So we're slowly getting ready to kick off our (real) CoC campaign with Masks of Nyarlathotep, after having a really successful run with one of the demo scenarios. Couple this with the fact that Boardwalk Empire begins airing tonight on HBO, and a lot of my players are really getting into the 20s mood.
The one thing I've been having trouble with is getting together a soundtrack. A lot of the music of the 20s is now public domain, but I'm having some trouble finding good collections available online. I can get bits and pieces here and there, but was wondering if anyone knew of any indexes or collections that are more comprehensive.
I'm also struggling to find some more ambient pieces that fit the Cthulhu mythos, and was hoping some here may have soundtracks or compositions that have worked well for them in the past -- I'm thinking more subdued and mysterious, rather than the typical horror compositions that have a lot of rising actions and such as those will probably interrupt the mood.
Thankee for your time. :)
Try some Steve Roach, Robert Rich, and Lustmord (http://www.youtube.com/watch?v=Op-TdfKAwUQ). I use them for mood music in CoC games all the time and they've never led me astray.
There used to be an internet radio station called Absinthe Radio that played music from the Jazz Age. Very strong playlist. I would play it off and on during my games to set the mood. Don't know if they are still active since the internet radio crack down happened.
For some reason in my youth the soundtrack to the first Alien movie scared the shit out of me. Ligeti's "Lux aeterna" (http://en.wikipedia.org/wiki/Lux_Aeterna_(Ligeti) (http://en.wikipedia.org/wiki/Lux_Aeterna_(Ligeti))) from the 2001 soundtrack was even worse.
I think both would be perfect for a subdued, mysterious atmosphere.
Maybe it's a bit odd to include in it a 20's campaign, but the band Scurvy Bastards has two Lovecraft-related songs, The curse of Cthulhu and Polaris. Both have a very interesting mood, maybe a little horror/pirate-y, but can be a good change of pace from the classical Cthulhu Playlist (jazz, horror OST, etc).
Quote from: Insufficient Metal;406053Try some Steve Roach, Robert Rich, and Lustmord (http://www.youtube.com/watch?v=Op-TdfKAwUQ). I use them for mood music in CoC games all the time and they've never led me astray.
+1 for lustmord!
Philip Glass, Robyn Miller, wavespan, danzig (black aria 2), aphex twin and perhaps Ulf Soederberg are other ok choices.
I made a request on this board for music for MON, and got some decent replies. Might br worth doing a search for the thread.
unrelated era-wise, but for my Delta Green campaign I used Eno's "Music for Airports (http://www.youtube.com/watch?v=B9kPIp4MtX0)" played on low in the background and it worked really well.
Strawinsky's Symphony of Psalms is about as spooky a piece of music you can get.
http://www.archive.org/details/StravinskySymphonyOfPsalms
PS ymphony of Psalms is actually from the 1930s, but I think you can just about get away with the slight anachronism :-)
Thanks guys! I'll be checking this stuff out.
Quote from: kregmosier;406234unrelated era-wise, but for my Delta Green campaign I used Eno's "Music for Airports (http://www.youtube.com/watch?v=B9kPIp4MtX0)" played on low in the background and it worked really well.
Yay! Another Eno listener. I used to love using a mix tape of his music as the backdrop for a Traveller game I ran a few times.
I played in a non-mythos CoC game where the GM had one of those tapes with ocean waves running continuously in the background (all the action took place near the sea... I think it was partially based on The Fog). He'd adjust the volume up whenever we went down to the beach... it was very effective.
Quote from: IceBlinkLuck;406300Yay! Another Eno listener. I used to love using a mix tape of his music as the backdrop for a Traveller game I ran a few times.
If you're looking for some Eno that will work in a horror game, try
Ambient 4: On Land. Some genuinely creepy stuff in there.
Quote from: Insufficient Metal;406322If you're looking for some Eno that will work in a horror game, try Ambient 4: On Land. Some genuinely creepy stuff in there.
