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Assessment of the Peace and Twilight Cleric Domains for 5E D&D?

Started by SHARK, November 07, 2021, 03:24:13 PM

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SHARK

Greetings!

I have watched a few videos discussing the 5E Cleric Domains of Peace and Twilight. What are your assessments of these cleric domains? The domains effectiveness, playability? Are these cleric domains broken? What are these domain's problems?

Semper Fidelis,

SHARK
"It is the Marine Corps that will strip away the façade so easily confused with self. It is the Corps that will offer the pain needed to buy the truth. And at last, each will own the privilege of looking inside himself  to discover what truly resides there. Comfort is an illusion. A false security b

HappyDaze

Twilight is very strong with very versatile abilities. The one that pumps out temp hit points for a full minute can massively impact battles and forces enemies to use focused fire or else they are ineffective. The ability to grant 300' darkvision to the entire party is unprecedented in 5e. This one might or might not be broken depending on how you define broken, but thenDM will certainly need to consider that the Twilight domain can ramp up the power level of the entire party.

S'mon

I've not seen Peace in action AFAIK. There's a Twilight Cleric in my Odyssey of the Dragonlords game. The temp hp to everyone every round is extremely powerful, I'd say too powerful for some campaigns - this one is pretty OTT though. The main limitation is he usually doesn't know how many encounters he'll get per SR, so it's not always on, and against focus firing enemies most of the temp hp is wasted - so it's not as OP as you might think. I'm not allowing it, or any Tasha's, in my lower power sandbox FR campaign though.

Wrath of God

IMHO 5e domains are bit... underwhelming.

I always regreted the D&D 3 did not take a chance to divide their Cleric into wizard-like priest and bard-like templar, to finally bring forth in full glory non-military priesthood, and also did not take chance to truly diversify them - sticking to healbots mostly. Instead they should use build-your-own-cleric model - then all cleric spells are associated to Domains and on let's say each level you can unlock another level of one Domain therefore getting few new spells.
"Never compromise. Not even in the face of Armageddon."

"And I will strike down upon thee
With great vengeance and furious anger"


"Molti Nemici, Molto Onore"

Svenhelgrim

Quote from: Wrath of God on November 07, 2021, 06:31:25 PM
...they should use build-your-own-cleric model - then all cleric spells are associated to Domains and on let's say each level you can unlock another level of one Domain therefore getting few new spells.
I remember when 2e did this.  It took forever to create a priest(cleric) character because lost DM's didn't have all the options laid out for the player.  What 3x and 5e do is better, but every cleris is still an armor-wearing, mace-wielding, healer, in addition to whatever their domain allows.

As for the original question: Being a cleric of the Peace domain does not require one to be peaceful.  So it is up to the DM to enforce some sort of standard on the player.  Unlike say the Oath of Devotion Paladin from the Player's Handbook, which has a built-in code of behavior.  Though with no alignment restrictions one could theoretically be a Chaotic Evil Oath of Devotion Paladin.  Go figure.

HappyDaze

Quote from: Svenhelgrim on November 08, 2021, 07:24:07 PM
Quote from: Wrath of God on November 07, 2021, 06:31:25 PM
...they should use build-your-own-cleric model - then all cleric spells are associated to Domains and on let's say each level you can unlock another level of one Domain therefore getting few new spells.
I remember when 2e did this.  It took forever to create a priest(cleric) character because lost DM's didn't have all the options laid out for the player.  What 3x and 5e do is better, but every cleris is still an armor-wearing, mace-wielding, healer, in addition to whatever their domain allows.

As for the original question: Being a cleric of the Peace domain does not require one to be peaceful.  So it is up to the DM to enforce some sort of standard on the player.  Unlike say the Oath of Devotion Paladin from the Player's Handbook, which has a built-in code of behavior.  Though with no alignment restrictions one could theoretically be a Chaotic Evil Oath of Devotion Paladin.  Go figure.
Maybe they want Peace Domain to be played as John Cena's Peacemaker?

Wrath of God

QuoteI remember when 2e did this.  It took forever to create a priest(cleric) character because lost DM's didn't have all the options laid out for the player.  What 3x and 5e do is better, but every cleris is still an armor-wearing, mace-wielding, healer, in addition to whatever their domain allows.

I really don't see a reason. Let's say we have 2 levels - classic cleric - let's call him Templar and cloistered cleric - let's call him Priest.
Both pick deity. Deity has list of Domains/Spheres. Each level (templar maybe every two, every odd goes for his mace wielding) you advance in one or two Spheres (depends on how balanced are they). Domain/Sphere gives list of spells per it's domain, some bonuses to relevant skills and maybe some additional vows/taboos for classic divine limitation for power schtick.

At the beginning you just pick deity and 1st level Spheres. That's it.

There should not be much more complications.

"Never compromise. Not even in the face of Armageddon."

"And I will strike down upon thee
With great vengeance and furious anger"


"Molti Nemici, Molto Onore"