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Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: RPGPundit on May 08, 2016, 12:42:57 AM

Title: Aces & Eights Arrow speeds
Post by: RPGPundit on May 08, 2016, 12:42:57 AM
So I've looked all over the somewhat disorderly Aces & Eights core rulebook, and I've found the damage and range modifiers for bows and arrows, but nowhere have I been able to find the speeds associated for drawing an arrow or shooting an arrow.

Any help?
Title: Aces & Eights Arrow speeds
Post by: Sable Wyvern on May 08, 2016, 05:41:34 AM
I'm not sure whether or not this translates across 1:1, but in Hackmaster the speeds for a bow are:

Pull arrow from quiver: 2s
Nock arrow: 3s
Draw: 2s
Aim: 4s
Release: 1s
Title: Aces & Eights Arrow speeds
Post by: AsenRG on May 08, 2016, 07:58:27 PM
Quote from: RPGPundit;896669So I've looked all over the somewhat disorderly Aces & Eights core rulebook, and I've found the damage and range modifiers for bows and arrows, but nowhere have I been able to find the speeds associated for drawing an arrow or shooting an arrow.

Any help?

Can't help with A&E, but from my extremely limited experience, I'll note that unless your shooting speed depends on the shooter's skill, you're doing it wrong;).
Title: Aces & Eights Arrow speeds
Post by: Sable Wyvern on May 09, 2016, 01:37:16 AM
Quote from: AsenRG;896799Can't help with A&E, but from my extremely limited experience, I'll note that unless your shooting speed depends on the shooter's skill, you're doing it wrong;).

Again, not sure to what extent this is true of A&8s, but this is the case in Hackmaster, which is a later iteration of the same basic ruleset.
Title: Aces & Eights Arrow speeds
Post by: wombat1 on May 10, 2016, 06:38:58 PM
One can of course always dig through the Aces and Eights forum, and then cry a little bit inside:

http://www.kenzerco.com/forums/showthread.php?47041-bow-and-arrow-modifiers
Title: Aces & Eights Arrow speeds
Post by: RPGPundit on May 12, 2016, 12:03:12 AM
It's ridiculous to me that this wasn't included in the main rules, and that there's not some kind of official document freely available that provides the rules even now.
Title: Aces & Eights Arrow speeds
Post by: Rincewind1 on May 12, 2016, 07:38:52 AM
Quote from: RPGPundit;897303It's ridiculous to me that this wasn't included in the main rules, and that there's not some kind of official document freely available that provides the rules even now.

Agreed. A nasty blemish on a game I've so far considered excellent.
Title: Aces & Eights Arrow speeds
Post by: wombat1 on May 12, 2016, 02:55:38 PM
Absolutely--that is why I suggested the 'cry a little bit inside.'  One can use the system to play Cowboys and Indians, only just without the Indians.
Title: Aces & Eights Arrow speeds
Post by: crkrueger on May 12, 2016, 05:08:45 PM
Yeah, this is really where K&C dropped the ball hard, and still haven't picked it up.  Originally supposed to be part of the Primitive Ranged Weapon skill, it wasn't in the Core Book, and I believe was released in Fool's Gold only.  If I can find it, I'll post the stuff, Fool's Gold is around here somewhere.
Title: Aces & Eights Arrow speeds
Post by: GameDaddy on May 12, 2016, 08:12:25 PM
Quote from: CRKrueger;897420Yeah, this is really where K&C dropped the ball hard, and still haven't picked it up.  Originally supposed to be part of the Primitive Ranged Weapon skill, it wasn't in the Core Book, and I believe was released in Fool's Gold only.  If I can find it, I'll post the stuff, Fool's Gold is around here somewhere.

Whut?!!? Shattered Frontier RPG Rules says to treat them like firearms, arrows do 1d6 damage, except there is an adjusted range modifiers for bows right here in the 2nd ed. Errata

http://www.kenzerco.com/forums/showthread.php?38415-General-errata-and-clarifications-%282nd-printing-only%29

republished here for your convenience:
===================================

PRIMITIVE RANGED WEAPONS (P. 41)

As on pages 12-13, some modifiers are illegible. These missing modifiers are as follows:

Table 3.2-1: Primitive Weapon Accuracy Modifiers

Knife, Axe or Spear
To 20 feet: -4
To 30 feet: -8
To 50 feet: -16
Off Hand: -4
Throwing Two Weapons: -4

Bow
To 150 feet: -1
To 240 feet: -2
To 300 feet: -4
To 350 feet: -6
To 400 feet: -8
400+ feet: -16
Off Hand: -4

================================================

Personally, I'd go with counts for bows like this:
Drawing a Strung bow 10
Stringing a bow 30
Draw, aim, and Release a nocked bow 5
Draw And timed release 3
Draw & release 2 (-4 penalty like shooting from the hip for a gunfighter)
Nocking and aiming an arrow 6

So arrows do 1d6 yah, and are treated as piercing weapons on the critical hits tables.