I was just going to recommend that. It is the best ambient music for
Call of Cthulhu I could imagine.
Quote from: jdurall;406464I was just going to recommend that. It is the best ambient music for Call of Cthulhu I could imagine.
Awesome.
Also, maybe consider Harold Budd's Serpent in Quicksilver / Abandoned Cities (http://www.amazon.com/Serpent-Quicksilver-Abandoned-Harold-Budd/dp/B000B6ETDM/ref=sr_1_1?s=gateway&ie=UTF8&qid=1285130950&sr=8-1). A lot of it won't be useful for games, but there are two tracks, "Dark Star" and "Abandoned Cities" that are 20+ minutes long apiece and very moody.
Brief sample (http://ilike.myspacecdn.com/play#Harold+Budd:Dark+Star:1015262:m6657377) (couldn't find anything longer, sadly).
This is a different angle on things but I think some of John Fahey's instrumental guitar albums could work really well given the kind of provincial setting of a lot of Lovecraft material, and there is something that's just a little creepy with some of the weird chords he throws in there...
Try "Death Chants, Breakdowns and Military Waltzes" or the ludicrously named "The Transfiguration of Blind Joe Death."
Here's the first song (http://www.youtube.com/watch?v=9PtyGBuO5rM) from "Death Chants..."
Personally I prefer period music. There's nothing quite like having a tentacle-thing boring into a PC's brain over the sounds of early Louis Armstrong.
RPGpundit
Alex Otterlei did a CD called Horror on the Orient Express that is Cthulhu-themed. Not bad stuff. I wish I still had a copy.
http://www.youtube.com/watch?v=Zt_ZE_ib9Wk
(http://www.youtube.com/watch?v=Zt_ZE_ib9Wk)
;)
Hello
Cosmic Music for Cthulhu Minions
http://www.facebook.com/pages/Cosmic-Music-for-Cthulhu-Minions/106608072747442?sk=app_178091127385 (http://www.facebook.com/pages/Cosmic-Music-for-Cthulhu-Minions/106608072747442?sk=app_178091127385)
or
http://www.sharo.fr (http://www.sharo.fr/)
It's original, it's free!
Enjoy!
One suggestion would be to have a different mood theme for each campaign location. The scope of MON is sufficient to allow for 5 distinct styles.
If you want a more moody orchestra style them. Glen Danzig has put out 3 cd's Black Aria (1,2 &3) that have that in spades. Though typically I wouldn't really think of them for Cthulhu but they certainly worked well with Kult.
I have Black Aria 1 and 2, so thanks for the heads up re: the 3rd one. He was composing eerie X-Files music years before X-Files!
For period stuff, I've always thought of Henry Hall, who ostensibly sang children's songs. Except that his renditions of "Teddy Bear's Picnic" and "Hush, Hush, Here Comes the Boogeyman" are seriously some of the most unsettling things ever recorded.
Lisa Gerrard. "Host of the Seraphim" and "Gloradin" (single tracks)
For a truly "WTF???" experience, I suggest "Armenia" by Einstürzende Neubauten. The first time I heard this track I genuinely thought that the radio was possessed...
And I support Ligeti hands down. His music in "2001", exp. when the Monolith appears, is beyond scary.
The John Carpenter soundtrack for the movie Prince of Darkness is great creepy background ambient music and it's now available on iTunes. It's my go-to music for creepy gaming situations. It comes up slowly enough that people don't always notice it right away. The Inception soundtrack would probably work well for ambient background music, too. Neither of those sounds very 20s but they are good general ambient background music.
