Well, not really, but...
I finally made it to the closest game store near where I now live (a store in Grand Junction, which is some distance away). I was mainly just tooling around, but saw that they had a TON of old D&D stuff, mostly 2E--stuff you'd see fairly regularly at a Half Price Books (which I haven't found anywhere out here yet, on the Western Slope--then again, I haven't checked for them).:-)
Anyhoo...there was a ton of Bithright stuff. Like, more Birthright stuff in one location than I've seen since Birthright was first being published. I commented on it, found out that the dude who brought it in and sold it to the store had inherited it from his Uncle. No one else in the fam was a gamer (or rather that kind of gamer--maybe the play board games, I dunno).
Anyhoo, it was quite the impressive collection--a Starfleet battles boxed set mixed in there set, as well as some Star Trek RPG books from the late 90s. And quite a bit of Bithright stuff--I'd say at least 10 various modules and such, which, again, is more than I've seen from that particular D&D offshoot, well, to be honest, ever. The clerk said they had even more a week or two before, but they got raided by some old farts, I guess.
Long story short, reminded me of the thread here about what to do with someone's old stuff when they die. I've passed off almost every book and supplement I've ever had. Given away dice, a huge pog collection, battle mats. I don't really need much more these days than a few sets of dice, a pdf of a light system, and some way to scribble down stuff (to include my awful lines when I attempt to draw on our vinyl mat. Now, assume I've got a long time left--I ain't that old. But, if lightning strikes tomorrow, I like that my old stuff is being used, or may be used, by people that know what to do with it.
I hope someone goes by and gives that collection a good home. It deserves it.
If I recall correctly it had 5 boxed sets and over a dozen gazeteer style books dedicated to a region or country. 5 modules, 3 supplements for magic and one or two books on the non-human races?
So at least 30 articles. Pretty good for a game that came out in TSR's death throes.
Man...I buy any BirthRight material I can. It's such a great setting. I've always been disappointed that WoTC hasn't brought it back if only to add mass combat rules to D&D. BirthRight actually did something creative with races in D&D by having clerical magic being exclusive to humans. I've ported that over to my D&D games since.
I grew up gaming on the western slope in the early '80s, Glenwood Springs to be more precise. Who knows, we may have played in the same circles. Birthright is good stuff, but I won't make the trek down I70 to buy it. I already own most of it. You can usually find it cheap as dirt on ebay. I have 3 sons, and a nephew that I've raised, all of whom are gamers. They'll probably fight over my collection when I die - if I don't come back as a liche and haunt their ass.
I am really getting into first and second edition D&D and have a similar local gaming store with much used material of both editions. Except the owners are possibly on crack and a bunch of other drugs as they are selling many of the books full if not close to full retail. There is something wrong when it was cheaper for me to buy the Wotc reprinted editions as they were either at similar price or cheaper. I not spending 35-40$ on the first edition Monster Manual 2 when I can buy it cheaper online or through Kijii. Sure retro clones/ early editions of D&D are popular true not enough to warrant charging full retail imo. Then the same owners lament why their used section is not selling.
Quote from: Madprofessor;1016347I grew up gaming on the western slope in the early '80s, Glenwood Springs to be more precise. Who knows, we may have played in the same circles. Birthright is good stuff, but I won't make the trek down I70 to buy it. I already own most of it. You can usually find it cheap as dirt on ebay. I have 3 sons, and a nephew that I've raised, all of whom are gamers. They'll probably fight over my collection when I die - if I don't come back as a liche and haunt their ass.
We just moved here this summer (New Castle). And I've no doubt about
this.:-)
Birthright was one of the ways TSR tried to solve the problem of players not buying campaign supplements as much as DMs, by making supplements for players. But I don't think it worked because I don't think the profit margin was very high on a 32 page book.
But it was a neat enough setting/concept, about the only 2e ones I really liked.
I know very little about the setting. Can someone give me the very basic ideas? I assumed it was sort of Athurian, with the PCs having connections toe land itself?
I never bothered to dip my toe into Birthright because I had the Domain and Master rules from BECMI, but plenty of people that I trust tell me that Birthright was great, so I'd love to take a look at some point.
I'm really into games that give you something to facilitate campaign play, like jobs and promotions and property and titles and so forth. So I've always been curious about Birthright but somehow never got onto that train. What is it like?
Quote from: cranebump;1016654I know very little about the setting. Can someone give me the very basic ideas? I assumed it was sort of Athurian, with the PCs having connections toe land itself?
Long time ago humans crossed a land bridge into the world. Elves didn't like humans. Elves promised loyalty to the evil bad guy who was using them, evil and elves do batter against humans and dwarves. Humans with their priestly magic are able to beat elves because only humans have access to it. At some point the elves realize the bad guy is using them and flip sides. Humans call forth their gods onto earth and they battle gods die and creatures and people near them absorb their powers and the more power you absorb the more gnarly you look. Then there is a death to the line of kings and the iron throne is left empty (pre GoT. Martin stole from this setting) and that's where you get to. It's got some Highlander in it with killing blooded (have god power in their line) characters and stealing the powers. Has the domain rules from BECMI and great art
Quote from: cranebump;1016461We just moved here this summer (New Castle). And I've no doubt about this.:-)
The Tejas location in your header threw me. You are in Colorado, correct?
Quote from: Ulairi;1016680Long time ago humans crossed a land bridge into the world. Elves didn't like humans. Elves promised loyalty to the evil bad guy who was using them, evil and elves do batter against humans and dwarves. Humans with their priestly magic are able to beat elves because only humans have access to it. At some point the elves realize the bad guy is using them and flip sides. Humans call forth their gods onto earth and they battle gods die and creatures and people near them absorb their powers and the more power you absorb the more gnarly you look. Then there is a death to the line of kings and the iron throne is left empty (pre GoT. Martin stole from this setting) and that's where you get to. It's got some Highlander in it with killing blooded (have god power in their line) characters and stealing the powers. Has the domain rules from BECMI and great art
So, rules wise Birthright is straight up BECMI?
Quote from: Motorskills;1016694The Tejas location in your header threw me. You are in Colorado, correct?
I am now. Just moved to CO this summer.
And evidently brought warmer weather with me--it's beena down year for snow...so far (as I am told).
Quote from: Larsdangly;1016722So, rules wise Birthright is straight up BECMI?
It's 2E but has stuff from earlier editions.
The domain rules in Birthright are completely different to the BECMI rules and are a strategic mini-game in and of themselves. There is a more accurate summary at https://en.m.wikipedia.org/wiki/Birthright_(campaign_setting).