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Best opening scene for a campaign

Started by Vic99, January 27, 2015, 07:37:34 PM

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Vic99

What opening scene was the best you've either set up or played in? No believe opening scenes really help set the tone of the game and can make or break if the players are hooked from the start.

My favorite was in a game I ran Call of Cthulhu 1929 nighttime bare knuckle boxing scene in a warehouse in Chelsea,MA. Really set the stage for depression era Lovecraftian horror that I was trying to set up.

Omega

#1
Lets see.

Group started off by waking up chained in a slave ship bound for parts unknown.

Group was attending a festival when a spectre visited asking for help.

Group was visiting a town just as all hell breaks loose as the town is raided. The PCs havent even gotten there yet!

Lone PC washes ashore on Lemuria.

Group is caught in a Dragon Storm and everyone changes into dragons, unicorns, werewolves, gargoyles... The evil creatures creatures that cause the mutating storms. Cue PCs having their world turned upside down as everything theyd believed about the storms, the necromancers and the dragons is shown false.

Group washes ashore on the Isle of Dread... and promptly captured by cannibals. THAT did not start well! Jannets half-orc ended up turning on a spit over a fire.

Ravenswing

Yikes ... I'd find a campaign that started in Chelsea, of all places, to be depressing by definition!  :eek:

(Okay, eastern MA thing there.  Carry on!)

Hrm ... one opener I particularly remember is the PCs all being teenagers on an idyllic tropical island, having known one another all their lives, and a cool, serene evening on the beach, sitting by a fire and enjoying the night ...

... with the players getting increasingly apprehensive, wondering when the hammer would fall and knowing it would.
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jibbajibba

Two for me.
Owod game using holy knights and camerilla on a detective road trip.
Game starts with a huge gathering of camerilla being addressed by the venture justicar in  desercrated cathedral. Blah blah exposition stuff then the reval that the camerilla were going to work with the holy knights to defeat this sabbat threat to mankind. The knights walk in.... all combat gear and night vision kit with Templar and matlese crosses. The knights power is all true faith so they create this invisible force field as they walk in and the vamps all part for them in obvious pain. Great start.

Mud.
Mud was an adlibbed idea for a single session that ended up becoming a plane dimension hopping game that ran for 2years.
The party are caravan guards, their charge a particularly poor excuse for a caravan. Their destination durba a drap depressed little place where it always rains. The whole scene is in dull tones and the rain keeps coming and the road is like a quagmire. The carts get trapped and the party are struggling to lift them through the mud when the raiders show up. Thus was born the legend of josadek horse slayer (even though he died 2sessions later)
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Vic99

Yes Chelsea.  I know it fairly well as my parents and grandparents grew up there.

Good stuff guys.

Reminded me of another I really liked.  After players create D&D characters I told them not to buy equipment.  Opening scene was them on a ship as they booked passage across a really large lake.  Storm rolls in and ship is destroyed.  Party is shipwrecked (not on a desert island or anything).

cranebump

Had a friend that had the idea of playing a group of PC's, intentionally TPK'ing them, then having the SECOND group find them, some secret revealed, and the adventure REALLY begins.  Never did it, for obvious reasons, but I can see picking it up from "finding the second group" and fate dropping "scary thing X" right into the PC's laps.
"When devils will the blackest sins put on, they do suggest at first with heavenly shows..."

Vic99

Interesting idea, Cranebump.  I wouldn't do it, though.  It's logistically tough enough for my group to make 3-4 times a month.  Maybe in college when time was more flexible . . . In another life.

cranebump

Quote from: Vic99;813269Interesting idea, Cranebump.  I wouldn't do it, though.  It's logistically tough enough for my group to make 3-4 times a month.  Maybe in college when time was more flexible . . . In another life.

Man, you ain't kidding. We've had a campaign break of 6 weeks due to people moving, traveling for work, and several bouts of the flu. The way it looks now, we have yet ANOTHER two weeks of break. Thankfully, I managed to put together another student group at the school where I teach, but that one only meets for about 90 minutes, once/week. Regular gaming....hard to do...Someday maybe, when I'm retired?
"When devils will the blackest sins put on, they do suggest at first with heavenly shows..."