Simple. Speedy. ...Now Dodblasted quit your caterwhalin, or I'll send you to Jericho, son.
Title: Aces & Eights Arrow speeds
Post by: Christopher Brady on May 12, 2016, 09:45:44 PM
Quote from: Sable Wyvern;896694I'm not sure whether or not this translates across 1:1, but in Hackmaster the speeds for a bow are:

Pull arrow from quiver: 2s
Nock arrow: 3s
Draw: 2s
Aim: 4s
Release: 1s

I had an instructor who could pull, nock, draw and release in a the span of a second, and still hit a man shaped torso target.

Also, I think that Pundit wants is how fast an arrow flies to it's target.  The issue with that is the type of bow used.  Those with a higher draw will propel the arrow faster.  Not to mention that you have to account for the 'Archer's Paradox', which will affect flight speed and distance.
Title: Aces & Eights Arrow speeds
Post by: Rincewind1 on May 13, 2016, 12:58:18 AM
Quote from: GameDaddy;897441Whut?!!? Shattered Frontier RPG Rules says to treat them like firearms, arrows do 1d6 damage, except there is an adjusted range modifiers for bows right here in the 2nd ed. Errata

http://www.kenzerco.com/forums/showthread.php?38415-General-errata-and-clarifications-%282nd-printing-only%29

republished here for your convenience:
===================================

PRIMITIVE RANGED WEAPONS (P. 41)

As on pages 12-13, some modifiers are illegible. These missing modifiers are as follows:

Table 3.2-1: Primitive Weapon Accuracy Modifiers

Knife, Axe or Spear
To 20 feet: -4
To 30 feet: -8
To 50 feet: -16
Off Hand: -4
Throwing Two Weapons: -4

Bow
To 150 feet: -1
To 240 feet: -2
To 300 feet: -4
To 350 feet: -6
To 400 feet: -8
400+ feet: -16
Off Hand: -4

================================================

Personally, I'd go with counts for bows like this:
Drawing a Strung bow 10
Stringing a bow 30
Draw, aim, and Release a nocked bow 5
Draw And timed release 3
Draw & release 2 (-4 penalty like shooting from the hip for a gunfighter)
Nocking and aiming an arrow 6

So arrows do 1d6 yah, and are treated as piercing weapons on the critical hits tables.

Simple. Speedy. ...Now Dodblasted quit your caterwhalin, or I'll send you to Jericho, son.

Thankee, pardner.
Title: Aces & Eights Arrow speeds
Post by: GameDaddy on May 13, 2016, 12:50:26 PM
Quote from: Christopher Brady;897449I had an instructor who could pull, nock, draw and release in a the span of a second, and still hit a man shaped torso target.

Also, I think that Pundit wants is how fast an arrow flies to it's target.  The issue with that is the type of bow used.  Those with a higher draw will propel the arrow faster.  Not to mention that you have to account for the 'Archer's Paradox', which will affect flight speed and distance.


Yep, I've seen some impressive speed shooting techniques online. My figures were based on what we (me and the boy) actually did out on the Boy Scout archery range over a few afternoons using a 130 lb shortbow a couple of years back during summer camp. Average speed was 7 seconds from quarrel to target shooting at 25m targets. We focused on accuracy over speed initially for training and for accuracy we did a breath hold technique which stretched the aiming to about 4 seconds. We could have shot faster and maintained our accuracy with more practice, of course.

Lars Andersen demonstrating ancient archery techniques.
https://www.youtube.com/watch?v=BEG-ly9tQGk

Good quick rule of thumb for arrow flight speed is (100 + BDW*) feet per second

Where BDW = the Bow Draw Weight

The arrows from a 35lb short bow will travel 135 fps.
The arrows froma 70lb composite bow will travel 170 fps.
Longbows arrows typically fly @ 150-200 fps.
Title: Aces & Eights Arrow speeds
Post by: RunningLaser on May 13, 2016, 01:55:33 PM
Quote from: GameDaddy;897545My figures were based on what we (me and the boy) actually did out on the Boy Scout archery range over a few afternoons using a 130 lb shortbow a couple of years back during summer camp.

Sweet Christmas trees- everyone in that camp must have had arms like Popeye.
Title: Aces & Eights Arrow speeds
Post by: RPGPundit on May 18, 2016, 08:45:30 AM
No, I was definitely looking for the Initiative Count times, not the range modifiers or the flight speed or something like that.