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AD&D Sucks and they will tell you why

Started by estar, August 06, 2009, 05:22:33 PM

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estar

Well I don't think it does but there those that were debating the issue just two years after the DMG was released. This is the earliest debate of AD&D I can find on Google's Usenet archives.

http://groups.google.com/group/net.games.frp/browse_thread/thread/f0f50e8bf0cd626a#

Quoteunc!tim
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More options Oct 20 1982, 6:28 am
Newsgroups: net.games.frp
From: unc!tim
Date: Wed Oct 20 06:28:39 1982
Local: Wed, Oct 20 1982 6:28 am
Subject: AD&D sucks

In a possibly vain attempt to get some discussion on this group, I will now come out of the closet
publicly and say I think that Advanced Dungeons and Dragons is a very poor excuse for a game. Gary Gygax has no conception of how books are actually used in a play situation, and a very poor ability to understand hand-to-hand combat. Further, the magic system is totally counter-intuitive. Finally, the importance of magic items (as well as the ideas of class and level) depersonalizes characters, leading to a "rogue"- type environment. (Oh yes, the description of gods in terms of hit dice, etc., is totally useless to the DM, and the unarmed combat system is an atrocity; sorry to have forgotten these.) The only reason that AD&D is the most popular FRP game around is that it has a major lead on the others--unfortunately, TSR has not used this time to improve the rules, only to lengthen them.

The only game I know of that's worse than AD&D, aside from basic D&D, is Tunnels and Trolls. Both RuneQuest and The Fantasy Trip provide much better alternatives, and I am told that SPI's DragonQuest (now owned by TSR) is hard to learn but very smooth once one learns it. I strongly recommend that any AD&D player buy RuneQuest and play a few games before further glorifying their rather primitive game.

I suppose I should be afraid to sign my name,
Tim Maroney (unc!tim)


rabbit!jj
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More options Oct 20 1982, 12:47 pm
Newsgroups: net.games.frp
From: rabbit!jj
Date: Wed Oct 20 12:47:02 1982
Local: Wed, Oct 20 1982 12:47 pm
Subject: Re: AD&D sucks

Well, who do you think is going argue with you? Not me, and I've only been using ad&d (yes, Gary, it's copyrighted) for about 4 years to administer a huge campaign. The magic rules are ridiculous, the hand-hand combat makes less sense than using a quarterstaff (and a quarterstaff DOESN't help your AC , com on now, I use a staff, and see if I am as easy to hit when I have a staff as when I do not).
The reason that I used ad&d was that it was the only well described system on the market when I started DM'ing.
Face it, d&d was the FIRST system generally out, and it was certainly better than anything else (i.e. nothing). Since it couldn't benefit from experience, it has lots of problems.
Hopefully, a revision will come out someday that UPDATES ad&d to the current level of complexity and sophistication, and provide a system that is a bit more playable in the long run.
As for the "organization" of the books, I couldn't agree more.
Take a look at DragonQuest (tm-BANTAM BOOKS!!!!!!) to see something that is better organized. DQ's rights, except for movie rights, are now owned by Bantam, who is distributing it with their normal line to lots of bookstores, which should increase the distribution of the game
quite a bit. For some strange reason, TSR still owns the movie rights, whatever they amount to. Apparantly SPI had already made a deal with Bantam before TSR called in their loan, and TSR had to stick with it, and


More options Oct 21 1982, 12:48 am
Newsgroups: net.games.frp
From: cbosgd!bsw
Date: Thu Oct 21 00:48:30 1982
Local: Thurs, Oct 21 1982 12:48 am
Subject: Re: AD&D sucks

Ok,so AD&D sucks shit. But what makes the others so much better ?
What are the prices of better frp systems ? are they totally different
or what (ie. are there levels ? ac,hp,etc.?) ?

I'm almost not afraid to sign my name,

Ben Walls
...cbosgd!bsw


watmath!bstempleton
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More options Oct 22 1982, 12:12 am
Newsgroups: net.games.frp
From: watmath!bstempleton
Date: Fri Oct 22 00:12:07 1982
Local: Fri, Oct 22 1982 12:12 am
Subject: Re: AD&D sucks

For all who say AD&D sucks, I will have to agree that Gygax is far from perfect. The following should be remembered - D&D is just a game, and is not supposed to be realistic. If it were realistic, you would get chopped in half and spill real blood. Quite often you want to play a non-realistic scheme. The combat system is one that can be understood by novices and this is good for the game.

Secondly, just about everybody plays d&d quite differently, so nobody really pays that much attention to the tsr rules. They are a handy thing to base something on, and something that somebody from accross the continent can play with. If anybody in my dungeon quotes gygax, I
just say: Oh, so that's how he plays it. Interesting.

