Has anyone here used Pendragon for something other than a Pendragon campaign? What sort of thing have you done?
Having the Book of Knights and Ladies (HIGHLY recommended, btw), I could see it being used for a HUGE variety of historical games.
RPGPundit
I'm just preparing a Robin of Sherwood style campaign using the Pendragon rules.
I sort of did. I played in a 4th Edition Pendragon game shortly before L5R was released in my country. At the time myself and my gang were deep into anime (which was quite differente from the current mainstream, at least what little we had acess to) and japanese culture.
After giving L5R a shot we all agreed it was crap, both system and setting-wise and I wipped up a short medieval Japan campaign using what I remembered from Pendragon (I didn't own any of the books).
Instead of culture tables we had a social class table: one of the players actually rolled en Eta in disguise, a descendant from a clan who had fallen long ago but still kept the ancestral daisho hidden in a secret compartement of her travelling basket.
We did the annual adventure stuff, there where a couple of marriages and a firstborn son somewhere.
All the adventures I ran where taken directly from the Usagi Yojimbo comic books.
The funniest bit I can remember was when there was a swordfight tournament hosted by a Lord with the prize being an ubber-class daisho set and enrollement in a prestigious fencing school. As it turned out two players reached the final and even though they where fighting with wooden swords the winner killed the looser with a spectacular critical.
Now that I have acess to the Pendragon rules I would say most of the books are useless to running anything else. In hindsight, what I did was use the modified d20 BRP system of Pendragon and the yearly adventure and family generation bits. We did not use the Passions or Personality Traits because I knew little about them and my previous terrible Pendragon GM did little use of them. So i would say as a system to run very low-magic feudal campaigns where players have warrior-class characters it has versatility, but most of the rest of the game is too steeped into the Arthurian paradigm to be of use to anything else.
I'm going to use Pendragon for my Black Pharaohs campaign.
http://ngm.nationalgeographic.com/2008/02/black-pharaohs/robert-draper-text.html
Regards,
David R
Quote from: Simon W;295765I'm just preparing a Robin of Sherwood style campaign using the Pendragon rules.
Hah. That would be cool.
I'm looking at incorporating the family rules from Pendragon into Flashing Blades.
Quote from: The Shaman;295900I'm looking at incorporating the family rules from Pendragon into Flashing Blades.
There's a great mix for two superb rpgs!
Simon W
We used it for a fantasy campaign set in a world of Knights and Wizards. It worked for us, but the campaign died due to the GM being a putz.
The Magic system was a bolt on. It used spells as skills, with an emphasis on various bolts, shields, and the occasional other spell. Still playing a chivalrous wizard (who was a noble to some degree) was an nice juxtiposition
Quote from: Simon W;295915There's a great mix for two superb rpgs!
Thanks. :)
The Crusades: (http://www.nwi.demon.co.uk/outremer/index.htm)
QuoteOUTREMER uses the Pendragon 4th edition rules, adapted to an 11th-13th Century Crusader setting - apart from specific rules as given here to the contrary and that there is no player character magic available.
See Saracens in Pendragon (http://www.employees.org/~pcorless/pendragon/saracens.txt) too.
There are rules for Saracen Knight creation in the Knights & Ladies book. But yeah, the crusades would definitely be something worth doing.
RPGPundit