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Aquelarre will be translated to English!

Started by Imperator, October 17, 2013, 02:48:30 AM

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RPGPundit

Quote from: Crabbyapples;847930Good news. I've contacted Nocturnal Media this week and received a reply.

Aquelarre is still being published by Nocturnal Media and a kickstarter is planned. Information may be forthcoming this month.

That is good news, though the delay doesn't fill me with confidence.

I'm sure that if the product does get translated, it will be a big success.
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Kuroth

I appreciated the follow-up as well Crabbyapples.  Guess there is some time to get that español edition of Albion done Pundit!

Spellslinging Sellsword

The race is on, which will Nocturnal publish first, Charlemagne Pendragon or English language Aquelarre?

Crabbyapples

Quote from: ptingler;848662The race is on, which will Nocturnal publish first, Charlemagne Pendragon or English language Aquelarre?

Or Before Iron.

RPGPundit

Quote from: Kuroth;848491I appreciated the follow-up as well Crabbyapples.  Guess there is some time to get that español edition of Albion done Pundit!

I'd be open to hearing offers from any Spanish publishers, particularly the ones that have made such high-quality products of late.
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NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

HMWHC

#35
I'm very glad this post was "Necro'd" because know I know "Aquelarre" is a thing! I should pick up the Spanish version and use it as an excuse to learn more spanish!!!

Question for those who know more about the game. Does the art in the core book look this good throughout? because if it does DAAAAAM I'll buy it just for it's presentation.

Also is "El Cid" mentioned or involved in any way. I know that if the game is set in 1350's the the Cid has long since been dead, but maybe you can quest to recover his sword "Tizona". Or what if some Necromancer tries to raise him from the dead...
"YOU KNOW WHO ELSE CLOSED THREADS THAT "BORED" HIM?!? HITLER!!!"
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HMWHC

In reading this review of the game at rpg.net it mentions the "Rational/Irrational" stat/mechanic.

For those of you who've played the game how does this work? does it have an impact on game play?
"YOU KNOW WHO ELSE CLOSED THREADS THAT "BORED" HIM?!? HITLER!!!"
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JongWK

Quote from: Gwarh;850378In reading this review of the game at rpg.net it mentions the "Rational/Irrational" stat/mechanic.

For those of you who've played the game how does this work? does it have an impact on game play?

IIRC:

If you have high Irrationality, you can use magic, but are more susceptible to its effects.

If you have high Rationality, you have better protection against some supernatural forces, but suck at anything else related to magic.

If one stat goes up, the other goes down, etc.

It's been years since I played it, mind you. Newer editions might have tinkered with this.
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JongWK

"I give the gift of endless imagination."
~~Gary Gygax (1938 - 2008)


ZWEIHÄNDER

QuoteStewart Wieck
Risks and challenges

The game exists. It's just in Spanish. And translating 500 pages of game material is a huge undertaking. Lester believes he can maintain a rate of about 50 pages per month so that the translation is completed around August 2016, but all sorts of things could interfere with his progress. Or it might just be difficult to maintain this pace. Difficulties with the translation is the only real challenge this project faces.

While I am incredibly excited to see this amazing book be translated into English, I don't quite understand where they got the $20k goal from. Most successful Kickstarters break down the price between printing, artwork, layout and other miscellaneous costs.
No thanks.

Necrozius

Rats I've been looking forward to this moment for many years, but I'm so strapped for cash! DAMN IT!!!!!

crkrueger

Christmas 2016 will be interesting at Mama Wieck's house if Aquelarre gets banned off DTRPG for excessive reportage. :D
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Skarg

Very, very cool!

Nice example of an interesting magic system too (as we've been lamenting the opposite of, in another thread).

Stainless

In the spectrum of BRP-based games, where does this system lie? Is it towards the simple Open Quest end or the crunchy RQ6 end?
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HMWHC

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