The Omen (Jerry Goldsmith)
Passion (last temptation of christ - Peter Gabriel - AWESOME)
Hamlet (Ennio Morricone)
Angel Heart (Trevor Jones)
Gothic (Thomas Dolby)
Perfume (Tom Tykwer)
The Hammer Film Music Collection
Dracula (Wojciech Kilar)
Tir-Na-Nog (Symphonie Celtique, Alan Stivell)
"Pimf" and "Agent Orange" (on "Music for the masses", Depeche Mode : http://www.youtube.com/watch?v=qUok859bytk)
Interview with a vampire (Elliot Goldenthal)
The Name Of The Rose (awesome, James Horner)
Eyes Wide Shut (lJocelyn Pook: "Masked ball" - FEAR! FEAR! http://www.youtube.com/watch?v=THNzuF33tZo)
2001, a space opera (yes, Ligeti - and Katchaturian, good mood)
David Darling - "Dark Woods" and "Cello"
Terje Rypdal - "Undisonus & Ineo"
Brian Eno, many things.
If you don't mind something more modern and rock/metal, you can look at the Goblin horror soundtracks for Dario Argento movies like Non Ho Sonno (http://www.youtube.com/watch?v=G8SzykmfWMY) and Suspiria (http://www.youtube.com/watch?v=iJUaCAIxSk4), including the longer title tracks for those movies. (Rhapsody has an interesting cover of Non Ho Sonno (http://www.youtube.com/watch?v=b4U5F64L-Bk) but it's less appropriate for a Cthulhu game).
The Japanese Vampire Hunter D (http://www.youtube.com/watch?v=x83ExZOzboM) soundtrack has some good tracks. The Halo soundtracks also have some good generic ambient music that works with just about any type of game.
More good stuff, thanks guys. :)
CoC is currently on hiatus (running Burning Wheel for another group), but this summer I hope to run Masks, so I'll be making good use of the suggestions here.
heheehe
Try my music ;)
http://www.sharo.fr (http://www.sharo.fr)
I recommend the soundtracks to Silent Hill 2 and 3.
most of the music that people seem to think of as "creepy" here, really isn't creepy to me. Or at least, doesn't feel to me to be suitable to a CoC game.
RPGpundit
Quote from: RPGPundit;441285most of the music that people seem to think of as "creepy" here, really isn't creepy to me. Or at least, doesn't feel to me to be suitable to a CoC game.
If they can use Tangerine Dream for a WW2-era horror movie... (http://www.youtube.com/watch?v=ORMj0c5nAGo)
Quote from: John Morrow;441290If they can use Tangerine Dream for a WW2-era horror movie... (http://www.youtube.com/watch?v=ORMj0c5nAGo)
Tangerine Dream's musical score in
The Keep (1983) was a stroke of genius on the part of Michael Mann.
I was once involved with a write-in campaign to restore the film to its original 3+ hour long Director’s cut. The current version (1 hour 33 minutes) is seriously incomplete.
-Hans
Quote from: hanszurcher;441291Tangerine Dream's musical score in The Keep (1983) was a stroke of genius on the part of Michael Mann.
Oh, I really like the soundtrack (and own Tangerine Dream's
Dream Sequence for that music) and thought it worked. Modern music, even electronic music, can work with period horror, which is why I recommended the John Carpenter and Goblin horror movie soundtrack stuff.
(Well, as long as it's not a musical atrocity like the Alan Parsons Project
Ladyhawke soundtrack.)
Peregrin mentioned horror music building being a problem and I agree. I've found is that good gaming horror music is music that creates tension and kinda gnaws at the players, especially if they don't fully notice that it's playing. Violins. Minor notes. Perhaps some dissonance or odd vocals. And, overall, good gaming soundtracks are soundtracks without musical flourishes tied to specific events in a movie that simply play across a scene (e.g., Poledouris, Zimmer, and Carpenter all produce that sort of soundtrack).
Quote from: hanszurcher;441291I was once involved with a write-in campaign to restore the film to its original 3+ hour long Director’s cut. The current version (1 hour 33 minutes) is seriously incomplete.
That would explain the difference I'm aware of between book and movie. I actually have The Keep on
Laserdisc. :)
Quote from: mrfish;406144+1 for lustmord!
Philip Glass, Robyn Miller, wavespan, danzig (black aria 2), aphex twin and perhaps Ulf Soederberg are other ok choices.
