SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Call of Cthulhu: What happens when a phobic can't avoid the phobia object?

Started by Neoplatonist1, April 16, 2023, 08:15:52 PM

Previous topic - Next topic

Neoplatonist1

Like it says on the tin. Suppose someone has ophidiophobia and is dropped in a snake pit, or has nyctophobia and gets caught without a flashlight in the woods at nighttime, what will he do? Scream endlessly while running in circles? Curl up in a ball and go catatonic? Faint? I gather that symptoms like ringing in the ears, dizziness, diarrhea, and "feelings of imminent doom" can be associated with phobic reactions, but what is the ultimate reaction to the inescapable rather than symptomatic reactions in cases where someone can run away?

jeff37923

Quote from: Neoplatonist1 on April 16, 2023, 08:15:52 PM
Like it says on the tin. Suppose someone has ophidiophobia and is dropped in a snake pit, or has nyctophobia and gets caught without a flashlight in the woods at nighttime, what will he do? Scream endlessly while running in circles? Curl up in a ball and go catatonic? Faint? I gather that symptoms like ringing in the ears, dizziness, diarrhea, and "feelings of imminent doom" can be associated with phobic reactions, but what is the ultimate reaction to the inescapable rather than symptomatic reactions in cases where someone can run away?

....

"Meh."

Grognard GM

I'm a middle aged guy with a lot of free time, looking for similar, to form a group for regular gaming. You should be chill, non-woke, and have time on your hands.

See below:

https://www.therpgsite.com/news-and-adverts/looking-to-form-a-group-of-people-with-lots-of-spare-time-for-regular-games/

Grognard GM

The simple answer is, what ever suits the GM.

Attack their allies in terror and run off screaming (can then be used as a lure,) hysteria that needs to be dealt with by the party, risk life and limb trying to climb out of the pit, etc. A good base would be catatonia, as the mind shuts down to try and protect the psyche.
I'm a middle aged guy with a lot of free time, looking for similar, to form a group for regular gaming. You should be chill, non-woke, and have time on your hands.

See below:

https://www.therpgsite.com/news-and-adverts/looking-to-form-a-group-of-people-with-lots-of-spare-time-for-regular-games/

David Johansen

A matter antimatter explosion that could destroy a whole deck of this starship.
Fantasy Adventure Comic, games, and more http://www.uncouthsavage.com

Thornhammer


Neoplatonist1

Quote from: Thornhammer on April 17, 2023, 12:49:19 PM
I'd guess the distinct possibility of a fatal heart attack.

Ah, a possibility that hadn't occurred to me, but germane in retrospect!

Ghostmaker

At the very least, a full on mental breakdown if not catatonia.

Stephen Tannhauser

Speaking as someone who actually has a phobia and once had to endure it for over an hour without being able to escape it or do anything to "defend" against it, reality is rather less dramatic in practice, or at least I found it so; I was in a constant state of misery, extreme nerves, sensitivity and tension for pretty much the entire time, but I was never in danger of having a breakdown or a heart attack, and was able to function socially in company without incurring any concern from others.

In game terms I suspect my phobia is probably only the equivalent of Mild, and I had the boost to my Will roll of there being something else I was more scared of than the phobia itself (namely, disappointing my dad, who'd organized the event at which this happened), but it is possible for people to endure phobic responses without losing control. In the Cthulhuverse, of course, the more thematically dramatic extremes might do better, but even in CoC I think it's more interesting if it takes a while to ramp up to that time.
Better to keep silent and be thought a fool, than to speak and remove all doubt. -- Mark Twain

STR 8 DEX 10 CON 10 INT 11 WIS 6 CHA 3

Punch and Pie

You pretty much answered your own question, but for us it was based on the severity of the phobia. If it's extreme then

Pit: Screaming endlessly while leaping, desperately trying to claw/climb out, until either going catatonic or fainting.  No bladder or bowel control is a nice touch. If someone else is in the pit, the phobic will forcibly use them as a shield or as a convenient step-ladder.

Flashlight goes dead in the woods (or cave or cellar): 50/50 chance of screaming (no running unless already being chased) or just freezing then fainting/catatonia. Again, no bladder or bowel control thrown in for good measure. ;D

In either case if it's just mild phobia, then flop sweats and/or fainting, and definitely dice penalties.

Quote from: Neoplatonist1 on April 16, 2023, 08:15:52 PM
Like it says on the tin. Suppose someone has ophidiophobia and is dropped in a snake pit, or has nyctophobia and gets caught without a flashlight in the woods at nighttime, what will he do? Scream endlessly while running in circles? Curl up in a ball and go catatonic? Faint? I gather that symptoms like ringing in the ears, dizziness, diarrhea, and "feelings of imminent doom" can be associated with phobic reactions, but what is the ultimate reaction to the inescapable rather than symptomatic reactions in cases where someone can run away?

Neoplatonist1

Thanks for all the ideas, fellows!

(I like the idea of the first phobia a character receives being Mild, and an additional phobia has a chanced of intensifying it to Severe.)