Jacob Marley

Bells were ringing from the local church as the PCs entered the town. A mass of people was filing out of the church. As the PCs stood and watched the event unfold the local priest emerged holding the arm of an old woman. Behind them were pallbearers carrying three coffins. The mass of people, following the priest, the old woman, and the pallbearers moved toward the PCs. Upon reaching the PCs the old woman stopped, looked at them, and cursed at them in her native language before spitting on the ground in front of them. The people then proceeded out of town to the graveyard on the hill.

I think the players were a bit shell-shocked by the way this campaign started; however, it set a nice tone for the campaign.

GameDaddy

#9
Quote from: Ravenswing;812952Yikes ... I'd find a campaign that started in Chelsea, of all places, to be depressing by definition!  :eek:

There were a few things I didn't like much about living in Chelsea, like just about every time they got a jumper on the Tobin Bridge. The Search and Rescue parties would carry on for days.

One had to stay on the right side of the Goodfellows in Chelsea, and the gangs from Revere too. The rest of it was awesome. Really awesome.

Just five minutes from downtown Boston. Twenty minutes from Cambridge, MIT & Harvard on the MBTA.

All the hot young babes. The Irish Bars. Shopping in Boston, and the awesome and inspiring Restaurants. The Back Bay. The North End. The restaurants and fresh seafood from the Boston Wharf. The Museums. Sunday Brunch with all the celebs at the Copley Square Marriot. Macy's, Filene's Basement, Lockober, The Boston Common, 4th of July with the Boston Pops and Arthur Fiedler and John Williams. Rik Ocasek and Paula Porizkova getting drunk as hell (like falling odwn drunk) at Daisey Buchanans (the Pour House?), or the Back Bay Social Club. St. Paddies day in the South End.

I used to see J Guiles all the time. He hung out in Harvard Square and would write music.

Or a Sunday Red Sox game where Lee Smith would come in at the 7th inning and wrap up the game for the Red Sox with his sneaky low fast slider balls. he saved Roger Clemens sooooo many times.

Chelsea was awesome!

Definitely had some good times there!

Chelsea would be exceedingly good for a Lovecraftian game of any kind.

There used to be some hot nightclubs down by Fenway Park too. They still there?
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Adric

You have the massive gem in your hands finally, after braving numerous traps, threats and monsters on your way into the temple. You've sweat, bled, and lost more than a few companions on the way, but this moment has made all the hardship worth it.

Just before you start slapping each other on the back, the ground lurches under you. Dust, pebbles, and stones rain down from the ancient ceiling above, and an earthshaking bellow nearly deafens you. Sections of the floor either shift violently upward or fall away, leaving black pits that gape open. The temple is breaking apart, and something immense is coming for you.

What do you do?

Omega

And another.

Why has winter persisted despite it being the start of Spring?
Does the sun seem... dimmer?
Are there stars... missing in the sky?
What is this new cult that has sprung up? Oh and here have a pamphlet...

Phillip

Quote from: Vic99;813104Yes Chelsea.  I know it fairly well as my parents and grandparents grew up there.

Good stuff guys.

Reminded me of another I really liked.  After players create D&D characters I told them not to buy equipment.  Opening scene was them on a ship as they booked passage across a really large lake.  Storm rolls in and ship is destroyed.  Party is shipwrecked (not on a desert island or anything).

I started one D&D campaign with a shipwreck, the situation on the island being inspired by R.E. Howard's "Gods of Bal-Sagoth" (as adapted for Marvel's Conan the Barbarian comicbook in the '70s).

I don't recall many other "opening scenes," but I'll say that starting with immediate action has a lot of appeal.
And we are here as on a darkling plain  ~ Swept with confused alarms of struggle and flight, ~ Where ignorant armies clash by night.

jibbajibba

Quote from: Phillip;813665I started one D&D campaign with a shipwreck, the situation on the island being inspired by R.E. Howard's "Gods of Bal-Sagoth" (as adapted for Marvel's Conan the Barbarian comicbook in the '70s).

I don't recall many other "opening scenes," but I'll say that starting with immediate action has a lot of appeal.

When I ran a lot of James Bond every game starts with you skiing (whilst pursued by black clad henchmen on snow sleds), driving an Aston Martin through a busy Italian market (whist being pursued by black clad henchmen in SUVs), halfway down the wall of a Russian Datcha when the abseil rope is cut (cue black clad henchmen on other ropes) etc ....

I also love to start a D&D game halfway up a tower on a rope, usually a tower associated to a bizaare new snake cult.
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