Ahkenaton from Philip Glass
Black Aria from Danzig
Yep.
The Black Rider from Glass might have some choice bits in there as well. But I cannot find my copy.
Quote from: John Morrow;441311...
Peregrin mentioned horror music building being a problem and I agree. I've found is that good gaming horror music is music that creates tension and kinda gnaws at the players, especially if they don't fully notice that it's playing. Violins. Minor notes. Perhaps some dissonance or odd vocals. And, overall, good gaming soundtracks are soundtracks without musical flourishes tied to specific events in a movie that simply play across a scene (e.g., Poledouris, Zimmer, and Carpenter all produce that sort of soundtrack).
Something else to consider. Make your own gaming soundtrack..taking regular 20s (or whatever era) music and adding extra background tracks from samples of various sources, e.g., movie dialogue, animal noises, and creating effects using an audio editor like Audacity (http://audacity.sourceforge.net/). It is actually a lot of fun.
Quote from: John Morrow;441311That would explain the difference I'm aware of between book and movie. I actually have The Keep on Laserdisc. :)
I am truly green with envy!:)
-Hans
Quote from: hanszurcher;441291Tangerine Dream's musical score in The Keep (1983) was a stroke of genius on the part of Michael Mann.
I was once involved with a write-in campaign to restore the film to its original 3+ hour long Director's cut. The current version (1 hour 33 minutes) is seriously incomplete.
-Hans
You're pretty awesome, Hans.
Quote from: RPGPundit;441285most of the music that people seem to think of as "creepy" here, really isn't creepy to me. Or at least, doesn't feel to me to be suitable to a CoC game.
RPGpundit
RPGPundit, what do you think about "the masked ball" from Eyes Wide Shut soundtrack (Jocelyn Pook's song)?
http://www.youtube.com/watch?v=THNzuF33tZo)
What is creepy for you man?
Thanks, best! :)
The creepiest thing to me is not to use "creepy" music, but to use perfectly normal music suited to the time and place of the setting, and have something really creepy happen in the game, while its playing.
RPGPundit
Quote from: hanszurcher;441291Tangerine Dream's musical score in The Keep (1983) was a stroke of genius on the part of Michael Mann.
I agree that it is among the best things in the movie, but I always felt that Mann and the Tangerine Dream simply took inspiration from the soundtracks of Italian '70s "giallo" movies (exp. the ones by Goblins for "Deep Reed", "Suspiria" etc.)
Quote from: RPGPundit;441519The creepiest thing to me is not to use "creepy" music, but to use perfectly normal music suited to the time and place of the setting, and have something really creepy happen in the game, while its playing.
RPGPundit
Yeah, very interesting remark. "Normal music" does not really means something, but yes, it's in the game that things happens. All musics could be used, just think your context. In fact, there is many ways to inspire fear.
Applause.
And some songs are creepy, but they are not pertinent in your party.
Quote from: Reckall;441539I agree that it is among the best things in the movie, but I always felt that Mann and the Tangerine Dream simply took inspiration from the soundtracks of Italian '70s "giallo" movies (exp. the ones by Goblins for "Deep Reed", "Suspiria" etc.)
There is probably some truth to that. Mann does list his influences as Andrei Tarkovsky, Dziga Vertov, Alain Resnais, and of course Stanley Kubrick (what young auteur did not). It is interesting to note the first three film makers had a impact on the films of Ingmar Bergman, who Dario Argento often cites as his biggest influence. So they seem to share creative roots.
They also had similar visions for
Suspiria and
The Keep, focusing on the fantastic and fable elements of the stories.
Mann had also worked with Tangerine Dream previously in
Thief (1981)*, his first cinema feature as director.
-Hans
*A film about an ex-con looking for the American Dream.
Quote from: RPGPundit;441519The creepiest thing to me is not to use "creepy" music, but to use perfectly normal music suited to the time and place of the setting, and have something really creepy happen in the game, while its playing.
