Phil Reed (//roninartspresident@yahoo.com) is offering to make an OGL version of the engine that powered the original Marvel Superheroes roleplaying game. He's doing this ransom style, just like Greg Stolze has done (http://jrients.blogspot.com/2005/08/stolze-game-ransomed.html) for several projects. If he can get $1000 in pledged donations, he'll write the game and distribute it as a free PDF. I've put ten bucks in the hat, and I'm challenging all my peeps who are FASERIP fans to do the same. Let's make this happen, people! Click here (https://www.fundable.org/groupactions/faserip) to hop on the bandwagon and make your pledge.
QuoteFor $1,000 in donations Philip Reed will take two weeks to create a game titled "FASERIP." This will be a new, free, professionally-produced game that is opened so that other publishers may create supplements compatible with it.
FASERIP will be compatible with the old Basic and Advanced games that inspired it; the game's sole purpose is as an open source document for publishers. Players can use the game to play, but they'll gain little new value from the free product planned. It is the new supplements that can be created that will be of true value to everyday players.
FASERIP, if funded, will be created and released as a free PDF. After 30 days all feedback will be considered and the file updated at which point it will also be made available in print at cost.
NOTE: No work has been started. FASERIP will not be created until after it is funded.
If you have any questions about FASERIP please contact roninartspresident@yahoo.com (roninartspresident@yahoo.com).
Thanks to Chris at Dorkland (http://dorkland.blogspot.com/index.html) for this tip!
Come payday, I'll put a coin or two in the hat.
This is nothing short of bloody fantastic!
So hes making a D20 version of FASERIP? Why wouldnt I just play normal FASERIP? Which I can get all the books for free anyways.
Quote from: RoninSo hes making a D20 version of FASERIP? Why wouldnt I just play normal FASERIP? Which I can get all the books for free anyways.
Not d20, he's taking the FASERIP mechanics and releasing an open version of them. It's much the same way OSRIC (http://www.knights-n-knaves.com/osric/) restated AD&D 1st edition and then licensed it under the terms of the OGL.
You can get all the key books for free, what's more dubious is your ability to publish works based upon them.
Hunh. I never played it back in the day, but I'd like to see this. I may even pay to support it -- one of my best friends and his little brother were huge fans of it.
Now, if Marc Miller would only release the "classic" Traveller mechanics as an OGL. RQ has, in a wierd, round-about way, already done so, AD&D...let's see them all.
!i!
With T5 in the works and two attempts by others at making "CT revised" (QLI with CT+ and Avenger with ACT) being nixed by MWM I seriously doubt any sort of OGL Classic Traveller will happen soon if ever. There was some talk (evidently okayed by MWM) for a time of allowing a limited license based on a sub-set of Classic Traveller sans any Traveller Universe aspects but that never went anyware. Details weren't fully laid out before it died but I don't think it would have been a free OGL.
Currently either talk to one of the existing Licensed Traveller companies (like BITS, Comstar/Avenger, LKW, QLI/RPG Realms, SJG, and Spica) or talk to MWM and ante up $1000 for your own license.
Quote from: Casey777With T5 in the works and two attempts by others at making "CT revised" (QLI with CT+ and Avenger with ACT) being nixed by MWM I seriously doubt any sort of OGL Classic Traveller will happen soon if ever.
The difficulty, as I understand it, was that both plans involved some iteration of the
Traveller setting as well as variations on the mechanics, putting the projects at almost direct odds with Far Future Enterprise's reprints of the "Classic" and
MegaTraveller lines.
QuoteThere was some talk (evidently okayed by MWM) for a time of allowing a limited license based on a sub-set of Classic Traveller sans any Traveller Universe aspects but that never went anyware. Details weren't fully laid out before it died but I don't think it would have been a free OGL.
This is more akin to what I was thinking, though it could still pit any such efforts in competition with FFE's reprints.
!i!
Quote from: RoninSo hes making a D20 version of FASERIP? Why wouldnt I just play normal FASERIP? Which I can get all the books for free anyways.
Not d20, FASERIP.
And once he completes it, the core book will be freely available.
It will serve as a basis for OTHERS to do new FASERIP supplements.
