This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Do you do "Dungeoncrawls?"

Started by Silverlion, March 04, 2007, 02:40:25 PM

Previous topic - Next topic

David R

Quote from: O'BorgAble to act? :D

I'm so going to use this the next time this topic comes up with the group. :D

Regards,
David R

Calithena

Fuck yeah.

I play it straight. Dungeoneering is serious business.

I like a thinking man's dungeon though.
Looking for your old-school fantasy roleplaying fix? Don't despair...Fight On![/I]

Pseudoephedrine

We do dungeoncrawls, but we try and integrate them into the story. We're sneaking around a giant sunken complex based off of Metal Gear Solid 2 that houses the decaying carcass of Cthulu or whatever because we're trying to kill Cthulu (we succeeded, on a side note). We play them relatively straight, or as straight as we run everything else.
Running
The Pernicious Light, or The Wreckers of Sword Island;
A Goblin\'s Progress, or Of Cannons and Canons;
An Oration on the Dignity of Tash, or On the Elves and Their Lies
All for S&W Complete
Playing: Dark Heresy, WFRP 2e

"Elves don\'t want you cutting down trees but they sell wood items, they don\'t care about the forests, they\'\'re the fuckin\' wood mafia." -Anonymous

jrients

Quote from: Abyssal Mawthe short answer:

"Hell Yes"

Ditto.
Jeff Rients
My gameblog

Pierce Inverarity

I hate conventional dungeons and don't ever use them. Dungeons as defined by Caesar Slaad, otoh, I like and use all the time.
Ich habe mir schon sehr lange keine Gedanken mehr über Bleistifte gemacht.--Settembrini

Melan

Quote from: SilverlionI'm trying to get a bit of information for an idea I have (far future though got other games to get out first)

Do you like, or utilize the conventional dungeon crawl?
Definitely. Currently, about one third of the campaign time is given to dungeon crawling, while the rest is a mixture of city and wilderness-based play.

QuoteDo you play it serious/straight?

Tongue-in-cheek/silly?
Usually it is completely serious; humour comes from the players if they desire it. I did run Tegel Manor, though, which has an undercurrent of whimsical fun not usually found in dungeons.


QuoteDo you ever utilize the dungeoncrawl in non-fantasy settings or games?
I don't play non-fantasy games.

QuoteWhat aspects of the dungeoncrawl appeal to you?
The exploration of strange and wondrous underworlds. Heart-pounding action. Dealing with environmental challenges. The strategic aspect of resource management in hostile territory. Freaky magical stuff.

QuoteWhat aspects of the dungeoncrawl don't?
I despise "hedge maze" type dungeons. Mapping challenges are okay, but hedge mazes are cheap and un-fun timewasters for me. "Cabinet contents" dungeons are also boring. If it is a dungeon, it should be fantastic, not mundane!
Now with a Zine!
ⓘ This post is disputed by official sources

CodexArcanum

Quote from: SilverlionDo you like, or utilize the conventional dungeon crawl?
Yes, I do.  I really get a bug for them now and then.

Quote from: SilverlionDo you play it serious/straight?

Tongue-in-cheek/silly?
As stated by others, I don't let a particular aspect or mission set the tone for the game.  That's all me and the players.  If they're being goofy, we run it in silly mode.  If I'd like something with more weight, I crank up the seriousness.

Quote from: SilverlionDo you ever utilize the dungeoncrawl in non-fantasy settings or games?
Oh yeah.  I've done the spaceship as a dungeon.  I've even run a wuxia dungeon, which was pretty fun with the way players did things.  Like to avoid a pit trap, they just ran along the walls around it.  One guy used a technique to dance across the arrows from an arrow trap, then engaged a bunch of minions coming around the corner to clean up the "bodies."  I love twisting things like the basic dungeon crawl to see how it reacts to different genre expectations.

Quote from: SilverlionWhat aspects of the dungeoncrawl appeal to you?
As a GM, I enjoy the focused goals and movement of a setting-based scenario.  I also really enjoy the survival aspects of a dungeon crawl.  Did you bring enough supplies to really do this, or will you have to try and leave to come back?  Character is poisoned, can you get through with the weakness, or do you have to turn back?  It's a good environment to create desperate situations, which in turn create drama, which is probably why they remain a popular method of running a game.

Quote from: SilverlionWhat aspects of the dungeoncrawl don't?
They can get a bit dull after awhile.  Social characters don't have anything to do in a dungeon really.  Likewise, pretty much any character not built for dungeon spelunking can feel weak in a such a scenario.  I don't really like a lot of the prep work that goes into it.  Maps, treasures, monsters, traps, etc.  They can be improved, but that relies on the GM having a really strong sense of balance-of-play to get things to feel fair.
 

RPGPundit

LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Nazgul

Do you like, or utilize the conventional dungeon crawl?

Yes, I love them. I always have a reason for the 'dungeon' being there though.

Do you play it serious/straight?

Mostly serious, with a slice of weird and a sprinkling of silly.

Do you ever utilize the dungeoncrawl in non-fantasy settings or games?

Yes. 'Abandoned' space stations. Military complexes. Mines. Corporate R&D centers. There might not be a 10'X10' room with an orc guarding a chest, but there might be a 10mX10m lab with a security bot guarding a safe. :haw:

What aspects of the dungeoncrawl appeal to you?

As both player and GM I like the 'Explore the creepy old Crypt' feel. The enclosed environment tends to heighten the tensions in a group. Tactical thinking and resource management(no wild deer or clear streams here). Clearing out a 'safe' zone. The isolation makes for interesting play. The weird magic that you can put in/find(in areas, not just items).

What aspects of the dungeoncrawl don't?

Like any aspect of play, it can get old. If your last adventure was a crawl, plan something new for next time. Keeping your adventure types rotated ensures fresh stock :p
Abyssal Maw:

I mean jesus. It's a DUNGEON. You're supposed to walk in there like you own the place, busting down doors and pushing over sarcophagi lids and stuff. If anyone dares step up, you set off fireballs.