Personally, I think that can be effective in small doses, but after one too many Oliver Stone films using that trick, I just find that goofy now. It's like playing Patsy Cline during a gunfight.
Quote from: Peregrin;406020So we're slowly getting ready to kick off our (real) CoC campaign with Masks of Nyarlathotep, after having a really successful run with one of the demo scenarios. Couple this with the fact that Boardwalk Empire begins airing tonight on HBO, and a lot of my players are really getting into the 20s mood.
The one thing I've been having trouble with is getting together a soundtrack. A lot of the music of the 20s is now public domain, but I'm having some trouble finding good collections available online. I can get bits and pieces here and there, but was wondering if anyone knew of any indexes or collections that are more comprehensive.
I'm also struggling to find some more ambient pieces that fit the Cthulhu mythos, and was hoping some here may have soundtracks or compositions that have worked well for them in the past -- I'm thinking more subdued and mysterious, rather than the typical horror compositions that have a lot of rising actions and such as those will probably interrupt the mood.
Thankee for your time. :)
If you can find a copy of Quake I (the actual CD itself, not the game necessarily), Trent Reznor's ambient score for it is nice and creepy.
"Abagail Mead" (Vivian Kubrick, Stanley's daughter) did an ambient noise/industrial score for
Full Metal Jacket that is simply amazing.
Wendy Carlos and Rachel Elkind did the score for
The Shining and a few select pieces there have to be heard to be believed. Especially the haunting synth version of
dies Irae:
http://www.youtube.com/watch?v=3tfHXobSQNI
...but I'd scour the web for the entire (out of print!) soundtrack. It is...horrifying. Rarely will I say that music actually scares me, but
The Shining OST is one that I won't put on my 'droid phone and listen to driving home in the dark...!
Quote from: Insufficient Metal;441566Personally, I think that can be effective in small doses, but after one too many Oliver Stone films using that trick, I just find that goofy now. It's like playing Patsy Cline during a gunfight.
I will take your Patsy Cline and raise you a Slim Whitman (http://www.youtube.com/watch?v=Du9p_txjbsM).:D
It can be difficult maintaining an atmosphere of dread and suspense with Eddie Cantor (http://www.youtube.com/watch?v=o9VkR95f2tA) playing in the background.
I usually break music for Cthulhu games into two categories: period and atmospheric. The best atmospheric music tends to be unobtrusive tracks that loop and repeat well. I also like to add tracks of environmental sounds or just plain weirdness, e.g., whispers, screams, footfalls, far behind the music. Creating your own sound effects can be lots of fun: crumpling, tearing plastic wrap close to a microphone sounds a lot like flesh being rent...great for ghoul feasts. Whatever fits the game.
I am wondering how other folks use sound in Cthulhu games? Does anyone use music/sound as horror and suspense cues...like the music that precedes a Jaws attack?
-Hans
Quote from: thedungeondelver;441606If you can find a copy of Quake I (the actual CD itself, not the game necessarily), Trent Reznor's ambient score for it is nice and creepy.
Bought it on Steam and found out the digital download doesn't come with the soundtrack. I was pissed, being a NIN fan. Fortunately there's a fan-patch that comes with the music files. :)
I'll check out the movie OSTs, though, I think I remember them being pretty good.
Quote from: hansI am wondering how other folks use sound in Cthulhu games? Does anyone use music/sound as horror and suspense cues...like the music that precedes a Jaws attack?
I've always wanted to, but I've found it hard during the natural and unexpected progression of play to do it seamlessly. I'd need a digital soundboard or something, and I really dislike having a laptop in front of me or twiddling with a remote while setting a scene.
Quote from: Peregrin;441737Bought it on Steam and found out the digital download doesn't come with the soundtrack. I was pissed, being a NIN fan. Fortunately there's a fan-patch that comes with the music files. :)
I'll check out the movie OSTs, though, I think I remember them being pretty good.
http://www.youtube.com/watch?v=YEql5rc9X0A
("Ruins")
Quote from: hanszurcher;441632I will take your Patsy Cline and raise you a Slim Whitman (http://www.youtube.com/watch?v=Du9p_txjbsM).