So you'd support it if those old great FASERIP books aren't all. you ever. want.
But as I understand it, he's met his donations goal anyway... so it's off to the races :)
Chuck
Awesome! I bet Evil DM is keen on this, what with him wanting to do that "FASERIP" pulp game.
How do you pronounce "FASERIP" anyway? "Phaser-Rip"? "face-rip"? "Fass-ER-ip"?
We pronounced it Fass-eh-Rip. But we're Canadian. ;)
This is very cool news!
Quote from: StuartWe pronounced it Fass-eh-Rip. But we're Canadian.
...so where did you add in the superfluous
u's?
Quote from: Dr Rotwang!Awesome! I bet Evil DM is keen on this, what with him wanting to do that "FASERIP" pulp game.
How do you pronounce "FASERIP" anyway? "Phaser-Rip"? "face-rip"? "Fass-ER-ip"?
I always pronounced it PHASE-RIP myself.
And in Canada it ends in a silent -eaux, like all good Canadian and French words.
Quote from: Dr Rotwang!...so where did you add in the superfluous u's?
Fighting
Agility
Ubermench
Strength
Endurance
Urges
Reason
Umbrage
Intuition
Unbalanced
Psyche
Holy CRAP, Stuart. Score one for yeaux, my friend.
I usually pronounce it 'faze-rip', but sometimes I say 'faceripper' just because that sounds cool. In fact, once this puppy is out someone out to do a horror supp called Facerippers.
Hey! It looks like the $1000 goal has already been met! Awesome!
Can anyone give me/point me at a quick lowdown on FASERIP's essentials? I confess to being unfamiliar with it.
Cheers,
- Q
Quote from: QuireCan anyone give me/point me at a quick lowdown on FASERIP's essentials? I confess to being unfamiliar with it.
Cheers,
- Q
Faserip, was Marvel Superheroes RPG that utilized 7 stats (Fighting, Agility, Strength, Endurance, Reason, Intuition, and Psyche).
The stats are represented by words and numbers--the words were very 4 color comic book in nature (Beginning at Shift 0, but most notably Poor, Feeble, Typical, Good, Excellent, Remarkable, Incredible, Amazing, Monstrous, Unearthly. Shift X, Shift Y, and Shift Z) the Advanced set had a few more (Class 1000, Class 3000, and Class Beyond) for representing heroes from the very low end of the Marvel Universe to the very high.
The system was percentile where you roll dice and looked up your rank of attribute (or power) and cross referenced your die roll resulting in a color result: White (Failure), Green (Basic Success), Yellow (Improved Success), Red (Superior Success)--everything worked off a single chart. The chart had notes above it that covered special effects of actions (combat mostly--for example guns and swords could get a Red (kill) result which brought someone to dying status without needing to whittle down their health.
The game worked quite well for Marvel of the era it represented. (80's-early 90s) it was supported for nearly a decade 84-93, and still has a considerable following.
You can download the MSH game for free a variety of places ( //www.classicmarvel.com or //www.marvelrpg.com) appearently legitimately, and check it out.
I'm not sure exactly what the Open Faserip project will produce.
Quote from: SilverlionYou can download the MSH game for free a variety of places ( //www.classicmarvel.com or //www.marvelrpg.com) appearently legitimately, and check it out.
Nice one. Thanks for the links and for the summary, Silverlion.
- Q
Quote from: SilverlionYou can download the MSH game for free a variety of places ( //www.classicmarvel.com or //www.marvelrpg.com) appearently legitimately, and check it out.
Wow! Thanks for the link. :D
BTW, now that I've had a chance to take a look at it after following Silverlion's links...didn't TSR Conan and indeed Star Frontier Wossname's Guide version use something very similar? I'm afraid the books are in storage, so aren't to hand to check.
- Q
Yeah, the success of FASERIP kicked off a bit of a crazy Colorful Resolution Chart revolution at TSR. Conan, 3rd edition Gamma World and Zebulon's Guide to Frontier Space (which was Star Frontiers 2nd edition marketed as a supplement) all used a color-as-degree-of-success resolution charts. The charts were not identical and neither were the rest of the various mechanics.