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Broad generic classes vs skill-based

Started by jhkim, February 03, 2023, 01:54:59 PM

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Wtrmute

Quote from: ClusterFluster on February 13, 2023, 04:51:51 PM
What do you think about the idea of ability score improvements? I don't think they were ever part of the core rules for the old-school games.

Tékumel's original ruleset (1975) had attributes rolled on 1d100, and at every  level up you had IIRC a 4% chance to increase a randomly selected attribute by 5 and a 1% chance to increase it by 10.