SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Annoyed at WEG

Started by Blue Devil, May 15, 2007, 10:33:50 AM

Previous topic - Next topic

Pierce Inverarity

Quote from: GMSkarkaSame here.  Were I to decide that Adamant should secure a Traveller license, we'd concentrate on Classic.

Hell, if I thought it was do-able, I'd license the whole kit-n-caboodle from Miller, re-release Classic and call *that* "T5".

Believe me, he is SO aware of that, and that is why it'll never happen. There have been two recent efforts at getting a license to publish CT Revamped. Both were nixed by Marc. He wants T5 to be the be all, end all. He doesn't want it to be undercut by a (likely far more popular) version of his own original rules.
Ich habe mir schon sehr lange keine Gedanken mehr über Bleistifte gemacht.--Settembrini

Ian Absentia

Quote from: jrientsIf I were Marc Miller I would not license Classic if I still had unsold copies of the reprints.
I believe, for all intents and purposes, that would be the very response one should expect from him.  In light of the original topic of this thread, that is not a "stupid thing" to do.  Throwing T5 into the mix, as Pierce suggests, does put a certain spin on matters, though.

!i!

GMSkarka

Quote from: William G. GruffThe answer's Guardians of Order,  a company GMSkarka and I both worked with at one time or another.

Don't even get me started.   I've been trying to free my HONG KONG ACTION THEATRE! Intellectual Property from the wreckage of GoO -- Mark doesn't even respond.
Gareth-Michael Skarka
Adamant Entertainment[/url]

Ian Absentia

Don't look now, man, but you just got started.  That's the shits.

!i!

Kyle Aaron

Quote from: Ian AbsentiaWell, MARINER for one thing. :deflated: *

[*Which, for various reasons, will not happen with the original Traveller rules set.  I am nearly finished with Book 1, though.]
Could you post that link again? I need to put it in the Big List.
The Viking Hat GM
Conflict, the adventure game of modern warfare
Wastrel Wednesdays, livestream with Dungeondelver

Ian Absentia


Kyle Aaron

Excellent. In the Big List of Links, I've added a new category for games under construction - and inviting input.

With Ian's Mariner work, we've got an excellent example of how despite the licence fee, people are still able to produce good and interesting rpg material. So Blue Devil's aching cries that a licence fee will kill an rpg line is shown to be a load of old bollocks. Collaboration, innovation, new material and interesting gaming are all still quite possible.

But if Ian wants to sell it for money, that's something else. If you want to make money, you have got to spend money. That's true of other businesses, I don't see why it shouldn't be true in roleplaying, too. If five hundred bucks seems too much to you to start a business, then you are not ready to be in business. The licence fee isn't a licence fee, it's an extrance exam, a test if you're serious.
The Viking Hat GM
Conflict, the adventure game of modern warfare
Wastrel Wednesdays, livestream with Dungeondelver

peteramthor

Quote from: GMSkarkaDon't even get me started.   I've been trying to free my HONG KONG ACTION THEATRE! Intellectual Property from the wreckage of GoO -- Mark doesn't even respond.

HKAT is tied up with that big mess eh?  That sucks.

I really enjoyed the original version.  The GoO one I didn't pick up after I was told by several people that it didn't use the original game system.  Now that was really a system made to match the genre.
Truly Rural dot com my own little hole on the web.

RPG Haven choice.

Quote from: Age of Fable;286411I\'m taking steampunk and adding corporate sponsorship and self-pity. I call it \'stemo\'.

Ian Absentia

Quote from: JimBobOzBut if Ian wants to sell it for money, that's something else. If you want to make money, you have got to spend money. That's true of other businesses, I don't see why it shouldn't be true in roleplaying, too. If five hundred bucks seems too much to you to start a business, then you are not ready to be in business. The licence fee isn't a licence fee, it's an extrance exam, a test if you're serious.
This is exactly so.  On one hand, Mariner has become a labor of love for me, one that I'd be much happier just getting it out there in some recognisable form and seeing people play it, rather than watching the whole project sit on the sidelines due to legal wrangling.  Thus, I've sought an alternative to an expensive and potentially constraining license.  On the other hand, I'm serious enough about the project to seek the legitimacy that an official license would provide -- legitimacy both in terms of how it is viewed by the public, and in the degree of professionalism it would demand of me. People handle their hobbies and their businesses differently (or at least they should, if they're wise).

My wife runs her own business, and is away on a business trip right now -- a very serious and prestigous trade show.  It costs her a lot of money every year to purchase booth space at that show in order to show her product line, and the first few years of her business she couldn't afford to attend.  Like JimBob suggested above, the investment she made in this trade show was her entrance exam, the investment she needed to make to prove to her potential investors that she is serious about her business and will still be there in six months to deliver on their order.  Purchasing a RPG license is little different in that regard.

!i!