked just fine for most folks.

- Ed C.

CT standard setting works very well but I think the real genius of CT is that it is so easy to adapt it to a SF setting of your choosing.  If you need to house rule something to better fit the setting you want to run, it is easy and you don't have worry about breaking the system.
>Blade Runner RPG
Terrible idea, overwhelming majority of ttrpg players can't pass Voight-Kampff test.
    - Anonymous