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[5e] Unearthed Arcana: Feats

Started by Necrozius, June 09, 2016, 08:23:40 AM

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KingCheops

Make up some shit that your table thinks is cool.  It has worked in every edition bar 3rd.

dbm


Matt

Wait, someone needs an official rule to adjudicate throwing a lasso or sand in someone's eyes? Isn't that what GMs do? Is this for solo play?

Christopher Brady

So what are people's complaints about the Tool Feats in general, personally, I like them.  They're not really game breaking from what I can see.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

Omega

Quote from: Christopher Brady;903921So what are people's complaints about the Tool Feats in general, personally, I like them.  They're not really game breaking from what I can see.

I like them and they fit the whole design scheme 5e seems to be rolling with. And opens up the option to sit down and learn new tools.

Shipyard Locked

Quote from: dbm;903898Survey's up on the site...

I did it.

A thought that occurred to me when they asked what kind of feats I thought they should be going for: feats for new optional subsystems of the game, not bloat for the already well-served existing systems. For instance, dominion management feats, or sailing feats, or feats related to fear / horror /madness, or honor feats, etc.

dbm

I'd like feats to make new Bonus actions available - they are a cool subsystem which gives you choices to make every round.

Christopher Brady

Quote from: Omega;903979I like them and they fit the whole design scheme 5e seems to be rolling with. And opens up the option to sit down and learn new tools.

I learned something new this week, which as a DM shames me, you can learn new languages and tool proficiencies by using the Down Time system (which I use the word loosely) and I haven't completely read everything you can do in it, yet.  And more importantly, it's not tied to leveling, you can in theory spend time in a 'town' learning at level 1 or 10 or whatever and gain more languages/tools.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

Shipyard Locked

Quote from: Christopher Brady;904086I learned something new this week, which as a DM shames me...

Don't feel ashamed, these rulesets are so complex everyone's bound to miss a few things.

Christopher Brady

Quote from: Shipyard Locked;904106Don't feel ashamed, these rulesets are so complex everyone's bound to miss a few things.

Complex?  Dood, I ran AD&D 2e and 3.x for years, and some 4e, 5e is easy compared to those.  

Sadly, it's me not reading everything as a good GM should have.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

Omega

#55
Theres also an option in the DMG for picking up feats outside your level limits. Its supposed to be rare or one-time rewards. But it opens up even more ground.

Also thinking on it. If a DM doesnt allow feats from levelling. Granting them only from teachers and such would be a great way to introduce and control what players have access too.

Panzerkraken

Quote from: Omega;904136Theres also an option in the DMG for picking up feats outside your level limits. Its supposed to be rare or one-time rewards. But it opens up even more ground.

Also thinking on it. If a DM doesnt allow feats from levelling. Granting them only from teachers and such would be a great way to introduce and control what players have access too.

That suggestion honestly made me go "Oooh." and wiggle my fingers eagerly.  Sub-quest branches are unfolding for my family's 5e game as we speak.
Si vous n'opposez point aux ordres de croire l'impossible l'intelligence que Dieu a mise dans votre esprit, vous ne devez point opposer aux ordres de malfaire la justice que Dieu a mise dans votre coeur. Une faculté de votre âme étant une fois tyrannisée, toutes les autres facultés doivent l'être également.
-Voltaire

Christopher Brady

Flarkin' 'ell, I really need to sit down and reread all the books, how could I miss that?  Can I get page citations for the feats thing?
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

tenbones

Quote from: Omega;904136Theres also an option in the DMG for picking up feats outside your level limits. Its supposed to be rare or one-time rewards. But it opens up even more ground.

Also thinking on it. If a DM doesnt allow feats from levelling. Granting them only from teachers and such would be a great way to introduce and control what players have access too.

Oddly enough - I've been given stink eye for pointing this out, with the assumptions I'm powergaming. I think it's one of the best optional rules in the DMG. Of course, most people that I know that play 5e or talk about it on forums completely ignore this rule. Or don't know it even exists. I suspect it's because it makes all the new-bloods feel like it makes the DM "too powerful" or whatever. /shrug. Whatever. It seems most people in these parts hate Feats anyhow, and mostly as a reaction to 3.x/PF (justifiably), rather than being a potential good mechanic to solve problems of scale and taste.

tenbones

Quote from: Panzerkraken;904138That suggestion honestly made me go "Oooh." and wiggle my fingers eagerly.  Sub-quest branches are unfolding for my family's 5e game as we speak.

Tie to Faction-rewards. Also in the DMG. Then you have nearly endless RP potential to give players stuff to *actively* pursue.