It can also be difficult maintaining an atmosphere of dread and suspense with Eddie Cantor (http://www.youtube.com/watch?v=o9VkR95f2tA) playing in the background.
haha yes man, totally agree.
Quote from: hanszurcher;441632I usually break music for Cthulhu games into two categories: period and atmospheric. The best atmospheric music tends to be unobtrusive tracks that loop and repeat well. I also like to add tracks of environmental sounds or just plain weirdness, e.g., whispers, screams, footfalls, far behind the music. Creating your own sound effects can be lots of fun: crumpling, tearing plastic wrap close to a microphone sounds a lot like flesh being rent...great for ghoul feasts. Whatever fits the game.
Good idea! And "period and atmospheric" choices, it's in fact what many GM do. With "thematic" ambiances, for me.
Quote from: hanszurcher;441632I am wondering how other folks use sound in Cthulhu games? Does anyone use music/sound as horror and suspense cues...like the music that precedes a Jaws attack?
Sure it could a great way to use sounds/music. It requires preparation. But during phases of improvisation, my ears listen to the music and influence the choice of the words, or even ideas, and it is often the opposite when my discotheque is well known: to feel which piece will make it possible to back up the scene which is profiled. It's live.
FEAR?
Haaa... music and fear... I love that.
>>> http://www.youtube.com/watch?v=oU4Rk0NATNs <<<
no?
Quote from: Windjammer;441833There's also a soundtrack, though I can't vouch for its quality (RPG soundtracks varying highly in quality):
(http://www.morgenwelt.org/shop/images/46509.jpg)
Listening sample from the same producer (http://www.erdenstern.de/downloads/dark/Erdenstern_TheCellar.mp3) for another project ("Into the Dark").
Edit. COOOOL! Found the original album including a listening sample. Now that sounds... worth getting.
http://www.erdenstern.com/music/cthulhu/
Pelgrane Press also has a collection of music for Cthulhu called the Eternal Lies Suite (http://www.pelgranepress.com/?p=3372).
-Hans
Quote from: hanszurcher;441632Does anyone use music/sound as horror and suspense cues...like the music that precedes a Jaws attack?
I only use stuff like the Jaws music for comedic effect, along with stuff like Will Smith's "Wild, Wild West" (in Westerns), MC Hammer's "Can't Touch This", the Hallelujah Chorus, the "Torchy Girl" and "The Ritual/Ancient Battle/2nd Kroykah" classic Star Trek tracks, and The Good, The Bad And The Ugly theme. Those tracks are just so cliched that, in my experience, they pull people out of the game rather than engrossing them in it.
I'm absolutely serious about the Prince of Darkness soundtrack. Great stuff that you can just play on a loop.
Wow, I recently tried to re-watch The Keep. I found the soundtrack jarring and inappropriate.
Quote from: John Morrow;442260I only use stuff like the Jaws music for comedic effect, along with stuff like Will Smith's "Wild, Wild West" (in Westerns), MC Hammer's "Can't Touch This", the Hallelujah Chorus, the "Torchy Girl" and "The Ritual/Ancient Battle/2nd Kroykah" classic Star Trek tracks, and The Good, The Bad And The Ugly theme. Those tracks are just so cliched that, in my experience, they pull people out of the game rather than engrossing them in it.
I agree, I did not mean to suggest actually using the theme from
Jaws.:) I was thinking more along the lines of developing our own auditory cues for the potential presence of
Big Bad. Usually by extracting a small portion of one prominent musical score or characteristic sound.
Something I forgot in an earlier post. When I select music for Horror games I mostly look for
Period and
Atmospheric pieces. There is another type I often neglect,
Tensive. The Tension cue is a track of fast tempo, dramatic and often heavily percussive music.
So...
Period,
Atmospheric and
Tensive...the three types of music I add to Horror/Cthulhu game environments.
