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Describe your first "Real" campaign as a GM

Started by RPGPundit, October 20, 2014, 04:16:31 PM

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Saplatt

Greyhawk. I wanted to run the "Giants" modules, but first needed to get the players up to 7th level. I didn't have access to many of the lower-level mods or any sort of Greyhawk campaign book, so I had to make up my own and develop most of the background world around the adventures.

The smart (or lucky) thing was that I didn't overdo it and allowed the campaign world to grow with the characters. Later on, when I did get some "official" Greyhawk world material, it wasn't hard to integrate.

LordVreeg

I did a Bro an Mabden/ Corum Campaign as my first real foray; then a Tolkien thing up in the Lindon area in the second age.

Then in the late seventies I made one called David's Delvings, which ran for a while, that was a true original, followed by the Gesana campaign, both island based, or a small continent, and both ended up destroyed.

Both of these actually survive as destroyed areas in the next Setting, that I started in 83, the Celtricia setting, which I have grown since then as my primary game setting.  This one was built with a game system to match the cosmology and setting.  This is still the setting where my current games are played and where my latest online game is.
Currently running 1 live groups and two online group in my 30+ year old campaign setting.  
http://celtricia.pbworks.com/
Setting of the Year, 08 Campaign Builders Guild awards.
\'Orbis non sufficit\'

My current Collegium Arcana online game, a test for any ruleset.

Novastar

My first foray into GMing was WEG's Darkstryder campaign, for d6 Star Wars.
Quote from: dragoner;776244Mechanical character builds remind me of something like picking the shoe in monopoly, it isn\'t what I play rpg\'s for.