I have played with many many combat and magic systems, and find that many people, in their desire to do better, often do worse.


physics:els
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More options Oct 22 1982, 2:11 am
Newsgroups: net.games.frp
From: Physics:els
Date: Fri Oct 22 02:11:51 1982
Local: Fri, Oct 22 1982 5:11 am
Subject: Re: AD&D sucks

I learned my D&D before the other thing was around. I like to think that I play the way the game was meant to be played, by using a few tables and a copy of Greyhawk as a LOOSE guideline, arbitrarily remolding things to suit my whims. This puts the DM in a much more omnipotent role. Combat is much more realistic if the DM randomly makes a character slip and fall under the swords of 15 berserkers, etc. Magic may also be made less silly. Besides, I enjoy the look of despair on the faces of AD&Ders when I throw them a curve!

els[Eric Strobel]
pur-ee!pur-phy!els
Enjoy

Pierce Inverarity

I liked the one about how DQ was better organized.
Ich habe mir schon sehr lange keine Gedanken mehr über Bleistifte gemacht.--Settembrini

Sigmund

Quote from: Pierce Inverarity;318737I liked the one about how DQ was better organized.

As much as I love DQ I agree. Not the best laid-out set of rules.
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Settembrini

As a very latecomer to AD&D 1e, I must say the DMG is FAR FAR MORE useful due to EXCELLENT organization than most gaming products I own.

The. index.

The only books better organized are the three MegaTraveller core books.
If there can\'t be a TPK against the will of the players it\'s not an RPG.- Pierce Inverarity

estar

Quote from: Settembrini;318760The only books better organized are the three MegaTraveller core books.

Yeah but the errata is a killer.

Settembrini

Not once you lovingly updated your books!
If there can\'t be a TPK against the will of the players it\'s not an RPG.- Pierce Inverarity

Danger

But have they updated the damn CD collection?

Seems like that would be the ticket.

Anyhow, and back on topic, funny how things never change.
I start from his boots and work my way up. It takes a good half a roll to encompass his jolly round belly alone. Soon, Father Christmas is completely wrapped in clingfilm. It is not quite so good as wrapping Roy but it is enjoyable nonetheless and is certainly a feather in my cap.

Insufficient Metal

I await Old Geezer's anecdotes about how he tracked all these guys down and garrotted them one by one.

Sacrificial Lamb

Quote from: ticopelp;318787I await Old Geezer's anecdotes about how he tracked all these guys down and garrotted them one by one.

Old Geezer's a 15th-level Assassin? Oh, wait...he doesn't play that newfangled AD&D stuff. :)

estar

Quote from: Settembrini;318765Not once you lovingly updated your books!

You are crazy! But in a good way.

arminius

I remember Tim Maroney and Brad Templeton. Maroney I think was a pretty opinionated guy.

Hm, there was also a Kevin Maroney on Usenet and in an effort to determine if they were related (turns out they were brothers), I've come across a report that Tim died a few years ago.

Fifth Element

I've done a lot of historical hockey research in my life. Regardless of how far back I go in the newspapers (back to the 1910s), I see stories of old players telling everyone how the "modern" game sucks shit (paraphrasing) compared to when they played. The more things change...

Same thing here. There have always been people complaining that the newest edition of D&D sucks. It will always be the way.
Iain Fyffe

Settembrini

Quote from: estar;318789You are crazy! But in a good way.

It´s a matter of respect to the really crazy person: the Errata collator.
If there can\'t be a TPK against the will of the players it\'s not an RPG.- Pierce Inverarity

Akrasia

What a fun read!

I remember expressing similar opinions myself circa 1983, including praising Dragonquest and Runequest over 'backwards' AD&D (while still playing AD&D, of course).
RPG Blog: Akratic Wizardry (covering Cthulhu Mythos RPGs, TSR/OSR D&D, Mythras (RuneQuest 6), Crypts & Things, etc., as well as fantasy fiction, films, and the like).
Contributor to: Crypts & Things (old school \'swords & sorcery\'), Knockspell, and Fight On!

arminius

Quote from: Fifth Element;318879Same thing here. There have always been people complaining that the newest edition of D&D sucks. It will always be the way.
Eric Strobel is the only person quoted above who's talking about the newest edition. The others are just saying D&D sucks, period.

Edition wars are a much later phenomenon.

What we did have, back then: (1) RQers (and pretty much everyone else) vs. D&Ders. But this wasn't the "conservatives" vs. "progress" debate that some would like to cast as a parallel to the 4e-wars. (2) AD&Ders turning their noses up at the boxed sets because they were for babies. (WTF, you can only play to level 3?)

Ironically I did a little of both--(2), then (1).