This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

BRAINSTORM THREAD: Let's Improve Mecha Campaigns!!

Started by Spinachcat, October 26, 2016, 06:16:40 PM

Previous topic - Next topic

everloss

CRITTER-TEK is a humorous, sports themed take on the Battletech universe.
Like everyone else, I have a blog
rpgpunk

Tod13

#31
Quote from: yosemitemike;928530Shinji is the director's self-insertion character.

I've met Anno-san and he didn't strike me as being as messed up and worthless as Shinji. (The panel was on Nadia, so questions were about that, not Evangelion.)

ETA: Opinions may be biased by me not liking Evangelion. :D

yosemitemike

Quote from: Tod13;928982I've met Anno-san and he didn't strike me as being as messed up and worthless as Shinji. (The panel was on Nadia, so questions were about that, not Evangelion.)

ETA: Opinions may be biased by me not liking Evangelion. :D

He was going through serious depression at the time but that was over 20 years ago.
"I am certain, however, that nothing has done so much to destroy the juridical safeguards of individual freedom as the striving after this mirage of social justice."― Friedrich Hayek
Another former RPGnet member permanently banned for calling out the staff there on their abdication of their responsibilities as moderators and admins and their abject surrender to the whims of the shrillest and most self-righteous members of the community.

daniel_ream

Quote from: jeff37923;928498Maybe Neon Genesis Evangelion? Unit 01 was inhabited by the spirit of Shinji's mom.

O_o


Boy, was I not paying close enough attention to that show.

Quote from: yosemitemikeI don't think I have ever seen a mecha show that was actually about the mecha.

What would that look like, though?  I mean, I've never seen a WWII movie that was about the tanks.  Tank crews, sure, but not the tanks.  I'm assuming we're excluding documentaries here.
D&D is becoming Self-Referential.  It is no longer Setting Referential, where it takes references outside of itself. It is becoming like Ouroboros in its self-gleaning for tropes, no longer attached, let alone needing outside context.
~ Opaopajr

Cave Bear

Quote from: daniel_ream;929008What would that look like, though?  I mean, I've never seen a WWII movie that was about the tanks.  Tank crews, sure, but not the tanks.  I'm assuming we're excluding documentaries here.

Transformers.

(The old cartoon, not Bayformers.)

Tod13

Quote from: yosemitemike;928989He was going through serious depression at the time but that was over 20 years ago.

Cool! Thanks!

Shipyard Locked

The boring, individual-devaluing state of modern warfare really flattens my ability to enjoy mecha as a game genre these days. I already have to suspend a lot of disbelief to get around the giant robot physics thing, it's tough to then also ignore how modern battles between large pieces of equipment (like ships) actually play out.

Cave Bear

Quote from: Shipyard Locked;929066The boring, individual-devaluing state of modern warfare really flattens my ability to enjoy mecha as a game genre these days. I already have to suspend a lot of disbelief to get around the giant robot physics thing, it's tough to then also ignore how modern battles between large pieces of equipment (like ships) actually play out.

Again, magic. At least with Japanese mecha. The robots are intended to resemble knights in shining armour specifically to distance the genre from the 'boring, individual-devaluing state of modern warfare'.