Very very long ago, the Ancients ruled and managed the world. Then the Great Disaster happened and they were gone. But in some isolated places, mostly deep underground, some of their old living quarters, science bases, military complexes and other structures survived. Some sealed, some open, some mostly intact, some in ruins, many filled with terrible dangers from the ancient past, or from the present that have moved in. But also, the promise of incredible treasures of a super-technological age.
In RPGPundit Presents #81: Ancient Complexes of The Ancients (https://www.drivethrurpg.com/product/279835/RPGPundit-Presents-81-Ancient-Complexes-of-the-Ancients), you get a guide to generating random high-tech ruins leftover from the Ancients. Random tables generate the complex's purpose, form, size, and the contents of its rooms (with dangers and treasures). Who knows what your players will find: a pyramid of skulls, skeletons, mold, mutated insects, Lizardman primitives, Brain Eaters, toxic gas, robot guards, Transmit stations, or even an Ancient in stasis.
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You get everything you need to create a high-tech weird super-science/fantasy dungeon of variable size with just a quick series of rolls (or picks) from a variety of tables. Suitable for use with any OSR D&D-variant game, or with some slight adjustments with any other game you prefer.
You can buy this 34-page supplement for just $2.99! Pick up Ancient Complexes of the Ancients at DTRPG (https://www.drivethrurpg.com/product/279835/RPGPundit-Presents-81-Ancient-Complexes-of-the-Ancients), or from the Precis Intermedia Webstore (http://www.pigames.net/store/product_info.php?products_id=1018).
Bravo!!!
Sounds great!
Cool!
Noice... Buying!
Thanks guys, hope you enjoyed the product!