Quote from: John Morrow;442260I'm absolutely serious about the Prince of Darkness soundtrack. Great stuff that you can just play on a loop.
I agree, most anything from Carpenter is worth looking at. But most of the people in my group are horror film fanatics so the
Prince of Darkness soundtrack would be instantly recognizable. I would run into the same problems that the
Jaws theme causes.
Fallowing thedungeondelver's suggestion I got the
Quake soundtrack, it has a lot of tension building and atmospheric tracks. Good stuff.
-Hans
You can try this: http://zewcthulhu.bandcamp.com/, free music and field recordings for Call of Cthulhu.
Whoah, talk about Back from the Dead.
But yeah, Silent Hill & Dark Ambient imo, combined with little Jazz.
Quote from: Ammon;508759You can try this: http://zewcthulhu.bandcamp.com/, free music and field recordings for Call of Cthulhu.
That's really awesome stuff, Ammon. I'll add it to my library. Definitely what I'm looking for.
Quote from: Rincewind1;508762Whoah, talk about Back from the Dead.
But yeah, Silent Hill & Dark Ambient imo, combined with little Jazz.
I have a few SH soundtracks -- they're among my favorites for horror stuff. I'll have to check out Dark Ambient.
Strangely appropriate that someone should cast Post Reply and raise the topic, since I've been combing over ToC the past week and thinking about running some games.
http://zewcthulhu.bandcamp.com, YEAH, great stuff, thanks guys...
Thanks guys,
You can also try my other dark ambient project: http://atum.bandcamp.com/
What, no one suggested Metallica's "The Call of Ktulu"? ;)
Kidding, of course. I wouldn't use it in-game, but it would be a great soundtrack for a campaign trailer.
Rising action is tough to avoid in horror soundtracks. It is usually best to just avoid the tracks that do that. My soundtrack colkection is a bit dated now but i strongly recommend the Hamlet Soundtrack by Ennio Morricone for mood (though you will have to program the appropriate tracks). I also like the 92 dracula soundtrack (but there are a few instances of blaring horns and rising action there), the hellraiser soundtrack, the Wolf soundtrack (also by morricone), etc.
Lately what I have been doing is using pandora to find good leads on music.
Also check out Crieg's orchestral suit, there a few sections that really support a Cthulu mood. Classical can be a great resource for gaming if you can navigate your way around it. St. Saen's has some really great stuff for horror (notably Danse Macabre).
In my opinion the best soundtrack ever for Call of Cthulhu is Twin Peaks by Angelo Badalementi. If someone is looking for similar mood I recommend Bohren & der Club of Gore (sample: http://www.youtube.com/watch?v=znJGiSqfbas), this band is just incredible.
Hi,
I went looking for some ambient horror gaming music a while back.
My suggestion would be to do a search for dark ambient
on youtube. That should give you everything that you need :)
Morricone's "Hamlet" & "Wolf", really great soundtracks! Badalamenti's "Twin Peaks" too! I used them all.
Jerry Goldsmith's "The Omen" is fantastic. Morricone's "Mission"...
Did you try the "Eyes Wide Shut" soundtrack? Somme songs are terrifying (Jocelyn's Pook "Masked Ball"... wowowow)... http://www.youtube.com/watch?v=SNO04ynszhc (http://www.youtube.com/watch?v=SNO04ynszhc)... totally dark & glaucous...
Thomas Dolby's "Gothic" (Ken Russell movie, hard to find) is an amazin soundtrack.
And many more...
https://www.youtube.com/watch?v=BOBe--9NqLU
Nine hours is a good long time for background music
Quote from: pcholt;656044https://www.youtube.com/watch?v=BOBe--9NqLU
Nine hours is a good long time for background music
THANK YOU FOR THIS ONE
very cool...
Check out Tracks of Cthulhu (http://www.mirye.net/tracks-of-cthulhu-1) which is pretty much mood music based on themes in the various stories.